Mercurial > traipse_dev
view orpg/dirpath/__init__.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
---|---|
date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 0b8b7e3ed78d |
children | bf799efe7a8a |
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# Old dirpath.py replaced with new dirpath 'package/module' to allow dynamic # checking on directory structure at dirpath import without requiring alteration # of almost every openrpg1 python file # # This module is functionally identical to the dirpath.py file it replaces. # All directory locations are now handled by the load_paths() function # in the dirpath_tools.py file -- Snowdog 3-8-05 # CHANGE LOG # ----------------------------- # * Reworked path verification process to attempt to fall back on the # current working directory if approot fails to verify before # asking the user to locate the root directory -- Snowdog 12-20-05 # ----------------------------- # * Removed reference to approot. It was a superflous creation that carried an object # that dirpath_tools already creates. It wasted system resources by creating a files # and by referencing a file to fill an object that was already created. -- SirEbral 07-19-09 import sys import os from dirpath_tools import * root_dir = None t = __file__.split(os.sep) if len(t) > 2: root_dir = os.sep.join(t[:-3]) else: root_dir = os.getcwd() #default ORPG root dir dir_struct = {} if not verify_home_path(root_dir): root_dir = os.getcwd() if not verify_home_path(root_dir): root_dir = get_user_located_root() while not verify_home_path(root_dir): root_dir = get_user_located_root() #switch backslashes to forward slashes just for display on screen only (avoids issues with escaped characters) clean = str(root_dir) clean = str.replace(clean,'\\','/') print "Rooting OpenRPG at: " + clean load_paths(dir_struct, root_dir)