Mercurial > traipse_dev
view orpg/templates/nodes/d20character.xml @ 96:65c1604e7949 alpha
Traipse Alpha 'OpenRPG' {090924-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Update forwards to the 090909-02 Server code that now works.
New default Lobby Map, designed for Traipse. Feel free to change it.
Updates to Server GUI:
* Admin can Ban from Backend.
* Prework to modify Ban List in back end.
* Server GUI finds your Lobby Name
* New users default as Lurker unless a Role is set
New Addition to Chat Die Roll commands. Math Ordering. Ex. [(X+Y)dZ]. Currently does pairs only, no nesting either.
Cleaner TraipseSuiteAttention portability and clean up in Main (Beta!)
author | sirebral |
---|---|
date | Thu, 24 Sep 2009 02:05:08 -0500 |
parents | 4385a7d0efd1 |
children |
line wrap: on
line source
<nodehandler class="d20char_handler" icon="knight" module="d20" name="D20 Character" version="1.0"> <howtouse version="1.0"> <howto> To use this you do: To use this you just need to add all the stuff you wish, set your stats ect, then click on the +(plus) next too the gears, and right click. This will cause it to roll what is needed to roll In the attaks section Base2 - Base6 are for additional attacks at a diff base then your first If you set these, it will automaticly roll the additional attacks for each base you set when you right click on the weapon you wish to attack with. If you are having problems selecting spells, please verify that your class level is high enough to use the spell you want to add, and that the spell is in the list. </howto> </howtouse> <general version="1.0"> <name>Player Name</name> <player>Your Name</player> <race>none</race> <alignment abbr="LG">none</alignment> <deity>none</deity> <size acmodifier="0">none</size> <height>none</height> <weight>none</weight> <age>none</age> <gender>none</gender> <eyes>none</eyes> <hair>none</hair> <speed>30</speed> <currentxp>0</currentxp> <xptolevel>1000</xptolevel> </general> <classes level="0" version="1.0"/> <abilities version="1.0"> <stat abbr="Str" base="0" name="Strength"/> <stat abbr="Dex" base="0" name="Dexterity"/> <stat abbr="Con" base="0" name="Constitution"/> <stat abbr="Int" base="0" name="Intelligence"/> <stat abbr="Wis" base="0" name="Wisdom"/> <stat abbr="Cha" base="0" name="Charisma"/> </abilities> <saves version="1.0"> <save base="0" magmod="0" miscmod="0" name="Fortitude" stat="Con"/> <save base="0" magmod="0" miscmod="0" name="Reflex" stat="Dex"/> <save base="0" magmod="0" miscmod="0" name="Will" stat="Wis"/> </saves> <inventory version="1.0"> <plat>0</plat> <gold>0</gold> <silver>0</silver> <copper>0</copper> <generalgear>None</generalgear> <magicalgear>None</magicalgear> </inventory> <skills version="1.0"> <skill armorcheck="0" crossclass="0" misc="0" name="Alchemy" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Animal Empathy" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Appraise" rank="0" stat="Int" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Balance" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Bluff" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="1" misc="0" name="Climb" rank="0" stat="Str" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Concetration" rank="0" stat="Con" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Craft" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Decipher Script" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Diplomacy" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Disable Device" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Disguise" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Escape Artist" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Forgery" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Gather Information" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Handle Animal" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Heal" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Hide" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Innuendo" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Intimidate" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Intuit Direction" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="1" crossclass="0" misc="0" name="Jump" rank="0" stat="Str" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Arcana" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Architecture and Engineering" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Geography" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: History" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Local" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nature" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nobility and Royalty" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: The Planes" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Religion" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Listen" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Move Silently" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Open Lock" rank="0" stat="Dex" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Perform" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Pick Pocket" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Profession" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Read Lips" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Ride" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Scry" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Search" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Sense Motive" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Spellcraft" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Spot" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Swim" rank="0" stat="Str" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Tumble" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Use Magic Device" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Use Rope" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Wilderness Lore" rank="0" stat="Wis" untrained="1"/> </skills> <feats version="1.0"/> <spells version="1.0"/> <powers version="1.0"/> <divine version="1.0"/> <pp current1="0" free="0" max1="0" maxfree="0" version="1.0"/> <hp current="0" max="0" version="1.0"/> <attacks version="1.0"> <melee base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/> <ranged base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/> </attacks> <ac misc="" natural="" version="1.0"/> </nodehandler>