Mercurial > traipse_dev
view plugins/xxstatus.py @ 112:61fc775862f7 alpha
Traipse Alpha 'OpenRPG' {091009-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
{091006}
00:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
03:
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
{091008}
00:
Fix to remote admin commands
01:
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
{091009}
00:
Fix to Splitter Nodes not being created.
Plugin Control panel works with images now
Fix to massive amounts of images loading; from Core
author | sirebral |
---|---|
date | Fri, 09 Oct 2009 23:26:21 -0500 |
parents | 4385a7d0efd1 |
children |
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import os import orpg.pluginhandler from random import randint from time import time class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Idle Time' self.author = 'Woody, mDuo13' self.help = "When you haven't sent a message to chat for a minute or more, this\n" self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n" self.help += "minutes you've been inactive. You can also set a custom message for the timed\n" self.help += "idle by typing '/idle status *text*' where *text* is that message." self.idle_timer_status = '' self.start_time = '' self.minutes = '' self.last_update = '' def plugin_enabled(self): #This is where you set any variables that need to be initalized when your plugin starts self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type') self.reset_time() def plugin_disabled(self): #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin #such as closing windows created by the plugin self.plugin_removecmd('/idle') def on_idle(self, cmdargs): args = cmdargs.split(None,1) if args[0] == 'status': self.idle_timer_status = cmdargs[7:] else: self.chat.InfoPost("Invalid syntax for /idle command") def reset_time(self): self.start_time = time() self.minutes = 0 self.last_update = 0 def pre_parse(self, text): #This is called just before a message is parsed by openrpg self.reset_time() return text def refresh_counter(self): if self.idle_timer_status == '': self.idle_timer_status = self.settings.get_setting("IdleStatusAlias") current_time = time() self.minutes = round((current_time - self.start_time)/60,1) if self.minutes > 1: plur = 's' else: plur = '' if current_time - self.last_update >= 30: self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')') self.last_update = time()