Mercurial > traipse_dev
view plugins/xxsimpleinit.py @ 167:5c9a118476b2 alpha
Traipse Alpha 'OpenRPG' {091210-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
author | sirebral |
---|---|
date | Thu, 10 Dec 2009 10:53:33 -0600 |
parents | c54768cffbd4 |
children | 4dc11df853bf |
line wrap: on
line source
import os import orpg.pluginhandler from orpg.orpgCore import * import wx class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !openrpg : instance of the the base openrpg control def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) self.orpgframe = component.get('frame') # The Following code should be edited to contain the proper information self.name = 'Simple Init' self.author = 'Dj Gilcrease + Tyler Starke' self.help = 'This is a simplistic Init tool that does not rely on Chat message parsing' #You can set variables below here. Always set them to a blank value in this section. Use plugin_enabled #to set their proper values. def plugin_menu(self): self.menu = wx.Menu() self.toggle = self.menu.AppendCheckItem(wx.ID_ANY, 'Show') self.topframe.Bind(wx.EVT_MENU, self.on_init, self.toggle) self.toggle.Check(True) def plugin_enabled(self): self.plugin_addcommand('/inittoggle', self.on_init, '- This will Show or Hide the Init window') self.plugin_addcommand('/rollinit', self.rollInit, '- This will roll a new set of Inits', False) self.plugin_addcommand('/startcombat', self.startInit, '- This will start the combat', False) self.plugin_addcommand('/nextplayer', self.advanceInit, '- This will advance the Initiative to the next Player', False) self.plugin_addcommand('/stopcombat', self.stopInit, '- This will end the combat', False) self.plugin_addcommand('/pausecombat', self.pauseInit, '- This will pause the auto Advancer', False) self.InitSaves = self.plugindb.GetDict("xxsimpleinit", "InitSaves", {}) self.frame = InitFrame(self) self.frame.Show() self.advanceTimer = wx.Timer(self.frame, wx.NewId()) self.frame.Bind(wx.EVT_TIMER, self.advanceInit, self.advanceTimer) self.buttonTimer = wx.Timer(self.frame, wx.NewId()) self.frame.Bind(wx.EVT_TIMER, self.buttonCheck, self.buttonTimer) self.buttonTimer.Start(250) self.autoAdvancePaused = False def plugin_disabled(self): self.plugin_removecmd('/inittoggle') self.plugin_removecmd('/rollinit') self.plugin_removecmd('/startcombat') self.plugin_removecmd('/nextplayer') self.plugin_removecmd('/stopcombat') self.plugin_removecmd('/pausecombat') self.advanceTimer.Stop() del self.advanceTimer self.buttonTimer.Stop() del self.buttonTimer try: self.frame.Destroy() except: pass def on_init(self, cmdargs): if self.frame.IsShown(): self.toggle.Check(False) self.frame.Hide() else: self.toggle.Check(True) self.frame.Show() def startInit(self, evt=None): if self.frame.initList.GetItemCount() == 0: self.chat.InfoPost('You need to add some stuff to the Init list before you start') return if not self.frame.startButton.IsEnabled(): self.chat.InfoPost('Combat Round has already started! You must Stop the current combat to start a new one.') return self.orpgframe.Freeze() self.frame.Freeze() self.frame.nextButton.Enable() self.frame.stopButton.Enable() self.frame.startButton.Disable() self.frame.rollButton.Disable() self.frame.autoAdvanceCheck.Disable() self.frame.autoAdvanceList.Disable() self.frame.autoAdvanceToggle.Enable() self.frame.addButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.frame.saveButton.Disable() self.frame.loadButton.Disable() self.frame.clearButton.Disable() self.frame.currentInit = -1 self.round = 0 self.chat.Post('<center><font color="#00ff00"><b>== START COMBAT ==</b></font></center>', True, True, c='simpleinit-combat') self.advanceInit() self.frame.Thaw() if self.frame.autoAdvanceCheck.IsChecked(): time = int(60000*int(self.frame.autoAdvanceList.GetStringSelection())) self.advanceTimer.Start(time) else: self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() if self.frame.IsShown(): wx.CallAfter(self.frame.SetFocus) wx.CallAfter(self.orpgframe.Thaw) def stopInit(self, evt=None): if not self.frame.stopButton.IsEnabled(): self.chat.InfoPost('Combat is already ended!') return self.frame.Freeze() self.frame.nextButton.Disable() self.frame.stopButton.Disable() self.frame.startButton.Enable() self.frame.rollButton.Enable() self.frame.autoAdvanceCheck.Enable() self.frame.autoAdvanceList.Enable() self.frame.autoAdvanceToggle.Disable() self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() self.frame.saveButton.Enable() self.frame.loadButton.Enable() self.frame.clearButton.Enable() for i in xrange(0, self.frame.initList.GetItemCount()): self.frame.currentInit = i if self.frame.currentInit.type == 'Effect': self.frame.initList.DeleteItem(i) self.frame.currentInit = 0 if self.autoAdvancePaused and self.frame.autoAdvanceCheck.IsChecked(): self.pauseInit('No Adv') self.frame.Thaw() self.advanceTimer.Stop() self.chat.Post('<center><font color="#ff0000" ><b>== END COMBAT ==</b></font></center>', True, True, c='simpleinit-combat') def advanceInit(self, evt=None): if not self.frame.nextButton.IsEnabled(): self.chat.InfoPost('You must first Start combat inorder to advance the initiative turn!') return self.frame.currentInit = self.frame.initIdx+1 if self.frame.currentInit.type == 'Effect': newDur = str(int(self.frame.currentInit.duration)-1) self.frame.initList.SetStringItem(self.frame.initIdx, 2, newDur) msg = '<br><table width="100%" border="1"><tr><td align="center"><center><u><b><font color="#ff0000" >EFFECT NOTICE</font></b></u></center></td></tr>' msg += '<tr><td align="center"><font color="#000000">' + self.frame.currentInit.name + ' has ' + newDur + ' rounds remaining</font></td></tr></table><br />' self.chat.Post(msg, True, True, c='simpleinit-effect') wx.CallAfter(self.advanceInit) else: msg = '<table width="100%" border="1"><tr><td align="center"><u><font color="#ff0000" ><b>' + self.frame.nextMessage.GetValue() + '</b></font></u></td></tr>' msg += '<tr><td align="center"><b><font color="#ff0000">' + str(self.frame.initIdx+1) + ':</font> ' msg += '<font color="#0000ff">(' + self.frame.currentInit.init + ')</font> ' msg += '<font color="#000000">' + self.frame.currentInit.name + '</b></font></td></tr></table><br />' self.chat.Post(msg, True, True, c='simpleinit-pc') if self.frame.currentInit.type == 'Effect' and int(self.frame.currentInit.duration) <= 0: self.frame.Freeze() cidx = self.frame.initIdx self.frame.initList.DeleteItem(cidx) self.frame.currentInit = cidx self.frame.Thaw() def pauseInit(self, evt=None): self.frame.Freeze() if not self.autoAdvancePaused: self.frame.autoAdvanceToggle.SetLabel('Resume Auto Advance') self.autoAdvancePaused = True self.advanceTimer.Stop() self.frame.nextButton.Disable() self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() else: self.frame.autoAdvanceToggle.SetLabel('Pause Auto Advance') self.frame.nextButton.Enable() self.frame.addButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.autoAdvancePaused = False if evt != 'No Adv': self.advanceInit() self.advanceTimer.Start() self.frame.Thaw() def newRound(self): self.round += 1 msg = '<br><hr><font color="#ff0000" ><b>End of Round #' + str(self.round-1) + ', Starting Round #' + str(self.round) + '</b></font><hr>' self.chat.Post(msg, True, True) def rollD20Init(self): if not self.frame.rollButton.IsEnabled(): self.chat.InfoPost("You cannot roll new Inits at this time") return self.orpgframe.Freeze() self.frame.Freeze() msg = '<br><center><font color="#0000ff" ><b>== START INIT LIST ==</b></font></center><br>' msg += '<font color="#000000"><b>' for i in xrange(0, self.frame.initList.GetItemCount()): self.frame.currentInit = i if self.frame.currentInit.manual == 'No': initRoll = self.chat.ParseDice('[1d20' + self.frame.currentInit.initMod + ']') initRoll = initRoll.split('(') initRoll = initRoll[1].replace(')','') self.frame.initList.SetStringItem(i, 4, initRoll) self.frame.initList.SetItemData(i, int(initRoll)) else: initRoll = self.frame.currentInit.init if self.frame.currentInit.type != 'Effect': msg += '<br>' + self.frame.currentInit.name + ' = <font color="#ff0000">' + initRoll + '</font>' msg += '</b></font><br>' self.frame.initList.SortItems(self.frame.initSort) msg += '<center><font color="#0000ff" ><b>== END INIT LIST ==</b></center></font>' self.chat.Post(msg, True, True, c='simpleinit-lst') self.frame.Thaw() if self.frame.IsShown(): wx.CallAfter(self.frame.SetFocus) wx.CallAfter(self.orpgframe.Thaw) #Events def rollInit(self, evt): if self.frame.initRollType.GetStringSelection() == 'd20': self.rollD20Init() def buttonCheck(self, evt): if self.frame.initList.GetItemCount() == 0: self.frame.Freeze() self.advanceTimer.Stop() self.frame.startButton.Disable() self.frame.rollButton.Disable() self.frame.nextButton.Disable() self.frame.stopButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.frame.saveButton.Disable() self.frame.clearButton.Disable() self.frame.Thaw() elif not self.frame.stopButton.IsEnabled(): self.frame.startButton.Enable() self.frame.rollButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() self.frame.saveButton.Enable() self.frame.clearButton.Enable() if self.autoAdvancePaused: return if not self.frame.autoAdvanceCheck.IsChecked(): self.frame.autoAdvanceToggle.Disable() self.autoAdvancePaused = True elif self.frame.autoAdvanceCheck.IsChecked() and self.frame.stopButton.IsEnabled(): self.frame.autoAdvanceToggle.Enable() class InitFrame(wx.Frame): def __init__(self, plugin): self.plugin = plugin self.toggle = plugin.toggle self.log = component.get('log') self.log.log("Enter InitFrame", ORPG_DEBUG) wx.Frame.__init__(self, None, wx.ID_ANY, title="Simple Init", style=wx.DEFAULT_FRAME_STYLE) self.SetOwnBackgroundColour('#EFEFEF') self.dir_struct = component.get('dir_struct') self.settings = component.get('settings') self.xml = component.get('xml') self.validate = component.get('validate') self.Freeze() self.buildMenu() self.buildButtons() self.buildGUI() wx.CallAfter(self.InitSetup) self.Bind(wx.EVT_CLOSE, self.onCloseWindow) self.log.log("Exit InitFrame", ORPG_DEBUG) def InitSetup(self): self.chat = component.get('chat') self.gametree = component.get('tree') self.map = component.get('map') self.session = component.get('session') self.initIdx = -1 self.Thaw() def initSort(self, item1, item2): if item1 == item2: return 0 elif item1 > item2: return -1 elif item1 < item2: return 1 return 0 def onCloseWindow(self, evt): self.Hide() self.toggle.Check(False) def buildMenu(self): self.log.log("Enter InitFrame->buildMenu(self)", ORPG_DEBUG) initmenu = wx.Menu() item = wx.MenuItem(initmenu, wx.ID_ANY, "Add\tInsert", "Add") self.Bind(wx.EVT_MENU, self.OnMB_InitAdd, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Edit\tCtrl+E", "Edit") self.Bind(wx.EVT_MENU, self.OnMB_InitEdit, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Delete\tCtrl+D", "Delete") self.Bind(wx.EVT_MENU, self.OnMB_InitDelete, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Clear\tCtrl+C", "Clear") self.Bind(wx.EVT_MENU, self.OnMB_InitClear, item) initmenu.AppendItem(item) initmenu.AppendSeparator() item = wx.MenuItem(initmenu, wx.ID_ANY, "Next\tEnter", "Next") self.Bind(wx.EVT_MENU, self.plugin.advanceInit, item) initmenu.AppendItem(item) initmenu.AppendSeparator() item = wx.MenuItem(initmenu, wx.ID_ANY, "Save\tCtrl+S", "Save Current Init List") self.Bind(wx.EVT_MENU, self.OnMB_InitSave, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Load", "Load New Init List") self.Bind(wx.EVT_MENU, self.OnMB_InitLoad, item) initmenu.AppendItem(item) menu = wx.MenuBar() menu.Append(initmenu, "&Init") self.SetMenuBar(menu) self.log.log("Exit InitFrame->buildMenu(self)", ORPG_DEBUG) def buildButtons(self): self.log.log("Enter InitFrame->buildButtons(self)", ORPG_DEBUG) self.autoAdvanceCheck = wx.CheckBox(self, wx.ID_ANY, "") self.autoAdvanceCheck.SetValue(True) self.autoAdvanceList = wx.Choice(self, wx.ID_ANY, choices=['1','2','3','4','5']) self.autoAdvanceList.SetSelection(2) self.autoAdvanceToggle = wx.Button(self, wx.ID_ANY, "Pause Auto Advance") self.Bind(wx.EVT_BUTTON, self.plugin.pauseInit, self.autoAdvanceToggle) self.autoAdvanceToggle.Disable() self.psizer = wx.BoxSizer(wx.HORIZONTAL) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Auto Advance"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceCheck, 0, wx.ALIGN_CENTER|wx.ALL, 0) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Every"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceList, 0, wx.ALIGN_CENTER|wx.ALL, 0) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Minutes"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceToggle, 0, wx.ALIGN_CENTER|wx.ALL, 10) self.addButton = wx.Button(self, wx.ID_ANY, "Add") self.Bind(wx.EVT_BUTTON, self.OnMB_InitAdd, self.addButton) self.editButton = wx.Button(self, wx.ID_ANY, "Edit") self.editButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitEdit, self.editButton) self.deleteButton = wx.Button(self, wx.ID_ANY, "Delete") self.deleteButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitDelete, self.deleteButton) self.saveButton = wx.Button(self, wx.ID_ANY, "Save") self.saveButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitSave, self.saveButton) self.loadButton = wx.Button(self, wx.ID_ANY, "Load") self.Bind(wx.EVT_BUTTON, self.OnMB_InitLoad, self.loadButton) self.clearButton = wx.Button(self, wx.ID_ANY, "Clear") self.clearButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitClear, self.clearButton) self.esizer = wx.BoxSizer(wx.VERTICAL) self.esizer.Add(self.addButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.editButton, 0, wx.EXPAND|wx.ALL, 3) self.esizer.Add(self.deleteButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.saveButton, 0, wx.EXPAND|wx.ALL, 3) self.esizer.Add(self.loadButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.clearButton, 0, wx.EXPAND|wx.ALL, 3) self.rollButton = wx.Button(self, wx.ID_ANY, "Roll New Inits") self.Bind(wx.EVT_BUTTON, self.plugin.rollInit, self.rollButton) self.startButton = wx.Button(self, wx.ID_ANY, "Start") self.Bind(wx.EVT_BUTTON, self.plugin.startInit, self.startButton) self.nextButton = wx.Button(self, wx.ID_ANY, "Next") self.nextButton.Disable() self.Bind(wx.EVT_BUTTON, self.plugin.advanceInit, self.nextButton) self.stopButton = wx.Button(self, wx.ID_ANY, "Stop") self.stopButton.Disable() self.Bind(wx.EVT_BUTTON, self.plugin.stopInit, self.stopButton) self.asizer = wx.BoxSizer(wx.HORIZONTAL) self.asizer.Add(self.rollButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.startButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.nextButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.stopButton, 0, wx.EXPAND|wx.ALL, 5) self.log.log("Exit InitFrame->buildButtons(self)", ORPG_DEBUG) def buildGUI(self): self.log.log("Enter InitFrame->buildGUI(self)", ORPG_DEBUG) sizer = wx.GridBagSizer(hgap=1, vgap=1) self.initList = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_SINGLE_SEL|wx.LC_REPORT|wx.LC_HRULES) self.initList.InsertColumn(0, "Name") self.initList.InsertColumn(1, "Type") self.initList.InsertColumn(2, "Duration") self.initList.InsertColumn(3, "Init Mod") self.initList.InsertColumn(4, "Init") self.initList.InsertColumn(5, "Manualy Set") self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.selectInit, self.initList) self.Bind(wx.EVT_LIST_ITEM_DESELECTED, self.deselectInit, self.initList) self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.OnMB_InitEdit, self.initList) self.Bind(wx.EVT_LIST_ITEM_FOCUSED, self.Test, self.initList) self.nextMessage = wx.TextCtrl(self, wx.ID_ANY, "UP NEXT FOR THE KILLING") msgsizer = wx.BoxSizer(wx.HORIZONTAL) msgsizer.Add(wx.StaticText(self, wx.ID_ANY, "Next Message"), 0, wx.ALIGN_CENTER|wx.ALL, 5) msgsizer.Add(self.nextMessage, 1, wx.EXPAND|wx.ALL, 5) self.initRollType = wx.Choice(self, wx.ID_ANY, choices=['d20']) self.initRollType.SetSelection(0) sizer.Add(self.psizer, (0,0), flag=wx.EXPAND) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Init Roll Type'), (0,1), flag=wx.ALIGN_BOTTOM|wx.ALIGN_CENTER_HORIZONTAL) sizer.Add(msgsizer, (1,0), flag=wx.EXPAND) sizer.Add(self.initRollType, (1,1), flag=wx.ALIGN_CENTER) sizer.Add(self.initList, (2,0), flag=wx.EXPAND) sizer.Add(self.esizer, (2,1), flag=wx.EXPAND) sizer.Add(self.asizer, (3,0), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(2) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() self.log.log("Exit InitFrame->buildGUI(self)", ORPG_DEBUG) def updateInit(self, init, type): reset = False if not self.startButton.IsEnabled() and self.initList.GetItemCount() > 0: reset = True name = self.currentInit.name self.Freeze() if type == 'Add': i = self.initList.InsertStringItem(self.initList.GetItemCount(), init.name) self.initList.SetStringItem(i, 1, init.type) self.initList.SetStringItem(i, 2, init.duration) self.initList.SetStringItem(i, 3, init.initMod) self.initList.SetStringItem(i, 4, init.init) self.initList.SetStringItem(i, 5, init.manual) self.initList.SetItemData(i, init) else: self.initList.SetStringItem(self.initIdx, 0, init.name) self.initList.SetStringItem(self.initIdx, 1, init.type) self.initList.SetStringItem(self.initIdx, 2, init.duration) self.initList.SetStringItem(self.initIdx, 3, init.initMod) self.initList.SetStringItem(self.initIdx, 4, init.init) self.initList.SetStringItem(self.initIdx, 5, init.manual) self.initList.SetItemData(self.initIdx, init) self.initList.SortItems(self.initSort) self.initList.SetColumnWidth(0, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(1, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(2, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(3, wx.LIST_AUTOSIZE) if reset: for i in xrange(0, self.initList.GetItemCount()): self.currentInit = i if self.currentInit.name == name and type == 'Add': break elif self.currentInit.name == name and type == 'Edit': self.currentInit = self.initIdx-1 break self.initList.Select(self.initIdx) else: self.currentInit = 0 self.Thaw() #Events def Test(self, evt): pass def selectInit(self, evt): self.currentInit = evt.GetIndex() self.initList.SetItemState(self.initIdx, 0, wx.LIST_STATE_SELECTED) def deselectInit(self, evt): #self.currentInit = -1 evt.Skip() def OnMB_InitAdd(self, evt): addeditwnd = AddEditWnd(self, Init('New'), 'Add') addeditwnd.Show() def OnMB_InitEdit(self, evt): addeditwnd = AddEditWnd(self, self.currentInit, 'Edit') addeditwnd.Show() def OnMB_InitDelete(self, evt): if self.initIdx != -1: self.initList.DeleteItem(self.initIdx) self.currentInit = 0 def OnMB_InitClear(self, evt): self.initList.DeleteAllItems() self.initIdx = -1 def OnMB_InitSave(self, evt): dlg = wx.TextEntryDialog(self, "Please Name This Init List", "New Init List") if dlg.ShowModal() == wx.ID_OK: saveas = dlg.GetValue() dlg.Destroy() else: dlg.Destroy() return self.Freeze() cidx = self.initIdx self.plugin.InitSaves[saveas] = [] for i in xrange(0, self.initList.GetItemCount()): self.currentInit = i cinit = {} cinit['name'] = self.currentInit.name cinit['type'] = self.currentInit.type cinit['duration'] = self.currentInit.duration cinit['initMod'] = self.currentInit.initMod cinit['init'] = self.currentInit.init cinit['manual'] = self.currentInit.manual self.plugin.InitSaves[saveas].append(cinit) self.currentInit = cidx self.Thaw() self.plugin.plugindb.SetDict("xxsimpleinit", "InitSaves", self.plugin.InitSaves) def OnMB_InitLoad(self, evt): dlg = wx.Dialog(self, wx.ID_ANY, "Load Init List") sz = wx.BoxSizer(wx.HORIZONTAL) sz.Add(wx.StaticText(dlg, wx.ID_ANY, 'Select the Init List to Load'), 0, wx.ALIGN_CENTER) selectList = wx.Choice(dlg, wx.ID_ANY, choices=self.plugin.InitSaves.keys()) selectList.SetSelection(0) sz.Add(selectList, 0, wx.EXPAND) sz.Add(wx.Button(dlg, wx.ID_OK, 'Load'), 0) sz.Add(wx.Button(dlg, wx.ID_CANCEL, 'Cancel'), 0) dlg.Show() dlg.SetSizer(sz) dlg.SetAutoLayout(True) dlg.Fit() if dlg.ShowModal() == wx.ID_OK: load = selectList.GetStringSelection() dlg.Destroy() else: dlg.Destroy() return self.Freeze() self.OnMB_InitClear(None) for newInit in self.plugin.InitSaves[load]: init = Init(newInit['name'], newInit['type'], newInit['duration'], newInit['initMod'], newInit['init'], newInit['manual']) self.updateInit(init, 'Add') del init self.initList.SortItems(self.initSort) self.currentInit = 0 self.Thaw() #Getter/Setter def GetSelectedInit(self): return Init(self.initList.GetItem(self.initIdx, 0).GetText(),\ self.initList.GetItem(self.initIdx, 1).GetText(),\ self.initList.GetItem(self.initIdx, 2).GetText(),\ self.initList.GetItem(self.initIdx, 3).GetText(),\ self.initList.GetItem(self.initIdx, 4).GetText(),\ self.initList.GetItem(self.initIdx, 5).GetText()) def SetSelectedInit(self, idx): for i in xrange(0, self.initList.GetItemCount()): self.initList.SetItemBackgroundColour(i, (255,255,255)) if idx >= self.initList.GetItemCount(): self.initIdx = 0 self.plugin.newRound() else: self.initIdx = idx if self.initIdx != -1: self.initList.SetItemBackgroundColour(self.initIdx, (0,255,0)) #Properties currentInit = property(GetSelectedInit, SetSelectedInit) class Init: def __init__(self, *args, **kwargs): """__init__(self, name, type='Player', duration='0', initMod='+0', init='0', manual='No')""" if kwargs.has_key('name'): self.name = kwargs['name'] else: try: self.name = args[0] except: print 'Exception: Invalid initilization of ' + __name__ + ' Message. Missing name' try: self.type = args[1] except: if kwargs.has_key('type'): self.type = kwargs['type'] else: self.type = 'Player' try: self.duration = args[2] except: if kwargs.has_key('duration'): self.duration = kwargs['duration'] else: self.duration = '0' try: self.initMod = args[3] except: if kwargs.has_key('initMod'): self.initMod = kwargs['initMod'] else: self.initMod = '0' try: self.init = args[4] except: if kwargs.has_key('init'): self.init = kwargs['init'] else: self.init = '0' try: self.manual = args[5] except: if kwargs.has_key('manual'): self.manual = kwargs['manual'] else: self.manual = 'No' def __int__(self): return int(self.init) class AddEditWnd(wx.Frame): def __init__(self, parent, Init, edittype="Add"): self.parent = parent self.edittype = edittype if edittype == 'Add': wndTitle = 'Add New Initiative Member' else: wndTitle = 'Edit Initive Member' wx.Frame.__init__(self, parent, wx.ID_ANY, title=wndTitle, style=wx.DEFAULT_FRAME_STYLE|wx.STAY_ON_TOP) #self.MakeModal(True) self.SetOwnBackgroundColour('#EFEFEF') self.currentInit = Init self.Freeze() self.buildGUI() self.Thaw() def buildGUI(self): sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.SetEmptyCellSize((0,0)) self.stDuration = wx.StaticText(self, wx.ID_ANY, 'Duration') self.stInitiative = wx.StaticText(self, wx.ID_ANY, 'Initiative') sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Name'), (0,0), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Type'), (0,1), flag=wx.ALIGN_BOTTOM) sizer.Add(self.stDuration, (0,2), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Int Mod'), (0,3), flag=wx.ALIGN_BOTTOM) sizer.Add(self.stInitiative, (0,4), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Manualy Set'), (0,5), flag=wx.ALIGN_BOTTOM) self.name = wx.TextCtrl(self, wx.ID_ANY) self.type = wx.Choice(self, wx.ID_ANY, choices=['Player', 'NPC', 'Effect']) self.type.SetSelection(0) self.Bind(wx.EVT_CHOICE, self.typeSelect, self.type) self.duration = wx.TextCtrl(self, wx.ID_ANY, '', size=(40,-1)) self.duration.SetMaxLength(4) self.duration.Bind(wx.EVT_CHAR, self.validateNumber) self.initMod = wx.Choice(self, wx.ID_ANY, choices=['-20', '-19', '-18', '-17', '-16', '-15', '-14', '-13', '-12', '-11', '-10', '-9', '-8', '-7', '-6', '-5', '-4', '-3', '-2', '-1', '+0', '+1', '+2', '+3', '+4', '+5', '+6', '+7', '+8', '+9','+10', '+11', '+12', '+13', '+14', '+15', '+16', '+17', '+18', '+19', '+20']) self.initMod.SetSelection(20) self.initiative = wx.TextCtrl(self, wx.ID_ANY, '0', size=(40,-1)) self.initiative.SetMaxLength(4) self.initiative.Bind(wx.EVT_CHAR, self.validateNumber) self.manual = wx.Choice(self, wx.ID_ANY, choices=['No', 'Yes']) self.manual.SetSelection(0) self.Bind(wx.EVT_CHOICE, self.manualSelect, self.manual) self.initiative.Hide() self.stInitiative.Hide() self.stDuration.Hide() self.duration.Hide() if self.edittype == 'Edit': self.name.SetValue(self.currentInit.name) self.type.SetStringSelection(self.currentInit.type) self.duration.SetValue(self.currentInit.duration) self.initMod.SetStringSelection(self.currentInit.initMod) self.initiative.SetValue(self.currentInit.init) self.manual.SetStringSelection(self.currentInit.manual) self.manualSelect(None) self.typeSelect(None) sizer.Add(self.name, (1,0), flag=wx.ALIGN_CENTER) sizer.Add(self.type, (1,1), flag=wx.ALIGN_CENTER) sizer.Add(self.duration, (1,2), flag=wx.ALIGN_CENTER) sizer.Add(self.initMod, (1,3), flag=wx.ALIGN_CENTER) sizer.Add(self.initiative, (1,4), flag=wx.ALIGN_CENTER) sizer.Add(self.manual, (1,5), flag=wx.ALIGN_CENTER) self.okButton = wx.Button(self, wx.ID_OK, 'Ok') self.cancelButton = wx.Button(self, wx.ID_CANCEL, 'Cancel') sizer.Add(self.okButton, (0,6), flag=wx.EXPAND) sizer.Add(self.cancelButton, (1,6)) self.Bind(wx.EVT_BUTTON, self.onOK, self.okButton) self.Bind(wx.EVT_BUTTON, self.onCancel, self.cancelButton) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() #Events def validateNumber(self, evt): if evt.GetKeyCode() == wx.WXK_DELETE or evt.GetKeyCode() == wx.WXK_BACK or (evt.GetKeyCode() < 256 and chr(evt.GetKeyCode()) in string.digits): evt.Skip() else: wx.Bell() def manualSelect(self, evt): if self.manual.GetStringSelection() == 'Yes': self.initiative.Show() self.stInitiative.Show() else: self.initiative.Hide() self.stInitiative.Hide() self.Fit() def typeSelect(self, evt): if self.type.GetStringSelection() == 'Effect': self.stDuration.Show() self.duration.Show() else: self.stDuration.Hide() self.duration.Hide() self.Fit() def onOK(self, evt): self.currentInit.name = self.name.GetValue() self.currentInit.type = self.type.GetStringSelection() self.currentInit.duration = self.duration.GetValue() self.currentInit.initMod = self.initMod.GetStringSelection() self.currentInit.init = self.initiative.GetValue() self.currentInit.manual = self.manual.GetStringSelection() self.parent.updateInit(self.currentInit, self.edittype) self.Close() def onCancel(self, evt): self.Close()