Mercurial > traipse_dev
view orpg/tools/pluginui.py @ 215:50af54dbd6a6 alpha
Traipse Alpha 'OpenRPG' {100430-0}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
author | sirebral |
---|---|
date | Fri, 30 Apr 2010 05:36:11 -0500 |
parents | 36919b8a3ef9 |
children |
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from orpg.orpg_wx import * from orpg.orpgCore import * from orpg.plugindb import plugindb from orpg.dirpath import dir_struct #sys.path.append(dir_struct["plugins"]) class PluginFrame(wx.Frame): def __init__(self, parent): wx.Frame.__init__(self, parent, wx.ID_ANY, "Plugin Control Panel") self.panel = wx.Panel(self, wx.ID_ANY) self.parent = parent self.startplugs = plugindb.GetList("plugincontroller", "startup_plugins", []) self.available_plugins = {} self.enabled_plugins = {} self.pluginNames = [] self.SetMinSize((380, 480)) self._selectedPlugin = None self.Bind(wx.EVT_CLOSE, self._close) #Public Methods def Start(self): self.__buildGUI() self._update(None) self.base_sizer = wx.BoxSizer(wx.VERTICAL) self.base_sizer.Add(self.panel, 1, wx.EXPAND) self.panel.SetSizer(self.main_sizer) self.panel.SetAutoLayout(True) self.panel.Fit() self.SetSizer(self.base_sizer) self.SetAutoLayout(True) self.Fit() def get_activeplugins(self): return self.enabled_plugins def get_startplugins(self): return self.startplugs #Private Methods def __buildGUI(self): self.main_sizer = wx.BoxSizer(wx.VERTICAL) self.btn_sizer = wx.BoxSizer(wx.HORIZONTAL) self.btn_sizer2 = wx.BoxSizer(wx.HORIZONTAL) self.head_sizer = wx.BoxSizer(wx.HORIZONTAL) self.err_sizer = wx.BoxSizer(wx.VERTICAL) self.err_sizer.Add(self.head_sizer, 0, wx.EXPAND) self.errorMessage = wx.StaticText(self.panel, wx.ID_ANY, "") self.err_sizer.Add(self.errorMessage, 0, wx.EXPAND) self.main_sizer.Add(self.err_sizer, 0, wx.EXPAND) self.pluginList = wx.ListCtrl(self.panel, wx.ID_ANY, style=wx.LC_SINGLE_SEL|wx.LC_REPORT|wx.LC_HRULES|wx.LC_SORT_ASCENDING) self.pluginList.InsertColumn(0, "Name") self.pluginList.InsertColumn(1, "Author") self.Bind(wx.EVT_LIST_ITEM_SELECTED, self._selectPlugin, self.pluginList) self.Bind(wx.EVT_LIST_ITEM_DESELECTED, self._deselectPlugin, self.pluginList) self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self._togglePlugin, self.pluginList) self.Bind(wx.EVT_LIST_COL_CLICK, self._sort, self.pluginList) self.main_sizer.Add(self.pluginList, 1, wx.EXPAND) self.enableAllBtn = wx.Button(self.panel, wx.ID_ANY, "Enable All") self.enableBtn = wx.Button(self.panel, wx.ID_ANY, "Enable") self.disableAllBtn = wx.Button(self.panel, wx.ID_ANY, "Disable All") self.disableBtn = wx.Button(self.panel, wx.ID_ANY, "Disable") self.autostartBtn = wx.Button(self.panel, wx.ID_ANY, "Autostart") self.helpBtn = wx.Button(self.panel, wx.ID_ANY, "Plugin Info") self.updateBtn = wx.Button(self.panel, wx.ID_ANY, "Update List") self.Bind(wx.EVT_BUTTON, self._enableAll, self.enableAllBtn) self.Bind(wx.EVT_BUTTON, self._enable, self.enableBtn) self.Bind(wx.EVT_BUTTON, self._disableAll, self.disableAllBtn) self.Bind(wx.EVT_BUTTON, self._disable, self.disableBtn) self.Bind(wx.EVT_BUTTON, self._autostart, self.autostartBtn) self.Bind(wx.EVT_BUTTON, self._help, self.helpBtn) self.Bind(wx.EVT_BUTTON, self._update, self.updateBtn) self.btn_sizer.Add(self.enableBtn, 0, wx.EXPAND) self.btn_sizer.Add(self.disableBtn, 0, wx.EXPAND) self.btn_sizer.Add(self.autostartBtn, 0, wx.EXPAND) self.btn_sizer.Add(self.helpBtn, 0, wx.EXPAND) self.btn_sizer2.Add(self.updateBtn, 0, wx.EXPAND) self.btn_sizer2.Add(self.enableAllBtn, 0, wx.EXPAND) self.btn_sizer2.Add(self.disableAllBtn, 0, wx.EXPAND) self.__disablePluginBtns() self.main_sizer.Add(self.btn_sizer, 0, wx.EXPAND) self.main_sizer.Add(self.btn_sizer2, 0, wx.EXPAND) # Create Book Mark Image List self.pluginList.Bind(wx.EVT_LEFT_DOWN, self.on_hit) self._imageList = wx.ImageList( 16, 16, False ) img = wx.Image(dir_struct["icon"]+"add_button.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() self._imageList.Add( img ) img = wx.Image(dir_struct["icon"]+"check_button.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() self._imageList.Add( img ) self.pluginList.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) def on_hit(self, evt): pos = wx.Point( evt.GetX(), evt.GetY() ) (item, flag, sub) = self.pluginList.HitTestSubItem( pos ) ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## if flag == 32: self._autostart(item) evt.Skip() def __disablePluginBtns(self): self.enableBtn.Disable() self.disableBtn.Disable() self.autostartBtn.Disable() self.helpBtn.Disable() def __enablePluginBtns(self): self.autostartBtn.Label = "Autostart" self.enableBtn.Enable() self.disableBtn.Enable() self.autostartBtn.Enable() self.helpBtn.Enable() def __error(self, errMsg): self.errorMessage.Label += "\n" + str(errMsg) self.__doLayout() def __clearError(self): self.errorMessage.Label = "" self.__doLayout() def __checkIdx(self, evt): if isinstance(evt, int): return evt elif self._selectedPlugin is not None: return self._selectedPlugin else: dlg = wx.MessageDialog(None, "You need to select a plugin before you can use this!", 'ERROR', wx.OK) dlg.ShowModal() dlg.Destroy() return None def __impPlugin(self, pname): try: if "plugins." + pname in sys.modules: del sys.modules["plugins." + pname] #to ensure that the newly-imported one will be used correctly. #No, reload() is not a better way to do this. mod = __import__("plugins." + pname) plugin = getattr(mod, pname) pdata = plugin.Plugin(plugindb, self.parent) self.available_plugins[pdata.name] = [pname, pdata, pdata.author, pdata.help] return plugin except Exception, e: self.__error(e) traceback.print_exc() print e def __doLayout(self): self.Freeze() self.panel.Layout() self.Fit() self.Thaw() def __pluginSort(self, item1, item2): return cmp(self.pluginNames[item1], self.pluginNames[item2]) #Events def _selectPlugin(self, evt): self._selectedPlugin = evt.GetIndex() self.__enablePluginBtns() pname = self.pluginList.GetItem(self._selectedPlugin, 0).GetText() info = self.available_plugins[pname] if info[0] in self.enabled_plugins: self.enableBtn.Disable() else: self.disableBtn.Disable() if pname in self.startplugs: self.autostartBtn.Label = "Disable Autostart" self.__doLayout() self.pluginList.SetItemState(self._selectedPlugin, wx.LIST_STATE_SELECTED, wx.LIST_STATE_SELECTED) def _deselectPlugin(self, evt): self.__disablePluginBtns() self._selectedPlugin = None def _togglePlugin(self, evt): idx = evt.GetIndex() pname = self.pluginList.GetItem(idx, 0).GetText() info = self.available_plugins[pname] if info[0] in self.enabled_plugins: self._disable(idx) else: self._enable(idx) self.pluginList.SetItemState(self._selectedPlugin, 0, wx.LIST_STATE_SELECTED) def _enableAll(self, evt): for pname in self.available_plugins.iterkeys(): info = self.available_plugins[pname] if info[0] not in self.enabled_plugins: idx = self.pluginList.FindItem(-1, pname) self._enable(idx) def _enable(self, evt): idx = self.__checkIdx(evt) if idx is None: return pname = self.pluginList.GetItem(idx, 0).GetText() info = self.available_plugins[pname] info[1].menu_start() try: info[1].plugin_enabled() except Exception, e: self.__error(e) traceback.print_exc() print e self.pluginList.SetItemBackgroundColour(idx, (255,0,0)) info[1].menu_cleanup() return self.enabled_plugins[info[0]] = info[1] self.pluginList.SetItemBackgroundColour(idx, (0,255,0)) self.enableBtn.Disable() self.disableBtn.Enable() def _disableAll(self, evt): for entry in self.enabled_plugins.keys(): idx = self.pluginList.FindItem(0, self.enabled_plugins[entry].name) self._disable(idx) def _disable(self, evt): idx = self.__checkIdx(evt) if idx is None: return pname = self.pluginList.GetItem(idx, 0).GetText() info = self.available_plugins[pname] info[1].menu_cleanup() try: info[1].plugin_disabled() del self.enabled_plugins[info[0]] except Exception, e: self.__error(e) traceback.print_exc() print e self.pluginList.SetItemBackgroundColour(idx, (255,0,0)) return self.pluginList.SetItemBackgroundColour(idx, (255,255,255)) self.disableBtn.Disable() self.enableBtn.Enable() def _autostart(self, evt): idx = self.__checkIdx(evt) if idx is None: return pname = self.pluginList.GetItem(idx, 0).GetText() info = self.available_plugins[pname] if self.pluginList.GetItem(idx, 0).GetText() in self.startplugs: self.startplugs.remove(self.pluginList.GetItem(idx, 0).GetText()) self.pluginList.SetItemImage(idx, 0, 0) self.autostartBtn.Label = "Autostart" if info[0] in self.enabled_plugins: dlg = wx.MessageDialog(None, 'Disable Plugin Now?', 'Plugin Enabled', wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) dlg.ShowModal() if dlg.ShowModal() == wx.ID_YES: self._disable(evt) else: self.startplugs.append(self.pluginList.GetItem(idx, 0).GetText()) self.pluginList.SetItemImage(idx, 1, 0) self.autostartBtn.Label = "Disable Autostart" if info[0] not in self.enabled_plugins: dlg = wx.MessageDialog(None, 'Enable Plugin Now?', 'Plugin Disabled', wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) if dlg.ShowModal() == wx.ID_YES: self._enable(evt) plugindb.SetList("plugincontroller", "startup_plugins", self.startplugs) self.__doLayout() def _help(self, evt): if isinstance(evt, int): idx = evt elif self._selectedPlugin is not None: idx = self._selectedPlugin else: dlg = wx.MessageDialog(None, "You need to select a plugin before you can use this!", 'ERROR', wx.OK) dlg.ShowModal() dlg.Destroy() return pname = self.pluginList.GetItem(idx, 0).GetText() info = self.available_plugins[pname] msg = "Author(s):\t" + info[2] + "\n\n" + info[3] dlg = wx.MessageDialog(None, msg, 'Plugin Information: ' + pname, wx.OK) dlg.ShowModal() dlg.Destroy() def _update(self, evt): self.__clearError() self._disableAll(None) self.available_plugins = {} self.errorMessage.Label = "" self.pluginList.DeleteAllItems() self.pluginNames = [] list_of_plugin_dir = os.listdir(dir_struct["plugins"]) for p in list_of_plugin_dir: if p[:2].lower()=="xx" and p[-3:]==".py": self.__impPlugin(p[:-3]) elif p[:2].lower()=="xx" and p[-4:]==".pyc": self.__impPlugin(p[:-4]) i = 0 for plugname, info in self.available_plugins.iteritems(): self.pluginNames.append(plugname) idx = self.pluginList.InsertStringItem(self.pluginList.GetItemCount(), plugname) self.pluginList.SetStringItem(idx, 1, info[2]) self.pluginList.SetItemImage(idx, 0, 0) if plugname in self.startplugs: self.pluginList.SetItemImage(idx, 1, 0) self._enable(idx) self.pluginList.SetItemData(idx, i) i += 1 self.pluginList.SetColumnWidth(0, wx.LIST_AUTOSIZE) self.pluginList.SetColumnWidth(1, wx.LIST_AUTOSIZE) self.__doLayout() self.__disablePluginBtns() def _close(self, evt): self.Hide() def _sort(self, evt): self.pluginList.SortItems(self.__pluginSort)