Mercurial > traipse_dev
view orpg/tools/orpg_log.py @ 215:50af54dbd6a6 alpha
Traipse Alpha 'OpenRPG' {100430-0}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
author | sirebral |
---|---|
date | Fri, 30 Apr 2010 05:36:11 -0500 |
parents | 40316be08270 |
children |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: orpg_log.py # Author: Dj Gilcrease # Maintainer: # Version: # $Id: orpg_log.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: classes for orpg log messages # from __future__ import with_statement import sys, os, os.path, time, traceback, inspect, wx from orpg.orpgCore import component from orpg.external.terminalwriter import TerminalWriter from orpg.tools.decorators import pending_deprecation from orpg.dirpath import dir_struct ######################### ## Error Types ######################### ORPG_PRINT = 0 ORPG_CRITICAL = 1 ORPG_GENERAL = 2 ORPG_INFO = 4 ORPG_NOTE = 8 ORPG_DEBUG = 16 def Crash(type, value, crash): crash_report = open(dir_struct["home"] + 'crash-report.txt', "w") traceback.print_exception(type, value, crash, file=crash_report) crash_report.close() msg = '' crash_report = open(dir_struct["home"] + 'crash-report.txt', "r") for line in crash_report: msg += line logger.exception(msg) crash_report.close() logger.exception("Crash Report Created!!") logger.info("Printed out crash-report.txt in your System folder", True) class Term2Win(object): # A stdout redirector. To be implemented later. def write(self, text): logger.stdout(text) wx.Yield() sys.__stdout__.write(text) class TrueDebug(object): """A simple debugger. Add debug() to a function and it prints the function name and any objects included. Add an object or a group of objects in ()'s. Adding True to locale prints the file name where the function is. Adding False to log turns the log off. Adding True to parents will print out the parent functions, starting from TrueDebug. This feature can be modified to trace deeper and find the bugs faster, ending the puzzle box.""" def __init__(self, objects=None, locale=False, log=True, parents=False): if log == False: return current = inspect.currentframe() if parents: self.get_parents(current) else: self.true_debug(current, objects, locale) def true_debug(self, current, objects, locale): debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) #if locale == 'all': print inspect.getouterframes(current)[4]; return if objects != None: debug_string += ' Objects: ' + str(objects) if locale: debug_string += ' File: ' + str(inspect.getouterframes(current)[1][1]) logger.debug(debug_string, True) return def get_parents(self, current): debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) + ' Parents:' family = list(inspect.getouterframes(current)) for parent in family: debug_string += ' ' + str(parent[4]) logger.debug(debug_string, True) return class DebugConsole(wx.Frame): def __init__(self, parent): super(DebugConsole, self).__init__(parent, -1, "Debug Console") icon = wx.Icon(dir_struct["icon"]+'note.ico', wx.BITMAP_TYPE_ICO) self.parent = parent self.SetIcon(icon) self.console = wx.TextCtrl(self, -1, style=wx.TE_MULTILINE | wx.TE_READONLY) self.bt_clear = wx.Button(self, wx.ID_CLEAR) self.report = wx.Button(self, wx.ID_ANY, 'Bug Report') sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.Add(self.console, (0,0), span=(1,2), flag=wx.EXPAND) sizer.Add(self.bt_clear, (1,0), span=(1,1), flag=wx.ALIGN_LEFT) sizer.Add(self.report, (1,1), span=(1,1), flag=wx.ALIGN_RIGHT|wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(0) self.SetSizer(sizer) #self.Layout() self.SetAutoLayout(True) self.SetSize((450, 275)) self.SetMinSize((450, 275)) self.Bind(wx.EVT_CLOSE, self.Min) self.Bind(wx.EVT_BUTTON, self.clear, self.bt_clear) self.Bind(wx.EVT_BUTTON, self.bug_report, self.report) self.Min(None) #sys.stdout = Term2Win() component.add('debugger', self.console) def Min(self, evt): self.Hide() def clear(self, evt): self.console.SetValue('') def bug_report(self, evt): self.parent.OnMB_HelpReportaBug() class orpgLog(object): _log_level = 7 _log_name = None _log_to_console = False _io = TerminalWriter(sys.stderr) _lvl_args = None def __new__(cls, *args, **kwargs): it = cls.__dict__.get("__it__") if it is not None: return it cls.__it__ = it = object.__new__(cls) return it def __init__(self, home_dir, filename='orpgRunLog '): self._lvl_args = {16: {'colorizer': {'green': True}, 'log_string': 'DEBUG'}, 8: {'colorizer': {'bold': True, 'green':True}, 'log_string':'NOTE'}, 4: {'colorizer': {'blue': True}, 'log_string': 'INFO'}, 2: {'colorizer': {'red': True}, 'log_string': 'ERROR'}, 1: {'colorizer': {'bold': True, 'red': True}, 'log_string': 'EXCEPTION'}} if not self.log_name: self.log_name = home_dir + filename + time.strftime('%m-%d-%Y.txt', time.localtime(time.time())) def debug(self, msg, to_console=False): self.log(msg, ORPG_DEBUG, to_console) def note(self, msg, to_console=False): self.log(msg, ORPG_NOTE, to_console) def info(self, msg, to_console=False): self.log(msg, ORPG_INFO, to_console) def general(self, msg, to_console=False): self.log(msg, ORPG_GENERAL, to_console) def stdout(self, msg, to_console=True): self.log(msg, ORPG_INFO, to_console) def exception(self, msg, to_console=True): component.get('frame').TraipseSuiteWarn('debug') self.log(msg, ORPG_CRITICAL, to_console) def log(self, msg, log_type, to_console=False): if self.log_to_console or to_console or log_type == ORPG_CRITICAL: try: self._io.line(str(msg), **self._lvl_args[log_type]['colorizer']) except: pass #Fails without the Debug Console try: component.get('debugger').AppendText(".. " + str(msg) +'\n') except: pass if log_type and (self.log_level or to_console): atr = {'msg': msg, 'level': self._lvl_args[log_type]['log_string']} atr['time'] = time.strftime('[%x %X]', time.localtime(time.time())) logMsg = '%(time)s (%(level)s) - %(msg)s\n' % (atr) with open(self.log_name, 'a') as f: f.write(logMsg) @pending_deprecation("use logger.log_level = #") def setLogLevel(self, log_level): self.log_level = log_level @pending_deprecation("use logger.log_level") def getLogLevel(self): return self.log_level @pending_deprecation("use logger.log_name = bla") def setLogName(self, log_name): self.log_name = log_name @pending_deprecation("use logger.log_name") def getLogName(self): return self.log_name @pending_deprecation("use logger.log_to_console = True/False") def setLogToConsol(self, true_or_false): self.log_to_consol = true_or_false @pending_deprecation("use logger.log_to_console") def getLogToConsol(self): return self.log_to_consol """ Property Methods """ def _get_log_level(self): return self._log_level def _set_log_level(self, log_level): if not isinstance(log_level, int) or log_level < 1 or log_level > 31: raise TypeError("The loggers level must be an int between 1 and 31") self._log_level = log_level def _get_log_name(self): return self._log_name def _set_log_name(self, name): if not os.access(os.path.abspath(os.path.dirname(name)), os.W_OK): raise IOError("Could not write to the specified location") self._log_name = name def _get_log_to_console(self): return self._log_to_console def _set_log_to_console(self, true_or_false): if not isinstance(true_or_false, bool): raise TypeError("log_to_console must be a boolean value") self._log_to_console = true_or_false log_level = property(_get_log_level, _set_log_level) log_name = property(_get_log_name, _set_log_name) log_to_console = property(_get_log_to_console, _set_log_to_console) logger = orpgLog(dir_struct.get("user") + "runlogs/") crash = sys.excepthook = Crash debug = TrueDebug