view plugins/xxfontchng.py @ 214:4dc11df853bf alpha

Traipse Alpha 'OpenRPG' {100429-0} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click
author sirebral
date Thu, 29 Apr 2010 23:33:53 -0500
parents 4385a7d0efd1
children
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line source

import os
import orpg.pluginhandler

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)


        # The Following code should be edited to contain the proper information
        self.name = 'Font Tools'
        self.author = 'mDuo13'
        self.help = "You can change your font in chat by typing '/myfont *key*'\n"
        self.help += "where *key* is this plugin's shorthand for a font, like 'c'\n"
        self.help += "for Courier. You can type /myfont list for the whole list.\n"
        self.help += "You can use another font by typing '/myfont custom=*name*', where\n"
        self.help += "*name* is the EXACT name of the font, case-sensitive and all.\n"
        self.help += "Font resizing is no longer supported by the plugin as it is in\n"
        self.help += "the official code now. (Try typing '/fontsize *x*' to change your\n"
        self.help += "font to size *x*.)"
        #define any variables here, but always define them as ''. you will set thier values and proper type in plugin_enabled
        self.fontstring = ''
        self.fontlist = {}

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        #You can add new /commands like
        self.plugin_addcommand('/myfont', self.on_myfont, '[list|custom (fontname)|fontname] - This lets you change the font type for your messages, but leaves other peoples alone')
        #Argument 1 is the command it self
        #Argument 2 is the function to be called when you issue the command
        #Argument 3 is the help text for the command

        self.fontstring = self.plugindb.GetString("xxfontchng", "fontstring", "")
        self.fontlist = {"a" : "<font>",
                        "arial" : "<font>",
                        "c" : "<font face='Courier New, Courier, monospace'>",
                        "courier" : "<font face='Courier New, Courier, monospace'>",
                        "t" : "<font face='Times New Roman, Times, serif'>",
                        "times" : "<font face='Times New Roman, Times, serif'>",
                        "tempus" : "<font face='Tempus Sans ITC'>",
                        "westminster" : "<font face='Westminster' size=+1>",
                        "mistral" : "<font face='Mistral' size=+2>",
                        "lucida sans" : "<font face='Lucida Sans'>",
                        "lucida handwriting" : "<font face='Lucida Handwriting'>",
                        "western" : "<font face='Rockwell'>",
                        "rockwell" : "<font face='Rockwell'>"}

    def plugin_disabled(self):
        self.plugin_removecmd('/myfont')

    def on_myfont(self, cmdargs):
        args = cmdargs.split(None,1)

        if len(args) == 0 or args[0] == 'list':
            the_list = ''
            for entry in self.fontlist.keys():
                the_list += '<br />' + self.fontlist[entry] + entry + '</font>'
            the_list += '<br />custom *anyfont*'
            self.chat.InfoPost(the_list)
        elif args[0] == 'custom':
            self.fontstring = '<font face="' + args[1] + '">'
        elif self.fontlist.has_key(args[0]):
            self.fontstring = self.fontlist[args[0]]
            self.chat.InfoPost("Your font now looks " + self.fontstring + "like this.</font>")
            self.plugindb.SetString("xxfontchng", "fontstring", self.fontstring)
        else:
            self.chat.InfoPost("Invalid font name. Type /myfont list for a list of font names, or use custom preceding the font name")

    def pre_parse(self, text):
        #This is called just before a message is parsed by openrpg
        cmdsearch = text.split(None,1)
        if len(cmdsearch) == 0:
            return text
        cmd = cmdsearch[0].lower()
        start = len(cmd)
        end = len(text)
        cmdargs = text[start:end]

        if cmd == "/whisper" or cmd == "/w":
            text = cmd + ' ' + cmdargs[:cmdargs.find("=")+1] + self.fontstring + cmdargs + '</font>'
        elif cmd == "/me" or cmd == "/he" or cmd == "/she":
            text = cmd + ' ' + self.fontstring + cmdargs + '</font>'
        elif cmd[0] != '/':
            text = self.fontstring + text + '</font>'
        return text

    def send_msg(self, text, send):
        if self.fontstring.find("<font") > -1:
            text = self.fontstring + text + '</font>'
        return text, send