view plugins/xxinit.py @ 121:496dbf12a6cb alpha

Traipse Alpha 'OpenRPG' {091030-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta): Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code. Fix to remote admin commands Minor fix to texted based server, works in /System/ folder Some Core changes to gametree to correctly disply Pretty Print, thanks David! Fix to Splitter Nodes not being created. Added images to Plugin Control panel for Autostart feature Fix to massive amounts of images loading; from Core fix to gsclient so with_statement imports Added 'boot' command to remote admin Prep work in Pass tool for remote admin rankings and different passwords, ei, Server, Admin, Moderator, etc. Remote Admin Commands more organized, more prep work. Added Confirmation window for sent nodes. Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without breaking) {091028} Made changes to gametree to start working with Element Tree, mostly from Core Minor changes to Map to start working with Element Tree, from Core Preliminary changes to map efficiency, from FlexiRPG Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Changes to main.py to start working with Element Tree {091029} Changes made to server to start working with Element Tree. Changes made to Meta Server Lib. Prepping test work for a multi meta network page. Minor bug fixed with mini to gametree Zoom Mouse plugin added. {091030} Getting ready for Beta. Server needs debugging so Alpha remains bugged. Plugin UI code cleaned. Auto start works with a graphic, pop-up asks to enable or disable plugin. Update Manager now has a partially working Status Bar. Status Bar captures terminal text, so Merc out put is visible. Manifest.xml file, will be renamed, is now much cleaner. Debug Console has a clear button and a Report Bug button. Prep work for a Term2Win class in Debug Console. Known: Current Alpha fails in Windows.
author sirebral
date Fri, 30 Oct 2009 22:21:40 -0500
parents c54768cffbd4
children
line wrap: on
line source

import os
import orpg.pluginhandler
from string import find, replace
from orpg.dirpath import dir_struct

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Initiative Tool'
        self.author = 'Woody, Darloth, updated by mDuo13'
        self.help = "This is the ever-popular init tool. To learn how to use it, type\n"
        self.help += "'/init help'. It will load the a help node into your game tree."

        self.toggle = ''
        self.init_list = ''
        self.backup_list = ''
        self.tool_type = ''
        self.wod_counter = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts

        self.plugin_addcommand('/init', self.on_init, '[help|type|clear|new|start|add|del|list|sortlow|sorthigh|run|go|change] - Init tool. Use /init help to get details about how to use the tool')


        self.toggle = 1
        self.init_list = []
        self.backup_list = []
        self.tool_type = 'std'
        self.wod_counter = 0

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/init')

    def on_init(self, cmdargs):
        #this is just an example function for a command you create create your own
        args = cmdargs.split(None,-1)

        if len(args) == 0:
            if self.toggle:
                self.toggle = 0
                self.post_my_msg("<font color='#ff0000'>Init recording off</font>")
            else:
                self.post_my_msg("<font color='#ff0000'>Init recording on</font>")
                self.toggle = 1
        elif args[0] == 'help':
            f = open(dir_struct["plugins"]+ "inittool.xml","r")
            self.gametree.insert_xml(f.read())
            f.close()
        elif args[0] == 'type':
            if len(args) == 2:
                if args[1] == 'std' or args[1] == 'wod' or args[1] == '3e' or args[1] == 'srun':
                    self.tool_type = args[1]
                    self.post_my_msg("<font color='#ff0000'>Initiative tool now set to '" + self.tool_type + "'</font>")
                else:
                    self.post_my_msg("<font color='#ff0000'>Unknown Initiative tool type: " + args[1])
            else:
                self.chat.Post("<font color='#ff0000'>currently using the '" + self.tool_type + "' Initiative tool type</font>")
        elif args[0] == 'clear' or args[0] == 'new' or args[0] == 'start':
            self.init_list = []
            self.backup_list = []
            self.post_my_msg("<hr><font color='#ff0000'>New Initiative</font><br /><font color='#0000ff'>Roll new Initiatives</font>",1)
        elif args[0] == 'add':
            try:
                new_init = int(args[1])
                self.init_list += [[new_init, args[2]]]
                self.backup_list += [[new_init, arge[2]]]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /add init_number description</font>")
        elif args[0] == 'del':
            try:
                del self.init_list[int(args[1])-1]
                del self.backup_list[int(args[1])-1]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /del list_number</font>")
        elif args[0] == 'list':
            self.list_inits()
        elif args[0] == 'backuplist':
            self.list_backups()
        elif args[0] == 'sortlow':
            self.init_list.sort()
            self.backup_list.sort()
            self.list_inits()
        elif args[0] == 'sorthigh':
            self.init_list.sort()
            self.init_list.reverse()
            self.backup_list.sort()
            self.backup_list.reverse()
            self.list_inits()
        elif args[0] == 'run' or args[0] == 'go':
            if len(self.init_list):
                id = str(self.init_list[0][0])
                player = str(self.init_list[0][1])
                del self.init_list[0]
                self.post_my_msg("<hr><font color='#ff0000'>Next init:</font><br /><font color='#0000ff'><b>("+id+")</b>: "+player+"</font>",1)
            else:
                if self.tool_type == 'std' or (self.tool_type == 'wod' and self.wod_counter == 1):
                    self.backup_list = []
                    self.init_list = []
                    self.wod_counter = 0
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round</font>",1)
                elif self.tool_type == '3e':
                    self.init_list += self. backup_list
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round, Starting New Initiative Round</font>",1)
                elif self.tool_type == 'wod' and self.wod_counter == 0 and len(self.backup_list) > 0:
                    self.post_my_msg("<hr><font color='#ff0000'>Starting physical initiatives:</font>",1)
                    self.wod_counter = 1
                    self.init_list = self.backup_list
                    self.init_list.sort()
                    self.init_list.reverse()
                elif self.tool_type == 'srun':
                    for m in self.backup_list[:]:
                        m[0] -= 10
                        if m[0] <= 10:
                            self.backup_list.remove(m)
                    if len(self.backup_list):
                        self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Pass, starting next Pass</font>",1)
                        self.init_list += self.backup_list
                    else:
                        self.post_my_msg("<hr><font color='#ff0000'>End of Combat Turn, roll new initiatives please</font>",1)
                        self.init_list = []
                        self.backup_list = []
        elif args[0] == 'change':
            try:
                id = int(args[1])
                new_init = int(args[2])
                self.init_list[id][0] = new_init
                self.backup_list[id][0] = new_init
                self.list_inits()
            except:
                self.post_my_msg("<font color='#0000ff'>Invalid format.  correct command is: /change list_# new_init_# (example: /change 1 4)</font>")
        else:
            self.post_my_msg("<font color='#0000ff'>Invalid Command, type /init help and read the manual please</font>")

    def post_msg(self, text, myself):
        if self.toggle:
            if myself == 1:
                if text.lower().find("init") != -1:
                    player = text[:text.find("[")]
                    init = text[text.rfind("(")+1:text.rfind(")")]
            else:
                if text.lower().find("init") != -1:
                    player=text[text.find("</B>")+4:text.find("[")]
                    init=text[text.rfind("(")+1:text.rfind(")")]
            try:
                if text.lower().find("init") != -1:
                    init = int(init)
                    self.init_list += [[init,player]]
                    self.backup_list += [[init,player]]
            except:
                pass
        return text


    def post_my_msg(self, msg, send=0):
        tmp = self.toggle
        self.toggle = 0
        self.chat.Post(msg,send)
        self.toggle = tmp


    def list_inits(self):
        msg = 'Initiatives:<br />'
        for m in self.init_list:
            msg += " <font color='#ff0000'>" + str(self.init_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)


    def list_backups(self):
        msg = 'backup list:<br />'
        for m in self.backup_list:
            msg += " <font color='#ff0000'>" + str(self.backup_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)