Mercurial > traipse_dev
view orpg/mapper/background_handler.py @ 65:4840657c23c5 ornery-dev
Traipse Dev 'OpenRPG' {090817-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update to Settings Menu. When user changes font or font size the chat window will now update without needing a restart. Change to dirpath/dir_struct file. No longer creates OPENRPG_BASE environment key.
author | sirebral |
---|---|
date | Mon, 17 Aug 2009 06:56:31 -0500 |
parents | 072ffc1d466f |
children | c54768cffbd4 |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/background_handler.py # Author: OpenRPG Team # Maintainer: # Version: # $Id: background_handler.py,v 1.23 2007/03/09 14:17:15 digitalxero Exp $ # # Description: Background layer handler # __version__ = "$Id: background_handler.py,v 1.23 2007/03/09 14:17:15 digitalxero Exp $" import thread from threading import Lock from background import * from base_handler import * import mimetypes import os from base import * class background_handler(base_layer_handler): def __init__(self, parent, id, canvas): base_layer_handler.__init__(self, parent, id, canvas) self.settings = self.canvas.settings def build_ctrls(self): base_layer_handler.build_ctrls(self) self.lock = Lock() self.bg_type = wx.Choice(self, wx.ID_ANY, choices = ["Texture", "Image", "Color" ]) self.bg_type.SetSelection(2) self.localBrowse = wx.Button(self, wx.ID_ANY, 'Browse', style=wx.BU_EXACTFIT) self.localBrowse.Hide() self.url_path = wx.TextCtrl(self, wx.ID_ANY,"http://") self.color_button = wx.Button(self, wx.ID_ANY, "Color", style=wx.BU_EXACTFIT) self.color_button.SetBackgroundColour(wx.BLACK) self.color_button.SetForegroundColour(wx.WHITE) self.apply_button = wx.Button(self, wx.ID_ANY, "Apply", style=wx.BU_EXACTFIT) self.sizer.Add(self.bg_type, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.url_path, 1, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.color_button, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.localBrowse, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.apply_button, 0, wx.ALIGN_CENTER) self.Bind(wx.EVT_BUTTON, self.on_bg_color, self.color_button) self.Bind(wx.EVT_BUTTON, self.on_apply, self.apply_button) self.Bind(wx.EVT_BUTTON, self.on_browse, self.localBrowse) self.Bind(wx.EVT_CHOICE, self.on_bg_type, self.bg_type) self.update_info() def on_browse(self, evt): if self.bg_type.GetStringSelection() == 'Texture' or self.bg_type.GetStringSelection() == 'Image': dlg = wx.FileDialog(None, "Select a Miniature to load", orpg.dirpath.dir_struct["user"]+'webfiles/', wildcard="Image files (*.bmp, *.gif, *.jpg, *.png)|*.bmp;*.gif;*.jpg;*.png", style=wx.OPEN) if not dlg.ShowModal() == wx.ID_OK: dlg.Destroy() return file = open(dlg.GetPath(), "rb") imgdata = file.read() file.close() filename = dlg.GetFilename() (imgtype,j) = mimetypes.guess_type(filename) postdata = urllib.urlencode({'filename':filename, 'imgdata':imgdata, 'imgtype':imgtype}) if self.settings.get_setting('LocalorRemote') == 'Remote': thread.start_new_thread(self.canvas.layers['bg'].upload, (postdata, dlg.GetPath(), self.bg_type.GetStringSelection())) else: try: min_url = open_rpg.get_component("cherrypy") + filename except: return min_url = dlg.GetDirectory().replace(orpg.dirpath.dir_struct["user"]+'webfiles' + os.sep, open_rpg.get_component("cherrypy")) + '/' + filename if self.bg_type.GetStringSelection() == 'Texture': self.canvas.layers['bg'].set_texture(min_url) elif self.bg_type.GetStringSelection() == 'Image': self.size = self.canvas.layers['bg'].set_image(min_url,1) self.update_info() self.canvas.send_map_data() self.canvas.Refresh(False) def update_info(self): bg_type = self.canvas.layers['bg'].get_type() session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): self.url_path.Hide() else: self.url_path.Show() self.url_path.Enable(BG_COLOR!=bg_type) self.color_button.SetBackgroundColour(self.canvas.layers['bg'].get_color()) self.url_path.SetValue(self.canvas.layers['bg'].get_img_path()) def build_menu(self,label = "Background"): base_layer_handler.build_menu(self,label) def on_bg_color(self,evt): data = wx.ColourData() data.SetChooseFull(True) dlg = wx.ColourDialog(self.canvas, data) if dlg.ShowModal() == wx.ID_OK: data = dlg.GetColourData() data = data.GetColour() r = data.Red() g = data.Green() b = data.Blue() fgcolor = wx.Colour(r^255, g^255, b^255) bgcolor = wx.Colour(r, g, b) self.color_button.SetBackgroundColour(bgcolor) self.color_button.SetForegroundColour(fgcolor) dlg.Destroy() def on_bg_type(self, evt): if self.bg_type.GetStringSelection() == 'Texture' or self.bg_type.GetStringSelection() == 'Image': self.localBrowse.Show() self.url_path.Enable() else: self.localBrowse.Hide() self.url_path.Disable() self.Layout() def on_apply(self, evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM) and (session.use_roles()): open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") return self.canvas.layers['bg'].set_color(self.color_button.GetBackgroundColour()) if self.bg_type.GetStringSelection() == 'Texture': self.canvas.layers['bg'].set_texture(self.url_path.GetValue()) elif self.bg_type.GetStringSelection() == 'Image': self.size = self.canvas.layers['bg'].set_image(self.url_path.GetValue(),1) self.update_info() self.canvas.send_map_data() self.canvas.Refresh(False)