Mercurial > traipse_dev
view orpg/external/terminalwriter.py @ 194:44ef45e77880 beta
Traipse Beta 'OpenRPG' {100201-03}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
New Features:
New Bookmarks Feature
New 'boot' command to remote admin
New confirmation window for sent nodes
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
New Zoom Mouse plugin added
New Images added to Plugin UI
Switching to Element Tree
New Map efficiency, from FlexiRPG
New Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
New Portable Mercurial
New Tip of the Day, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and effeciency..
New Features node with bonus nodes and Node Referencing help added
New Dieroller structure from Core
New DieRoller portability for odd Dice
New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos
roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference
(Beta!)
New Grids act more like Spreadsheets in Use mode, with Auto Calc
Fixes:
Fix to allow for portability to an OpenSUSE linux OS
Fix to mplay_client for Fedora and OpenSUSE
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Fix to whiteboard ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Mon, 01 Feb 2010 18:29:16 -0600 |
parents | c54768cffbd4 |
children |
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""" Helper functions for writing to terminals and files. """ import sys, os from orpg.external.std import std def _getdimensions(): import termios,fcntl,struct call = fcntl.ioctl(0,termios.TIOCGWINSZ,"\000"*8) height,width = struct.unpack( "hhhh", call ) [:2] return height, width if sys.platform == 'win32': # ctypes access to the Windows console STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 FOREGROUND_BLUE = 0x0001 # text color contains blue. FOREGROUND_GREEN = 0x0002 # text color contains green. FOREGROUND_RED = 0x0004 # text color contains red. FOREGROUND_WHITE = 0x0007 FOREGROUND_INTENSITY = 0x0008 # text color is intensified. BACKGROUND_BLUE = 0x0010 # background color contains blue. BACKGROUND_GREEN = 0x0020 # background color contains green. BACKGROUND_RED = 0x0040 # background color contains red. BACKGROUND_WHITE = 0x0070 BACKGROUND_INTENSITY = 0x0080 # background color is intensified. def GetStdHandle(kind): import ctypes return ctypes.windll.kernel32.GetStdHandle(kind) def SetConsoleTextAttribute(handle, attr): import ctypes ctypes.windll.kernel32.SetConsoleTextAttribute( handle, attr) def _getdimensions(): import ctypes from ctypes import wintypes SHORT = ctypes.c_short class COORD(ctypes.Structure): _fields_ = [('X', SHORT), ('Y', SHORT)] class SMALL_RECT(ctypes.Structure): _fields_ = [('Left', SHORT), ('Top', SHORT), ('Right', SHORT), ('Bottom', SHORT)] class CONSOLE_SCREEN_BUFFER_INFO(ctypes.Structure): _fields_ = [('dwSize', COORD), ('dwCursorPosition', COORD), ('wAttributes', wintypes.WORD), ('srWindow', SMALL_RECT), ('dwMaximumWindowSize', COORD)] STD_OUTPUT_HANDLE = -11 handle = GetStdHandle(STD_OUTPUT_HANDLE) info = CONSOLE_SCREEN_BUFFER_INFO() ctypes.windll.kernel32.GetConsoleScreenBufferInfo( handle, ctypes.byref(info)) # Substract one from the width, otherwise the cursor wraps # and the ending \n causes an empty line to display. return info.dwSize.Y, info.dwSize.X - 1 def get_terminal_width(): try: height, width = _getdimensions() except (SystemExit, KeyboardInterrupt), e: raise except: # FALLBACK width = int(os.environ.get('COLUMNS', 80))-1 # XXX the windows getdimensions may be bogus, let's sanify a bit width = max(width, 40) # we alaways need 40 chars return width terminal_width = get_terminal_width() # XXX unify with _escaped func below def ansi_print(text, esc, file=None, newline=True, flush=False): if file is None: file = sys.stderr text = text.rstrip() if esc and not isinstance(esc, tuple): esc = (esc,) if esc and sys.platform != "win32" and file.isatty(): text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text + '\x1b[0m') # ANSI color code "reset" if newline: text += '\n' if esc and sys.platform == "win32" and file.isatty(): if 1 in esc: bold = True esc = tuple([x for x in esc if x != 1]) else: bold = False esctable = {() : FOREGROUND_WHITE, # normal (31,): FOREGROUND_RED, # red (32,): FOREGROUND_GREEN, # green (33,): FOREGROUND_GREEN|FOREGROUND_RED, # yellow (34,): FOREGROUND_BLUE, # blue (35,): FOREGROUND_BLUE|FOREGROUND_RED, # purple (36,): FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan (37,): FOREGROUND_WHITE, # white (39,): FOREGROUND_WHITE, # reset } attr = esctable.get(esc, FOREGROUND_WHITE) if bold: attr |= FOREGROUND_INTENSITY STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 if file is sys.stderr: handle = GetStdHandle(STD_ERROR_HANDLE) else: handle = GetStdHandle(STD_OUTPUT_HANDLE) SetConsoleTextAttribute(handle, attr) file.write(text) SetConsoleTextAttribute(handle, FOREGROUND_WHITE) else: file.write(text) if flush: file.flush() def should_do_markup(file): return hasattr(file, 'isatty') and file.isatty() \ and os.environ.get('TERM') != 'dumb' class TerminalWriter(object): _esctable = dict(black=30, red=31, green=32, yellow=33, blue=34, purple=35, cyan=36, white=37, Black=40, Red=41, Green=42, Yellow=43, Blue=44, Purple=45, Cyan=46, White=47, bold=1, light=2, blink=5, invert=7) def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def _escaped(self, text, esc): if esc and self.hasmarkup: text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text +'\x1b[0m') return text def markup(self, text, **kw): esc = [] for name in kw: if name not in self._esctable: raise ValueError("unknown markup: %r" %(name,)) if kw[name]: esc.append(self._esctable[name]) return self._escaped(text, tuple(esc)) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup and kw: s = self.markup(s, **kw) self._file.write(s) self._file.flush() def line(self, s='', **kw): self.write(s, **kw) self.write('\n') class Win32ConsoleWriter(object): def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup: handle = GetStdHandle(STD_OUTPUT_HANDLE) if self.hasmarkup and kw: attr = 0 if kw.pop('bold', False): attr |= FOREGROUND_INTENSITY if kw.pop('red', False): attr |= FOREGROUND_RED elif kw.pop('blue', False): attr |= FOREGROUND_BLUE elif kw.pop('green', False): attr |= FOREGROUND_GREEN else: attr |= FOREGROUND_WHITE SetConsoleTextAttribute(handle, attr) self._file.write(s) self._file.flush() if self.hasmarkup: SetConsoleTextAttribute(handle, FOREGROUND_WHITE) def line(self, s='', **kw): self.write(s + '\n', **kw) if sys.platform == 'win32': TerminalWriter = Win32ConsoleWriter class WriteFile(object): def __init__(self, writemethod): self.write = writemethod def flush(self): return