Mercurial > traipse_dev
view pyver.py @ 200:43a91298ac33 alpha
Traipse Alpha 'OpenRPG' {100427-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Daily: I was having problems with Chat tabs. All fixed now.
author | sirebral |
---|---|
date | Tue, 27 Apr 2010 01:56:39 -0500 |
parents | 4385a7d0efd1 |
children |
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import sys # Needed for version import string # Needed for split from orpg.orpg_version import * # To get NEEDS_PYTHON_MAJOR, MINOR, and MICRO def getNumber(numberstringtoconvert): currentnumberstring = "" for number in numberstringtoconvert: if number >= "0" and number <="9": currentnumberstring += number else: break if currentnumberstring == "": return 0 else: return int(currentnumberstring) # This checks to make sure a certain version of python or later is in use # The actual version requested is set in orpg/openrpg_version def checkPyVersion(): # taking the first split on whitespace of sys.version gives us the version info without the build stuff vernumstring = string.split(sys.version)[0] # This splits the version string into (major,minor,micro). Actually, a complicating factor # is that there sometimes isn't a micro, e.g. 2.0. We'll just do it the hard way to build # the numbers instead of tuple unpacking. splits = string.split(vernumstring,'.') # Assign default values micro = 0 minor = 0 major = 0 # Assign the integer conversion of each, assuming that it was found. If not found, we assumed 0 just above. if len(splits) > 0: major = getNumber(splits[0]) if len(splits) > 1: minor = getNumber(splits[1]) if len(splits) > 2: micro = getNumber(splits[2]) # Check against min version info from orpg/orpg_version if major >= NEEDS_PYTHON_MAJOR: if major > NEEDS_PYTHON_MAJOR: # If it's greater, there's no need to check the minor return if minor >= NEEDS_PYTHON_MINOR: if minor > NEEDS_PYTHON_MINOR: # If it's greater, there's no need to check the micro return if micro >= NEEDS_PYTHON_MICRO: return # If we get here, then the version check failed so we inform the user of the required version and exit print "Invalid python version being used. Detected version %s," % (vernumstring) print "but version %i.%i.%i or better is required!" % (NEEDS_PYTHON_MAJOR,NEEDS_PYTHON_MINOR,NEEDS_PYTHON_MICRO) print "You either have the wrong version of Python installed or you" print "have multiple versions installed. If you have multiple versions," print "please make sure Python %i.%i.%i or better is found first in your path or explicitly" % (NEEDS_PYTHON_MAJOR,NEEDS_PYTHON_MINOR,NEEDS_PYTHON_MICRO) print "start using, \"<path>\python <program>\"." sys.exit( 1 )