view orpg/templates/nodes/StarWars_d20character.xml @ 237:42f4809ad8a8 beta

Traipse Beta 'OpenRPG' {100616-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closing/Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner. Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug.
author sirebral
date Wed, 16 Jun 2010 03:11:55 -0500
parents 4385a7d0efd1
children
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<nodehandler class="SWd20char_handler" icon="knight" module="StarWarsd20" name="Star Wars Character" version="1.0">
    <howtouse version="1.0">
        <howto>
To use this you do:

To use this you just need to add all the stuff you wish, set your stats ect, then click on the
+(plus) next too the gears, and right click. This will cause it to roll what is needed to roll

In the attaks section Base2 - Base6 are for additional attacks at a diff base then your first
If you set these, it will automaticly roll the additional attacks for each base you set when
you right click on the weapon you wish to attack with.

If you are having problems selecting spells, please verify that your class level is high enough
to use the spell you want to add, and that the spell is in the list.
</howto>
    </howtouse>
    <general version="1.0">
        <name>Player Name</name>
        <player>Your Name</player>
        <race>none</race>
        <size acmodifier="0">none</size>
        <height>none</height>
        <weight>none</weight>
        <age>none</age>
        <gender>none</gender>
        <eyes>none</eyes>
        <hair>none</hair>
        <speed>30</speed>
        <currentxp>0</currentxp>
        <xptolevel>1000</xptolevel>
    </general>
    <classes level="0" version="1.0"/>
    <abilities version="1.0">
        <stat abbr="Str" base="0" name="Strength"/>
        <stat abbr="Dex" base="0" name="Dexterity"/>
        <stat abbr="Con" base="0" name="Constitution"/>
        <stat abbr="Int" base="0" name="Intelligence"/>
        <stat abbr="Wis" base="0" name="Wisdom"/>
        <stat abbr="Cha" base="0" name="Charisma"/>
    </abilities>
    <saves version="1.0">
        <save base="0" magmod="0" miscmod="0" name="Fortitude" stat="Con"/>
        <save base="0" magmod="0" miscmod="0" name="Reflex" stat="Dex"/>
        <save base="0" magmod="0" miscmod="0" name="Will" stat="Wis"/>
    </saves>
    <inventory version="1.0">
        <credits>0</credits>
    </inventory>
    <skills version="1.0">
        <skill armorcheck="0" crossclass="0" misc="0" name="Affect Mind" rank="0" stat="Cha" untrained="1" feat="Alter"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Alchemy" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Appraise" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Astrogate" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Balance" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Battlemind" rank="0" stat="Con" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Bluff" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Climb" rank="0" stat="Str" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Computer Use" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Control Mind" rank="0" stat="Cha" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Craft" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Demolitions" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Diplomacy" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Disable Device" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Disguise" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Drain Energy" rank="0" stat="Con" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Drain Knowledge" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Empathy" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Enhance Ability" rank="0" stat="Con" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Enhance Senses" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Entertain" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Escape Artist" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Farseeing" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Fear" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Force Defense" rank="0" stat="Con" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Force Grip" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Force Lightning" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Force Stealth" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Force Strike" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Forgery" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Friendship" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Gamble" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Gather Information" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Handle Animal" rank="0" stat="Cha" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Heal Another" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Heal Self" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Hide" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Illusion" rank="0" stat="Cha" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Intimidate" rank="0" stat="Cha" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Jump" rank="0" stat="Str" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Listen" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Move Object" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Move Silently" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Pilot" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Profession" rank="0" stat="Wis" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Read/Write Language" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Repair" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Ride" rank="0" stat="Dex" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Search" rank="0" stat="Int" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="See Force" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Sense Motive" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Sleight of Hand" rank="0" stat="Dex" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Speak Language" rank="0" stat="Int" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Spot" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Survival" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Swim" rank="0" stat="Str" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Telepathy" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Transfer Essence" rank="0" stat="Cha" untrained="0"/>
        <skill armorcheck="0" crossclass="0" misc="0" name="Treat Injury" rank="0" stat="Wis" untrained="1"/>
        <skill armorcheck="1" crossclass="0" misc="0" name="Tumble" rank="0" stat="Dex" untrained="0"/>
    </skills>
    <feats version="1.0"/>
    <wp current="0" max="0" version="1.0"/>
    <vp current="0" max="0" version="1.0"/>
    <attacks version="1.0">
        <melee base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/>
        <ranged base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/>
    </attacks>
    <ac misc="" natural="" version="1.0"/>
</nodehandler>