Mercurial > traipse_dev
view orpg/pluginhandler.py @ 237:42f4809ad8a8 beta
Traipse Beta 'OpenRPG' {100616-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner.
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug.
author | sirebral |
---|---|
date | Wed, 16 Jun 2010 03:11:55 -0500 |
parents | a00b40ee92fc |
children |
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from orpg.orpg_wx import * from orpg.orpgCore import component from xml.etree.ElementTree import ElementTree, Element, parse from xml.etree.ElementTree import fromstring, tostring class PluginHandler: # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): self.session = component.get("session") self.chat = component.get("chat") self.settings = component.get("settings") self.gametree = component.get("tree") self.startplugs = component.get("startplugs") self.xml = component.get("xml") self.validate = component.get("validate") self.topframe = component.get("frame") self.plugindb = plugindb self.parent = parent self.shortcmdlist = self.chat.chat_cmds.shortcmdlist self.cmdlist = self.chat.chat_cmds.cmdlist def plugin_enabled(self): pass def plugin_disabled(self): pass def menu_start(self): rootMenu = component.get("pluginmenu") try: self.plugin_menu() rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) except: self.menu = wx.Menu() empty = wx.MenuItem(self.menu, wx.ID_ANY, 'Empty') self.menu.AppendItem(empty) rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) def menu_cleanup(self): self.settings.save() rootMenu = component.get("pluginmenu") menus = rootMenu.MenuItems for mi in menus: if mi.GetText() == self.name: rootMenu.RemoveItem(mi) del self.menu def plugin_addcommand(self, cmd, function, helptext, show_msg=True): self.chat.chat_cmds.addcommand(cmd, function, helptext) if(show_msg): msg = '<br /><b>New Command added</b><br />' msg += '<b><font color="#000000">%s</font></b> %s' % (cmd, helptext) self.chat.InfoPost(msg) def plugin_commandalias(self, shortcmd, longcmd, show_msg=True): self.chat.chat_cmds.addshortcmd(shortcmd, longcmd) if(show_msg): msg = '<br /><b>New Command Alias added:</b><br />' msg += '<b><font color="#0000CC">%s</font></b> is short for <font color="#000000">%s</font>' % (shortcmd, longcmd) self.chat.InfoPost(msg) def plugin_removecmd(self, cmd): self.chat.chat_cmds.removecmd(cmd) msg = '<br /><b>Command Removed:</b> %s' % (cmd) self.chat.InfoPost(msg) def plugin_add_nodehandler(self, nodehandler, nodeclass): self.gametree.add_nodehandler(nodehandler, nodeclass) def plugin_remove_nodehandler(self, nodehandler): self.gametree.remove_nodehandler(nodehandler) def plugin_add_msg_handler(self, tag, function): self.session.add_msg_handler(tag, function) def plugin_delete_msg_handler(self, tag): self.session.remove_msg_handler(tag) def plugin_add_setting(self, setting, value, options, help): self.settings.add_tab('Plugins', self.name, 'grid') self.settings.add_setting(self.name, setting, value, options, help) def plugin_send_msg(self, to, plugin_msg): xml_dom = fromstring(plugin_msg) #xml_dom = xml_dom.getroot() xml_dom.set('from', str(self.session.id)) xml_dom.set('to', str(to)) xml_dom.set('group_id', str(self.session.group_id)) tag_name = xml_dom.tag if not tag_name in self.session.core_msg_handlers: xml_msg = '<plugin to="' + str(to) xml_msg += '" from="' + str(self.session.id) xml_msg += '" group_id="' + str(self.session.group_id) xml_msg += '" />' + tostring(xml_dom) self.session.outbox.put(xml_msg) else: #Spoofing attempt pass #xml_dom.unlink() def message(self, text): return text def pre_parse(self, text): return text def send_msg(self, text, send): return text, send def plugin_incoming_msg(self, text, type, name, player): return text, type, name def post_msg(self, text, myself): return text def refresh_counter(self): pass def close_module(self): #This is called when OpenRPG shuts down pass