view plugins/server/examplePlugin.py @ 68:3ea7a54284bb ornery-dev

Traipse Dev 'OpenRPG' {090818-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Stable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. Fixes nodehandlers to bring the dev back to a stable push. Known issue with a nodehandler and it's sub dialogs. Fixed a mis-spelled import. whoops.
author sirebral
date Tue, 18 Aug 2009 07:38:58 -0500
parents 4385a7d0efd1
children
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import os
import sys
from base_plugin import BasePluginClass

class Plugin(BasePluginClass):
    def __init__(self):
        BasePluginClass.__init__(self)

        self.Name = "examplePlugin"
        self.File = __file__
        self.Author = "Dj Gilcrease"
        self.Help = "Help"
        self.InputPriority = -1 # -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first
        self.OutputPriority = -1# -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first
        self.PollPriority = -1  # -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first

    def start(self):
        #Do you DB connection here
        pass

    def stop(self):
        #Close your DB connection here
        pass

    def preParseIncoming(self, xml_dom, data):
        #Do something with the Data or Dom, and return it

        return xml_dom, data

    def postParseIncoming(self, data):
        #Do something with the Data before it gets sent to the room

        return data

    def preParseOutgoing(self):
        #Fetch messages from somewhere that need to be sent out

        return []