view orpg/templates/default_layout.xml @ 68:3ea7a54284bb ornery-dev

Traipse Dev 'OpenRPG' {090818-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Stable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. Fixes nodehandlers to bring the dev back to a stable push. Known issue with a nodehandler and it's sub dialogs. Fixed a mis-spelled import. whoops.
author sirebral
date Tue, 18 Aug 2009 07:38:58 -0500
parents 4385a7d0efd1
children
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<orpg_gui height="768" maximized="0" posx="20" posy="20" width="1024">
    <chat    dockable="1"    height="356"    width="824"    caption="Chat Window"   direction="Bottom"   layer="1"    pos="1" />
    <tree    dockable="1"    height="357"    width="200"    caption="Gametree"      direction="Left"     layer="3"    pos="0" />
    <player  dockable="1"    height="356"    width="200"    caption="Player List"   direction="Left"     layer="3"    pos="1" />
    <map     dockable="1"    height="357"    width="824"    caption="Map Window"    direction="Center"   layer="2"    pos="0" />
</orpg_gui>