Mercurial > traipse_dev
view orpg/external/terminalwriter.py @ 68:3ea7a54284bb ornery-dev
Traipse Dev 'OpenRPG' {090818-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Stable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes.
Fixes nodehandlers to bring the dev back to a stable push. Known issue with a nodehandler and it's sub dialogs.
Fixed a mis-spelled import. whoops.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 07:38:58 -0500 |
parents | c54768cffbd4 |
children |
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""" Helper functions for writing to terminals and files. """ import sys, os from orpg.external.std import std def _getdimensions(): import termios,fcntl,struct call = fcntl.ioctl(0,termios.TIOCGWINSZ,"\000"*8) height,width = struct.unpack( "hhhh", call ) [:2] return height, width if sys.platform == 'win32': # ctypes access to the Windows console STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 FOREGROUND_BLUE = 0x0001 # text color contains blue. FOREGROUND_GREEN = 0x0002 # text color contains green. FOREGROUND_RED = 0x0004 # text color contains red. FOREGROUND_WHITE = 0x0007 FOREGROUND_INTENSITY = 0x0008 # text color is intensified. BACKGROUND_BLUE = 0x0010 # background color contains blue. BACKGROUND_GREEN = 0x0020 # background color contains green. BACKGROUND_RED = 0x0040 # background color contains red. BACKGROUND_WHITE = 0x0070 BACKGROUND_INTENSITY = 0x0080 # background color is intensified. def GetStdHandle(kind): import ctypes return ctypes.windll.kernel32.GetStdHandle(kind) def SetConsoleTextAttribute(handle, attr): import ctypes ctypes.windll.kernel32.SetConsoleTextAttribute( handle, attr) def _getdimensions(): import ctypes from ctypes import wintypes SHORT = ctypes.c_short class COORD(ctypes.Structure): _fields_ = [('X', SHORT), ('Y', SHORT)] class SMALL_RECT(ctypes.Structure): _fields_ = [('Left', SHORT), ('Top', SHORT), ('Right', SHORT), ('Bottom', SHORT)] class CONSOLE_SCREEN_BUFFER_INFO(ctypes.Structure): _fields_ = [('dwSize', COORD), ('dwCursorPosition', COORD), ('wAttributes', wintypes.WORD), ('srWindow', SMALL_RECT), ('dwMaximumWindowSize', COORD)] STD_OUTPUT_HANDLE = -11 handle = GetStdHandle(STD_OUTPUT_HANDLE) info = CONSOLE_SCREEN_BUFFER_INFO() ctypes.windll.kernel32.GetConsoleScreenBufferInfo( handle, ctypes.byref(info)) # Substract one from the width, otherwise the cursor wraps # and the ending \n causes an empty line to display. return info.dwSize.Y, info.dwSize.X - 1 def get_terminal_width(): try: height, width = _getdimensions() except (SystemExit, KeyboardInterrupt), e: raise except: # FALLBACK width = int(os.environ.get('COLUMNS', 80))-1 # XXX the windows getdimensions may be bogus, let's sanify a bit width = max(width, 40) # we alaways need 40 chars return width terminal_width = get_terminal_width() # XXX unify with _escaped func below def ansi_print(text, esc, file=None, newline=True, flush=False): if file is None: file = sys.stderr text = text.rstrip() if esc and not isinstance(esc, tuple): esc = (esc,) if esc and sys.platform != "win32" and file.isatty(): text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text + '\x1b[0m') # ANSI color code "reset" if newline: text += '\n' if esc and sys.platform == "win32" and file.isatty(): if 1 in esc: bold = True esc = tuple([x for x in esc if x != 1]) else: bold = False esctable = {() : FOREGROUND_WHITE, # normal (31,): FOREGROUND_RED, # red (32,): FOREGROUND_GREEN, # green (33,): FOREGROUND_GREEN|FOREGROUND_RED, # yellow (34,): FOREGROUND_BLUE, # blue (35,): FOREGROUND_BLUE|FOREGROUND_RED, # purple (36,): FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan (37,): FOREGROUND_WHITE, # white (39,): FOREGROUND_WHITE, # reset } attr = esctable.get(esc, FOREGROUND_WHITE) if bold: attr |= FOREGROUND_INTENSITY STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 if file is sys.stderr: handle = GetStdHandle(STD_ERROR_HANDLE) else: handle = GetStdHandle(STD_OUTPUT_HANDLE) SetConsoleTextAttribute(handle, attr) file.write(text) SetConsoleTextAttribute(handle, FOREGROUND_WHITE) else: file.write(text) if flush: file.flush() def should_do_markup(file): return hasattr(file, 'isatty') and file.isatty() \ and os.environ.get('TERM') != 'dumb' class TerminalWriter(object): _esctable = dict(black=30, red=31, green=32, yellow=33, blue=34, purple=35, cyan=36, white=37, Black=40, Red=41, Green=42, Yellow=43, Blue=44, Purple=45, Cyan=46, White=47, bold=1, light=2, blink=5, invert=7) def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def _escaped(self, text, esc): if esc and self.hasmarkup: text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text +'\x1b[0m') return text def markup(self, text, **kw): esc = [] for name in kw: if name not in self._esctable: raise ValueError("unknown markup: %r" %(name,)) if kw[name]: esc.append(self._esctable[name]) return self._escaped(text, tuple(esc)) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup and kw: s = self.markup(s, **kw) self._file.write(s) self._file.flush() def line(self, s='', **kw): self.write(s, **kw) self.write('\n') class Win32ConsoleWriter(object): def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup: handle = GetStdHandle(STD_OUTPUT_HANDLE) if self.hasmarkup and kw: attr = 0 if kw.pop('bold', False): attr |= FOREGROUND_INTENSITY if kw.pop('red', False): attr |= FOREGROUND_RED elif kw.pop('blue', False): attr |= FOREGROUND_BLUE elif kw.pop('green', False): attr |= FOREGROUND_GREEN else: attr |= FOREGROUND_WHITE SetConsoleTextAttribute(handle, attr) self._file.write(s) self._file.flush() if self.hasmarkup: SetConsoleTextAttribute(handle, FOREGROUND_WHITE) def line(self, s='', **kw): self.write(s + '\n', **kw) if sys.platform == 'win32': TerminalWriter = Win32ConsoleWriter class WriteFile(object): def __init__(self, writemethod): self.write = writemethod def flush(self): return