Mercurial > traipse_dev
view plugins/xxstatus.py @ 101:394ebb3b6a0f beta
Traipse Beta 'OpenRPG' {090925-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
090925-00:
Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon)
Traipse URL is not included in the repos tab and is set as default.
Fixes Copy for Windows and Linux (finally!!) users.
Fixes incomplete update to Grid and List nodes.
Fixes incomplete update to Chat Commands.
Fixes problems with Remote Image Upload.
Fixes Drop and Drag of Minis to Map.
CherryPy can now use any image in the webfiles/ folder and sub-folders.
CherryPy can now Drop and Drag Minis to the Map.
Minor changes to Update Manager's GUI.
Expert recommendation warning added to Revision Update.
Step down compatibility with open_rpg & component added to orpgCore.
Fixes CherryPit misspelling.
Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices.
Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning.
New default Lobby Map, designed for Traipse. Feel free to change it.
Updates to Server GUI:
* Admin can Ban from Backend.
* Admin can Modify Ban List and Un Ban users.
* Server GUI finds your Lobby Name
* New users default as Lurker unless a Role is set
Cleaner TraipseSuiteAttention portability and clean up in Main.
Die Roll Commands addition from Core code allowing Math Ordering with ()'s
New About Dialog. A more uniform About Dialog.
Corrects image loading of duplicate images.
01:
Corrects Version Build Number
author | sirebral |
---|---|
date | Fri, 25 Sep 2009 20:47:16 -0500 |
parents | 4385a7d0efd1 |
children |
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import os import orpg.pluginhandler from random import randint from time import time class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Idle Time' self.author = 'Woody, mDuo13' self.help = "When you haven't sent a message to chat for a minute or more, this\n" self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n" self.help += "minutes you've been inactive. You can also set a custom message for the timed\n" self.help += "idle by typing '/idle status *text*' where *text* is that message." self.idle_timer_status = '' self.start_time = '' self.minutes = '' self.last_update = '' def plugin_enabled(self): #This is where you set any variables that need to be initalized when your plugin starts self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type') self.reset_time() def plugin_disabled(self): #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin #such as closing windows created by the plugin self.plugin_removecmd('/idle') def on_idle(self, cmdargs): args = cmdargs.split(None,1) if args[0] == 'status': self.idle_timer_status = cmdargs[7:] else: self.chat.InfoPost("Invalid syntax for /idle command") def reset_time(self): self.start_time = time() self.minutes = 0 self.last_update = 0 def pre_parse(self, text): #This is called just before a message is parsed by openrpg self.reset_time() return text def refresh_counter(self): if self.idle_timer_status == '': self.idle_timer_status = self.settings.get_setting("IdleStatusAlias") current_time = time() self.minutes = round((current_time - self.start_time)/60,1) if self.minutes > 1: plur = 's' else: plur = '' if current_time - self.last_update >= 30: self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')') self.last_update = time()