view plugins/xxspell.py @ 101:394ebb3b6a0f beta

Traipse Beta 'OpenRPG' {090925-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 090925-00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning. New default Lobby Map, designed for Traipse. Feel free to change it. Updates to Server GUI: * Admin can Ban from Backend. * Admin can Modify Ban List and Un Ban users. * Server GUI finds your Lobby Name * New users default as Lurker unless a Role is set Cleaner TraipseSuiteAttention portability and clean up in Main. Die Roll Commands addition from Core code allowing Math Ordering with ()'s New About Dialog. A more uniform About Dialog. Corrects image loading of duplicate images. 01: Corrects Version Build Number
author sirebral
date Fri, 25 Sep 2009 20:47:16 -0500
parents 4385a7d0efd1
children 15488fe94f52
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import os
import orpg.pluginhandler

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Spelling Checker (aka Autoreplace)'
        self.author = 'Woody, mDuo13'
        self.help = "This plugin automatically replaces certain keys with other ones wheneve\nr"
        self.help += "it sees them. You can edit this plugin to change what it replaces. This one\n"
        self.help += "even corrects other people's spelling."
        self.checklist = {}

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        #You can add new /commands like
        self.plugin_addcommand("/spell", self.on_spell, "[add {bad_word} {new_word} | list | remove {bad_word}] - This function allows you to add words to be auto replaced when they are sent or recived. If you want either word to have a space in it you will need to use the _ (underscore) as a space, it will be replaced with a space before it is added to the check list")
        self.checklist = self.plugindb.GetDict("xxspell", "checklist", {})

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/spell')

    def replace(self, text):
        for a in self.checklist.keys():
            text = text.replace(a, self.checklist[a])
        return text

    def plugin_incoming_msg(self, text, type, name, player):
        text = self.replace(text)
        return text, type, name

    def pre_parse(self, text):
        text = self.replace(text)
        return text

    def on_spell(self, cmdargs):
        args = cmdargs.split(None,-1)
        if len(args) == 0:
            args = [' ']
        if args[0] == 'list':
            self.chat.InfoPost(self.make_list())
        elif args[0] == 'remove':
            args = self.create_spaces(args)
            if self.checklist.has_key(args[1]):
                del self.checklist[args[1]]
                self.plugindb.SetDict("xxspell", "checklist", self.checklist)
                self.chat.InfoPost("%s removed from the check list" % args[1])
            else:
                self.chat.InfoPost("%s was not in the check list" % args[1])
        elif args[0] == 'add':
            args = self.create_spaces(args)
            self.checklist[args[1]] = args[2]
            self.plugindb.SetDict("xxspell", "checklist", self.checklist)
            self.chat.InfoPost("%s will now be replaced by %s" % (args[1], args[2]))
        else:
            helptxt = "Spelling Command Help:<br />"
            helptxt += "<b>/spell add bad_word new_word</b> - Here it is important to remember that any spaces in your bad or new words needs to be type as _ (an underscore).<br />"
            helptxt += "<b>/spell remove bad_word</b> - Here it is important to remember that any spaces in your bad word needs to be type as _ (an underscore).<br />"
            helptxt += "<b>/spell list</b> - This will list all of the bad words you are checking for, along with thier replacements.<br />"
            self.chat.InfoPost(helptxt)


    def create_spaces(self, list):
        i = 0
        for n in list:
            list[i] = n.replace("_"," ")
            i += 1
        return list

    def make_list(self):
        keychain = self.checklist.keys()
        lister = ""
        for key in keychain:
            lister += "<b>" + key.replace("<","&lt;").replace(">","&gt;") + "</b> :: <b>" + self.checklist[key].replace("<","&lt;").replace(">","&gt;") + "</b><br />"
        if len(keychain)==0:
            return "No variables!"
        else:
            return lister