view plugins/xxnamesound.py @ 101:394ebb3b6a0f beta

Traipse Beta 'OpenRPG' {090925-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 090925-00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning. New default Lobby Map, designed for Traipse. Feel free to change it. Updates to Server GUI: * Admin can Ban from Backend. * Admin can Modify Ban List and Un Ban users. * Server GUI finds your Lobby Name * New users default as Lurker unless a Role is set Cleaner TraipseSuiteAttention portability and clean up in Main. Die Roll Commands addition from Core code allowing Math Ordering with ()'s New About Dialog. A more uniform About Dialog. Corrects image loading of duplicate images. 01: Corrects Version Build Number
author sirebral
date Fri, 25 Sep 2009 20:47:16 -0500
parents c54768cffbd4
children
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import os
import orpg.pluginhandler
from orpg.dirpath import dir_struct
import re
import string
from orpg.orpgCore import component

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !openrpg : instance of the the base openrpg control
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Name Sound'
        self.author = 'mDuo13'
        self.help = "This plays a 'hey!' sound whenever your name is said in chat. It is\n"
        self.help += "not HTML- or case-sensitive. You can also create nicknames to which the plugin\n"
        self.help += "will also respond. To add a nickname, type '/xxnick add *name*', where *name*\n"
        self.help += "is the nickname you want to add. Then, whenever *name* is said in chat, you'll\n"
        self.help += "hear the sound also. You can remove your nicknames by typing\n"
        self.help += "'/xxnick del*name*' where *name* is the nickname you wish to delete. Neither is\n"
        self.help += "case sensitive. Additionally, you can see what nicknames you currently have\n"
        self.help += "with '/xxnick list'."

        self.antispam = 0
        self.names = []
        self.soundfile = ''
        self.soundplayer = ''
        self.notify = False


    def plugin_enabled(self):
        self.plugin_addcommand('/xxnick', self.on_xxnick, 'add name|del name|list - This is the command for the namesound plugin')
        self.plugin_addcommand('/wnotify', self.on_wnotify, 'This will toggle notification on incoming whispers')
        self.plugin_addcommand('/sfile', self.on_sfile, 'This will set the sound file to use for notification')

        self.names = self.plugindb.GetList("xxnamesound", "names", [])

        self.soundplayer = self.sound_player = component.get('sound')

        tmp = self.plugindb.GetString('xxnamesound', 'wnotify', str(self.notify))
        if tmp == 'True':
            self.on_wnotify(None)

        self.soundfile = self.plugindb.GetString('xxnamesound', 'soundfile', dir_struct['plugins'] + 'heya.wav')


        reg = []

        if not self.chat.html_strip(self.session.name.lower()) in self.names:
            self.names.append(self.chat.html_strip(self.session.name.lower()))

        for name in self.names:
            reg.append("(?<![a-zA-Z0-9>/\#\-])" + name + "(?!\w+|[<])")

        reg = string.join(reg, "|")
        self.nameReg = re.compile(reg, re.I)


    def plugin_disabled(self):
        self.plugin_removecmd('/xxnick')
        self.plugin_removecmd('/wnotify')
        self.plugin_removecmd('/sfile')


    def on_wnotify(self, cmdargs):
        self.notify = not self.notify

        self.plugindb.SetString('xxnamesound', 'wnotify', str(self.notify))

        if self.notify:
            self.chat.InfoPost("Whisper Notification is On!")
        else:
            self.chat.InfoPost("Whisper Notification is Off!")


    def on_sfile(self, cmdargs):
        self.soundfile = cmdargs
        self.plugindb.SetString('xxnamesound', 'soundfile', cmdargs)

    def on_xxnick(self, cmdargs):
        args = cmdargs.split(None,-1)
        reg = []
        if len(args):
            name = cmdargs[len(args[0])+1:].lower().strip()

        if len(args) == 0 or args[0] == 'list':
            name_list = ''
            i = 0
            for name in self.names:
                name_list += name
                if i < len(self.names)-1:
                    name_list += ', '
                i += 1
            self.chat.InfoPost('Currently chacking for ' + name_list)
        elif args[0] == 'add':
            if name not in self.names and name != '':
                self.names.append(name)
                self.plugindb.SetList('xxnamesound', 'names', self.names)
                self.chat.InfoPost('The name ' + name + ' has been added to your nickname list. You will now hear a sound when someone says it in chat.')
            else:
                self.chat.InfoPost('The name ' + name + ' is already in your nickname list.')
        elif args[0] == 'del':
            if name in self.names:
                self.names.remove(name)
                self.plugindb.SetList('xxnamesound', 'names', self.names)
                self.chat.InfoPost('The name ' + name + ' has been removed from your nickname list.')
            else:
                self.chat.InfoPost('The name ' + name + ' is not in your nickname list.')

        for name in self.names:
            reg.append("(?<![a-zA-Z0-9>/\#\-])" + name + "['s]*(?!\w+|[<])")

        reg = string.join(reg, "|")
        self.nameReg = re.compile(reg, re.I)

    def plugin_incoming_msg(self, text, type, name, player):
        if self.antispam > 0:
            return text, type, name

        if self.nameReg.search(self.chat.html_strip(text.lower())) != None:
            self.soundplayer.play(self.soundfile)
            self.antispam = 1
        elif self.notify and type == 2:
            self.soundplayer.play(self.soundfile)
            self.antispam = 1


        return text, type, name

    def refresh_counter(self):
        #This is called once per second. That's all you need to know.
        if self.antispam:
            self.antispam -= 0.04