Mercurial > traipse_dev
view orpg/tools/decorators.py @ 154:316661c3ec3f beta
Traipse Beta 'OpenRPG' {091125-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
---|---|
date | Wed, 25 Nov 2009 06:51:50 -0600 |
parents | 37a11fea3304 |
children |
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import warnings import functools from orpg.orpgCore import * def deprecated(msg=None): """ This is a decorator which can be used to mark functions as deprecated. It will result in a warning being emitted when the function is used. """ def wrap(func): @functools.wraps(func) def new_func(*args, **kwargs): out = msg if not out: out = "Call to deprecated function %s." else: out = "Call to deprecated function %s.\n" + out warnings.warn_explicit( out % (func.__name__), category=DeprecationWarning, filename=func.func_code.co_filename, lineno=func.func_code.co_firstlineno + 1 ) return func(*args, **kwargs) return new_func return wrap def pending_deprecation(msg=None): """ This is a decorator which can be used to mark functions as deprecated. It will result in a warning being emitted when the function is used. """ def wrap(func): @functools.wraps(func) def new_func(*args, **kwargs): out = msg if not out: out = "%s is Pending Deprecation." else: out = "%s is Pending Deprecation.\n" + out warnings.warn_explicit( out % (func.__name__), category=PendingDeprecationWarning, filename=func.func_code.co_filename, lineno=func.func_code.co_firstlineno + 1 ) return func(*args, **kwargs) return new_func return wrap def synchronized(lock): """ Synchronization decorator. """ @functools.wraps(func) def new_func(*args, **kwargs): lock.acquire() try: return func(*args, **kwargs) finally: lock.release() return new_func class memoized(object): """ Decorator that caches a function's return value each time it is called. If called later with the same arguments, the cached value is returned, and not re-evaluated. """ def __init__(self, func): self.func = func self.cache = {} def __call__(self, *args, **kwargs): try: return self.cache[args + kwargs.values()] except KeyError: self.cache[args] = value = self.func(*args, **kwargs) return value except TypeError: # uncachable -- for instance, passing a list as an argument. # Better to not cache than to blow up entirely. return self.func(*args) def __repr__(self): """ Return the function's docstring. """ return self.func.__doc__ def debugging(func): """ Decorator to print Enter/Exit debugging info """ @functools.wraps(func) def new_func(*args, **kwargs): from orpg_log import logger if not ORPG_DEBUG & logger.log_level: return func(*args, **kwargs) if str(args[0].__class__).startswith('<class'): cls = args[0].__class__.__name__ args_s = "self" if len(args) > 1: args_s += ', ' + ', '.join([str(attr) for attr in args[1:]]) kwargs_s = "" for k,v in kwargs.iteritems(): kwargs_s += ', ' + k + '=' + str(v) call_str = '%(cls)s->%(fnc)s(%(args)s%(kwargs)s)' % { 'cls':cls, 'fnc':func.__name__, 'args':args_s, 'kwargs':kwargs_s} try: logger.debug("Enter " + call_str) return func(*args, **kwargs) finally: logger.debug("Exit " + call_str) else: try: logger.debug("Enter " + func.__name__) return func(*args, **kwargs) finally: logger.debug("Exit " + func.__name__) return new_func """ Cannot use this decorator till we stop supporting py2.5 as class decorators did not land till py2.6 I am just adding it here So when we do we can convert all singleton classes to use it """ def singleton(cls): instances = {} def getinstance(): if cls not in instances: instances[cls] = cls() return instances[cls] return getinstance