Mercurial > traipse_dev
view orpg/pluginhandler.py @ 105:2f2bebe9c77f alpha
Traipse Alpha 'OpenRPG' {091006-03}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's
main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
01:
Forgot the default_server_bookmarks.xml; added.
02:
Bookmarks working with no errors now! Sweet!
03:
Changes made to the map for increased portability. SnowDog has changes planned in Core,
though.
Added an initial push to the BCG. Not much to see, just shows off how it is re-writing
Main code.
author | sirebral |
---|---|
date | Tue, 06 Oct 2009 22:16:34 -0500 |
parents | c54768cffbd4 |
children | 4dc11df853bf |
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from orpg.orpg_wx import * from orpg.orpgCore import component class PluginHandler: # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): self.session = component.get("session") self.chat = component.get("chat") self.settings = component.get("settings") self.gametree = component.get("tree") self.startplugs = component.get("startplugs") self.xml = component.get("xml") self.validate = component.get("validate") self.topframe = component.get("frame") self.plugindb = plugindb self.parent = parent self.shortcmdlist = self.chat.chat_cmds.shortcmdlist self.cmdlist = self.chat.chat_cmds.cmdlist def plugin_enabled(self): pass def plugin_disabled(self): pass def menu_start(self): rootMenu = component.get("pluginmenu") try: self.plugin_menu() rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) except: self.menu = wx.Menu() empty = wx.MenuItem(self.menu, wx.ID_ANY, 'Empty') self.menu.AppendItem(empty) rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) def menu_cleanup(self): self.settings.save() rootMenu = component.get("pluginmenu") menus = rootMenu.MenuItems for mi in menus: if mi.GetText() == self.name: rootMenu.RemoveItem(mi) del self.menu def plugin_addcommand(self, cmd, function, helptext, show_msg=True): self.chat.chat_cmds.addcommand(cmd, function, helptext) if(show_msg): msg = '<br /><b>New Command added</b><br />' msg += '<b><font color="#000000">%s</font></b> %s' % (cmd, helptext) self.chat.InfoPost(msg) def plugin_commandalias(self, shortcmd, longcmd, show_msg=True): self.chat.chat_cmds.addshortcmd(shortcmd, longcmd) if(show_msg): msg = '<br /><b>New Command Alias added:</b><br />' msg += '<b><font color="#0000CC">%s</font></b> is short for <font color="#000000">%s</font>' % (shortcmd, longcmd) self.chat.InfoPost(msg) def plugin_removecmd(self, cmd): self.chat.chat_cmds.removecmd(cmd) msg = '<br /><b>Command Removed:</b> %s' % (cmd) self.chat.InfoPost(msg) def plugin_add_nodehandler(self, nodehandler, nodeclass): self.gametree.add_nodehandler(nodehandler, nodeclass) def plugin_remove_nodehandler(self, nodehandler): self.gametree.remove_nodehandler(nodehandler) def plugin_add_msg_handler(self, tag, function): self.session.add_msg_handler(tag, function) def plugin_delete_msg_handler(self, tag): self.session.remove_msg_handler(tag) def plugin_add_setting(self, setting, value, options, help): self.settings.add_tab('Plugins', self.name, 'grid') self.settings.add_setting(self.name, setting, value, options, help) def plugin_send_msg(self, to, plugin_msg): xml_dom = self.xml.parseXml(plugin_msg) xml_dom = xml_dom._get_documentElement() xml_dom.setAttribute('from', str(self.session.id)) xml_dom.setAttribute('to', str(to)) xml_dom.setAttribute('group_id', str(self.session.group_id)) tag_name = xml_dom._get_tagName() if not tag_name in self.session.core_msg_handlers: xml_msg = '<plugin to="' + str(to) xml_msg += '" from="' + str(self.session.id) xml_msg += '" group_id="' + str(self.session.group_id) xml_msg += '" />' + xml_dom.toxml() self.session.outbox.put(xml_msg) else: #Spoofing attempt pass xml_dom.unlink() def message(self, text): return text def pre_parse(self, text): return text def send_msg(self, text, send): return text, send def plugin_incoming_msg(self, text, type, name, player): return text, type, name def post_msg(self, text, myself): return text def refresh_counter(self): pass def close_module(self): #This is called when OpenRPG shuts down pass