Mercurial > traipse_dev
view upmana/mercurial/win32.py @ 225:2c6db2043764 alpha
Traipse Alpha 'OpenRPG' {100503-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
---|---|
date | Mon, 03 May 2010 03:28:29 -0500 |
parents | 496dbf12a6cb |
children |
line wrap: on
line source
# win32.py - utility functions that use win32 API # # Copyright 2005-2009 Matt Mackall <mpm@selenic.com> and others # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. """Utility functions that use win32 API. Mark Hammond's win32all package allows better functionality on Windows. This module overrides definitions in util.py. If not available, import of this module will fail, and generic code will be used. """ import win32api import errno, os, sys, pywintypes, win32con, win32file, win32process import winerror import osutil, encoding from win32com.shell import shell,shellcon def os_link(src, dst): try: win32file.CreateHardLink(dst, src) # CreateHardLink sometimes succeeds on mapped drives but # following nlinks() returns 1. Check it now and bail out. if nlinks(src) < 2: try: win32file.DeleteFile(dst) except: pass # Fake hardlinking error raise OSError(errno.EINVAL, 'Hardlinking not supported') except pywintypes.error, details: raise OSError(errno.EINVAL, 'target implements hardlinks improperly') except NotImplementedError: # Another fake error win Win98 raise OSError(errno.EINVAL, 'Hardlinking not supported') def nlinks(pathname): """Return number of hardlinks for the given file.""" try: fh = win32file.CreateFile(pathname, win32file.GENERIC_READ, win32file.FILE_SHARE_READ, None, win32file.OPEN_EXISTING, 0, None) res = win32file.GetFileInformationByHandle(fh) fh.Close() return res[7] except pywintypes.error: return os.lstat(pathname).st_nlink def testpid(pid): '''return True if pid is still running or unable to determine, False otherwise''' try: handle = win32api.OpenProcess( win32con.PROCESS_QUERY_INFORMATION, False, pid) if handle: status = win32process.GetExitCodeProcess(handle) return status == win32con.STILL_ACTIVE except pywintypes.error, details: return details[0] != winerror.ERROR_INVALID_PARAMETER return True def lookup_reg(key, valname=None, scope=None): ''' Look up a key/value name in the Windows registry. valname: value name. If unspecified, the default value for the key is used. scope: optionally specify scope for registry lookup, this can be a sequence of scopes to look up in order. Default (CURRENT_USER, LOCAL_MACHINE). ''' try: from _winreg import HKEY_CURRENT_USER, HKEY_LOCAL_MACHINE, \ QueryValueEx, OpenKey except ImportError: return None if scope is None: scope = (HKEY_CURRENT_USER, HKEY_LOCAL_MACHINE) elif not isinstance(scope, (list, tuple)): scope = (scope,) for s in scope: try: val = QueryValueEx(OpenKey(s, key), valname)[0] # never let a Unicode string escape into the wild return encoding.tolocal(val.encode('UTF-8')) except EnvironmentError: pass def system_rcpath_win32(): '''return default os-specific hgrc search path''' proc = win32api.GetCurrentProcess() try: # This will fail on windows < NT filename = win32process.GetModuleFileNameEx(proc, 0) except: filename = win32api.GetModuleFileName(0) # Use mercurial.ini found in directory with hg.exe progrc = os.path.join(os.path.dirname(filename), 'mercurial.ini') if os.path.isfile(progrc): return [progrc] # else look for a system rcpath in the registry try: value = win32api.RegQueryValue( win32con.HKEY_LOCAL_MACHINE, 'SOFTWARE\\Mercurial') rcpath = [] for p in value.split(os.pathsep): if p.lower().endswith('mercurial.ini'): rcpath.append(p) elif os.path.isdir(p): for f, kind in osutil.listdir(p): if f.endswith('.rc'): rcpath.append(os.path.join(p, f)) return rcpath except pywintypes.error: return [] def user_rcpath_win32(): '''return os-specific hgrc search path to the user dir''' userdir = os.path.expanduser('~') if sys.getwindowsversion()[3] != 2 and userdir == '~': # We are on win < nt: fetch the APPDATA directory location and use # the parent directory as the user home dir. appdir = shell.SHGetPathFromIDList( shell.SHGetSpecialFolderLocation(0, shellcon.CSIDL_APPDATA)) userdir = os.path.dirname(appdir) return [os.path.join(userdir, 'mercurial.ini'), os.path.join(userdir, '.hgrc')] def getuser(): '''return name of current user''' return win32api.GetUserName() def set_signal_handler_win32(): """Register a termination handler for console events including CTRL+C. python signal handlers do not work well with socket operations. """ def handler(event): win32process.ExitProcess(1) win32api.SetConsoleCtrlHandler(handler)