view upmana/mercurial/simplemerge.py @ 225:2c6db2043764 alpha

Traipse Alpha 'OpenRPG' {100503-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New Namespace 2.0 documentation in the User Manual New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @! New Mini Library with minis from Devin Knight New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lib node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console New Warhammer PC Sheet Updates: Update to White Board layer, uses a pencil image for color button Update to Grid Layer, uses a grid image for color button Update to Chat Window, size of drop down menus Update to default lobby message Update to template Text node Update to 4e PC Sheet node Update to how display names are acquired Update to Server, added some 'Pious' technology Update to features node Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing Fix to Update Manager, checks for internet connection Fix to Update Manager, Auto Update corrections Fix to Server GUI's broadcast, room, player messaging
author sirebral
date Mon, 03 May 2010 03:28:29 -0500
parents 496dbf12a6cb
children
line wrap: on
line source

#!/usr/bin/env python
# Copyright (C) 2004, 2005 Canonical Ltd
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

# mbp: "you know that thing where cvs gives you conflict markers?"
# s: "i hate that."

from i18n import _
import util, mdiff
import sys, os

class CantReprocessAndShowBase(Exception):
    pass

def intersect(ra, rb):
    """Given two ranges return the range where they intersect or None.

    >>> intersect((0, 10), (0, 6))
    (0, 6)
    >>> intersect((0, 10), (5, 15))
    (5, 10)
    >>> intersect((0, 10), (10, 15))
    >>> intersect((0, 9), (10, 15))
    >>> intersect((0, 9), (7, 15))
    (7, 9)
    """
    assert ra[0] <= ra[1]
    assert rb[0] <= rb[1]

    sa = max(ra[0], rb[0])
    sb = min(ra[1], rb[1])
    if sa < sb:
        return sa, sb
    else:
        return None

def compare_range(a, astart, aend, b, bstart, bend):
    """Compare a[astart:aend] == b[bstart:bend], without slicing.
    """
    if (aend-astart) != (bend-bstart):
        return False
    for ia, ib in zip(xrange(astart, aend), xrange(bstart, bend)):
        if a[ia] != b[ib]:
            return False
    else:
        return True

class Merge3Text(object):
    """3-way merge of texts.

    Given strings BASE, OTHER, THIS, tries to produce a combined text
    incorporating the changes from both BASE->OTHER and BASE->THIS."""
    def __init__(self, basetext, atext, btext, base=None, a=None, b=None):
        self.basetext = basetext
        self.atext = atext
        self.btext = btext
        if base is None:
            base = mdiff.splitnewlines(basetext)
        if a is None:
            a = mdiff.splitnewlines(atext)
        if b is None:
            b = mdiff.splitnewlines(btext)
        self.base = base
        self.a = a
        self.b = b

    def merge_lines(self,
                    name_a=None,
                    name_b=None,
                    name_base=None,
                    start_marker='<<<<<<<',
                    mid_marker='=======',
                    end_marker='>>>>>>>',
                    base_marker=None,
                    reprocess=False):
        """Return merge in cvs-like form.
        """
        self.conflicts = False
        newline = '\n'
        if len(self.a) > 0:
            if self.a[0].endswith('\r\n'):
                newline = '\r\n'
            elif self.a[0].endswith('\r'):
                newline = '\r'
        if base_marker and reprocess:
            raise CantReprocessAndShowBase()
        if name_a:
            start_marker = start_marker + ' ' + name_a
        if name_b:
            end_marker = end_marker + ' ' + name_b
        if name_base and base_marker:
            base_marker = base_marker + ' ' + name_base
        merge_regions = self.merge_regions()
        if reprocess is True:
            merge_regions = self.reprocess_merge_regions(merge_regions)
        for t in merge_regions:
            what = t[0]
            if what == 'unchanged':
                for i in range(t[1], t[2]):
                    yield self.base[i]
            elif what == 'a' or what == 'same':
                for i in range(t[1], t[2]):
                    yield self.a[i]
            elif what == 'b':
                for i in range(t[1], t[2]):
                    yield self.b[i]
            elif what == 'conflict':
                self.conflicts = True
                yield start_marker + newline
                for i in range(t[3], t[4]):
                    yield self.a[i]
                if base_marker is not None:
                    yield base_marker + newline
                    for i in range(t[1], t[2]):
                        yield self.base[i]
                yield mid_marker + newline
                for i in range(t[5], t[6]):
                    yield self.b[i]
                yield end_marker + newline
            else:
                raise ValueError(what)

    def merge_annotated(self):
        """Return merge with conflicts, showing origin of lines.

        Most useful for debugging merge.
        """
        for t in self.merge_regions():
            what = t[0]
            if what == 'unchanged':
                for i in range(t[1], t[2]):
                    yield 'u | ' + self.base[i]
            elif what == 'a' or what == 'same':
                for i in range(t[1], t[2]):
                    yield what[0] + ' | ' + self.a[i]
            elif what == 'b':
                for i in range(t[1], t[2]):
                    yield 'b | ' + self.b[i]
            elif what == 'conflict':
                yield '<<<<\n'
                for i in range(t[3], t[4]):
                    yield 'A | ' + self.a[i]
                yield '----\n'
                for i in range(t[5], t[6]):
                    yield 'B | ' + self.b[i]
                yield '>>>>\n'
            else:
                raise ValueError(what)

    def merge_groups(self):
        """Yield sequence of line groups.  Each one is a tuple:

        'unchanged', lines
             Lines unchanged from base

        'a', lines
             Lines taken from a

        'same', lines
             Lines taken from a (and equal to b)

        'b', lines
             Lines taken from b

        'conflict', base_lines, a_lines, b_lines
             Lines from base were changed to either a or b and conflict.
        """
        for t in self.merge_regions():
            what = t[0]
            if what == 'unchanged':
                yield what, self.base[t[1]:t[2]]
            elif what == 'a' or what == 'same':
                yield what, self.a[t[1]:t[2]]
            elif what == 'b':
                yield what, self.b[t[1]:t[2]]
            elif what == 'conflict':
                yield (what,
                       self.base[t[1]:t[2]],
                       self.a[t[3]:t[4]],
                       self.b[t[5]:t[6]])
            else:
                raise ValueError(what)

    def merge_regions(self):
        """Return sequences of matching and conflicting regions.

        This returns tuples, where the first value says what kind we
        have:

        'unchanged', start, end
             Take a region of base[start:end]

        'same', astart, aend
             b and a are different from base but give the same result

        'a', start, end
             Non-clashing insertion from a[start:end]

        Method is as follows:

        The two sequences align only on regions which match the base
        and both descendents.  These are found by doing a two-way diff
        of each one against the base, and then finding the
        intersections between those regions.  These "sync regions"
        are by definition unchanged in both and easily dealt with.

        The regions in between can be in any of three cases:
        conflicted, or changed on only one side.
        """

        # section a[0:ia] has been disposed of, etc
        iz = ia = ib = 0

        for zmatch, zend, amatch, aend, bmatch, bend in self.find_sync_regions():
            #print 'match base [%d:%d]' % (zmatch, zend)

            matchlen = zend - zmatch
            assert matchlen >= 0
            assert matchlen == (aend - amatch)
            assert matchlen == (bend - bmatch)

            len_a = amatch - ia
            len_b = bmatch - ib
            len_base = zmatch - iz
            assert len_a >= 0
            assert len_b >= 0
            assert len_base >= 0

            #print 'unmatched a=%d, b=%d' % (len_a, len_b)

            if len_a or len_b:
                # try to avoid actually slicing the lists
                equal_a = compare_range(self.a, ia, amatch,
                                        self.base, iz, zmatch)
                equal_b = compare_range(self.b, ib, bmatch,
                                        self.base, iz, zmatch)
                same = compare_range(self.a, ia, amatch,
                                     self.b, ib, bmatch)

                if same:
                    yield 'same', ia, amatch
                elif equal_a and not equal_b:
                    yield 'b', ib, bmatch
                elif equal_b and not equal_a:
                    yield 'a', ia, amatch
                elif not equal_a and not equal_b:
                    yield 'conflict', iz, zmatch, ia, amatch, ib, bmatch
                else:
                    raise AssertionError("can't handle a=b=base but unmatched")

                ia = amatch
                ib = bmatch
            iz = zmatch

            # if the same part of the base was deleted on both sides
            # that's OK, we can just skip it.


            if matchlen > 0:
                assert ia == amatch
                assert ib == bmatch
                assert iz == zmatch

                yield 'unchanged', zmatch, zend
                iz = zend
                ia = aend
                ib = bend

    def reprocess_merge_regions(self, merge_regions):
        """Where there are conflict regions, remove the agreed lines.

        Lines where both A and B have made the same changes are
        eliminated.
        """
        for region in merge_regions:
            if region[0] != "conflict":
                yield region
                continue
            type, iz, zmatch, ia, amatch, ib, bmatch = region
            a_region = self.a[ia:amatch]
            b_region = self.b[ib:bmatch]
            matches = mdiff.get_matching_blocks(''.join(a_region),
                                                ''.join(b_region))
            next_a = ia
            next_b = ib
            for region_ia, region_ib, region_len in matches[:-1]:
                region_ia += ia
                region_ib += ib
                reg = self.mismatch_region(next_a, region_ia, next_b,
                                           region_ib)
                if reg is not None:
                    yield reg
                yield 'same', region_ia, region_len+region_ia
                next_a = region_ia + region_len
                next_b = region_ib + region_len
            reg = self.mismatch_region(next_a, amatch, next_b, bmatch)
            if reg is not None:
                yield reg

    def mismatch_region(next_a, region_ia,  next_b, region_ib):
        if next_a < region_ia or next_b < region_ib:
            return 'conflict', None, None, next_a, region_ia, next_b, region_ib
    mismatch_region = staticmethod(mismatch_region)

    def find_sync_regions(self):
        """Return a list of sync regions, where both descendents match the base.

        Generates a list of (base1, base2, a1, a2, b1, b2).  There is
        always a zero-length sync region at the end of all the files.
        """

        ia = ib = 0
        amatches = mdiff.get_matching_blocks(self.basetext, self.atext)
        bmatches = mdiff.get_matching_blocks(self.basetext, self.btext)
        len_a = len(amatches)
        len_b = len(bmatches)

        sl = []

        while ia < len_a and ib < len_b:
            abase, amatch, alen = amatches[ia]
            bbase, bmatch, blen = bmatches[ib]

            # there is an unconflicted block at i; how long does it
            # extend?  until whichever one ends earlier.
            i = intersect((abase, abase+alen), (bbase, bbase+blen))
            if i:
                intbase = i[0]
                intend = i[1]
                intlen = intend - intbase

                # found a match of base[i[0], i[1]]; this may be less than
                # the region that matches in either one
                assert intlen <= alen
                assert intlen <= blen
                assert abase <= intbase
                assert bbase <= intbase

                asub = amatch + (intbase - abase)
                bsub = bmatch + (intbase - bbase)
                aend = asub + intlen
                bend = bsub + intlen

                assert self.base[intbase:intend] == self.a[asub:aend], \
                       (self.base[intbase:intend], self.a[asub:aend])

                assert self.base[intbase:intend] == self.b[bsub:bend]

                sl.append((intbase, intend,
                           asub, aend,
                           bsub, bend))

            # advance whichever one ends first in the base text
            if (abase + alen) < (bbase + blen):
                ia += 1
            else:
                ib += 1

        intbase = len(self.base)
        abase = len(self.a)
        bbase = len(self.b)
        sl.append((intbase, intbase, abase, abase, bbase, bbase))

        return sl

    def find_unconflicted(self):
        """Return a list of ranges in base that are not conflicted."""
        am = mdiff.get_matching_blocks(self.basetext, self.atext)
        bm = mdiff.get_matching_blocks(self.basetext, self.btext)

        unc = []

        while am and bm:
            # there is an unconflicted block at i; how long does it
            # extend?  until whichever one ends earlier.
            a1 = am[0][0]
            a2 = a1 + am[0][2]
            b1 = bm[0][0]
            b2 = b1 + bm[0][2]
            i = intersect((a1, a2), (b1, b2))
            if i:
                unc.append(i)

            if a2 < b2:
                del am[0]
            else:
                del bm[0]

        return unc

def simplemerge(ui, local, base, other, **opts):
    def readfile(filename):
        f = open(filename, "rb")
        text = f.read()
        f.close()
        if util.binary(text):
            msg = _("%s looks like a binary file.") % filename
            if not opts.get('text'):
                raise util.Abort(msg)
            elif not opts.get('quiet'):
                ui.warn(_('warning: %s\n') % msg)
        return text

    name_a = local
    name_b = other
    labels = opts.get('label', [])
    if labels:
        name_a = labels.pop(0)
    if labels:
        name_b = labels.pop(0)
    if labels:
        raise util.Abort(_("can only specify two labels."))

    localtext = readfile(local)
    basetext = readfile(base)
    othertext = readfile(other)

    local = os.path.realpath(local)
    if not opts.get('print'):
        opener = util.opener(os.path.dirname(local))
        out = opener(os.path.basename(local), "w", atomictemp=True)
    else:
        out = sys.stdout

    reprocess = not opts.get('no_minimal')

    m3 = Merge3Text(basetext, localtext, othertext)
    for line in m3.merge_lines(name_a=name_a, name_b=name_b,
                               reprocess=reprocess):
        out.write(line)

    if not opts.get('print'):
        out.rename()

    if m3.conflicts:
        if not opts.get('quiet'):
            ui.warn(_("warning: conflicts during merge.\n"))
        return 1