view upmana/mercurial/hgweb/common.py @ 225:2c6db2043764 alpha

Traipse Alpha 'OpenRPG' {100503-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New Namespace 2.0 documentation in the User Manual New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @! New Mini Library with minis from Devin Knight New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lib node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console New Warhammer PC Sheet Updates: Update to White Board layer, uses a pencil image for color button Update to Grid Layer, uses a grid image for color button Update to Chat Window, size of drop down menus Update to default lobby message Update to template Text node Update to 4e PC Sheet node Update to how display names are acquired Update to Server, added some 'Pious' technology Update to features node Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing Fix to Update Manager, checks for internet connection Fix to Update Manager, Auto Update corrections Fix to Server GUI's broadcast, room, player messaging
author sirebral
date Mon, 03 May 2010 03:28:29 -0500
parents 496dbf12a6cb
children
line wrap: on
line source

# hgweb/common.py - Utility functions needed by hgweb_mod and hgwebdir_mod
#
# Copyright 21 May 2005 - (c) 2005 Jake Edge <jake@edge2.net>
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import errno, mimetypes, os

HTTP_OK = 200
HTTP_BAD_REQUEST = 400
HTTP_UNAUTHORIZED = 401
HTTP_FORBIDDEN = 403
HTTP_NOT_FOUND = 404
HTTP_METHOD_NOT_ALLOWED = 405
HTTP_SERVER_ERROR = 500

class ErrorResponse(Exception):
    def __init__(self, code, message=None, headers=[]):
        Exception.__init__(self)
        self.code = code
        self.headers = headers
        if message is not None:
            self.message = message
        else:
            self.message = _statusmessage(code)

def _statusmessage(code):
    from BaseHTTPServer import BaseHTTPRequestHandler
    responses = BaseHTTPRequestHandler.responses
    return responses.get(code, ('Error', 'Unknown error'))[0]

def statusmessage(code):
    return '%d %s' % (code, _statusmessage(code))

def get_mtime(repo_path):
    store_path = os.path.join(repo_path, ".hg")
    if not os.path.isdir(os.path.join(store_path, "data")):
        store_path = os.path.join(store_path, "store")
    cl_path = os.path.join(store_path, "00changelog.i")
    if os.path.exists(cl_path):
        return os.stat(cl_path).st_mtime
    else:
        return os.stat(store_path).st_mtime

def staticfile(directory, fname, req):
    """return a file inside directory with guessed Content-Type header

    fname always uses '/' as directory separator and isn't allowed to
    contain unusual path components.
    Content-Type is guessed using the mimetypes module.
    Return an empty string if fname is illegal or file not found.

    """
    parts = fname.split('/')
    for part in parts:
        if (part in ('', os.curdir, os.pardir) or
            os.sep in part or os.altsep is not None and os.altsep in part):
            return ""
    fpath = os.path.join(*parts)
    if isinstance(directory, str):
        directory = [directory]
    for d in directory:
        path = os.path.join(d, fpath)
        if os.path.exists(path):
            break
    try:
        os.stat(path)
        ct = mimetypes.guess_type(path)[0] or "text/plain"
        req.respond(HTTP_OK, ct, length = os.path.getsize(path))
        return file(path, 'rb').read()
    except TypeError:
        raise ErrorResponse(HTTP_SERVER_ERROR, 'illegal filename')
    except OSError, err:
        if err.errno == errno.ENOENT:
            raise ErrorResponse(HTTP_NOT_FOUND)
        else:
            raise ErrorResponse(HTTP_SERVER_ERROR, err.strerror)

def paritygen(stripecount, offset=0):
    """count parity of horizontal stripes for easier reading"""
    if stripecount and offset:
        # account for offset, e.g. due to building the list in reverse
        count = (stripecount + offset) % stripecount
        parity = (stripecount + offset) / stripecount & 1
    else:
        count = 0
        parity = 0
    while True:
        yield parity
        count += 1
        if stripecount and count >= stripecount:
            parity = 1 - parity
            count = 0

def get_contact(config):
    """Return repo contact information or empty string.

    web.contact is the primary source, but if that is not set, try
    ui.username or $EMAIL as a fallback to display something useful.
    """
    return (config("web", "contact") or
            config("ui", "username") or
            os.environ.get("EMAIL") or "")