view upmana/mercurial/fancyopts.py @ 225:2c6db2043764 alpha

Traipse Alpha 'OpenRPG' {100503-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New Namespace 2.0 documentation in the User Manual New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @! New Mini Library with minis from Devin Knight New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lib node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console New Warhammer PC Sheet Updates: Update to White Board layer, uses a pencil image for color button Update to Grid Layer, uses a grid image for color button Update to Chat Window, size of drop down menus Update to default lobby message Update to template Text node Update to 4e PC Sheet node Update to how display names are acquired Update to Server, added some 'Pious' technology Update to features node Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing Fix to Update Manager, checks for internet connection Fix to Update Manager, Auto Update corrections Fix to Server GUI's broadcast, room, player messaging
author sirebral
date Mon, 03 May 2010 03:28:29 -0500
parents 496dbf12a6cb
children
line wrap: on
line source

# fancyopts.py - better command line parsing
#
#  Copyright 2005-2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import getopt

def gnugetopt(args, options, longoptions):
    """Parse options mostly like getopt.gnu_getopt.

    This is different from getopt.gnu_getopt in that an argument of - will
    become an argument of - instead of vanishing completely.
    """
    extraargs = []
    if '--' in args:
        stopindex = args.index('--')
        extraargs = args[stopindex+1:]
        args = args[:stopindex]
    opts, parseargs = getopt.getopt(args, options, longoptions)
    args = []
    while parseargs:
        arg = parseargs.pop(0)
        if arg and arg[0] == '-' and len(arg) > 1:
            parseargs.insert(0, arg)
            topts, newparseargs = getopt.getopt(parseargs, options, longoptions)
            opts = opts + topts
            parseargs = newparseargs
        else:
            args.append(arg)
    args.extend(extraargs)
    return opts, args


def fancyopts(args, options, state, gnu=False):
    """
    read args, parse options, and store options in state

    each option is a tuple of:

      short option or ''
      long option
      default value
      description

    option types include:

      boolean or none - option sets variable in state to true
      string - parameter string is stored in state
      list - parameter string is added to a list
      integer - parameter strings is stored as int
      function - call function with parameter

    non-option args are returned
    """
    namelist = []
    shortlist = ''
    argmap = {}
    defmap = {}

    for short, name, default, comment in options:
        # convert opts to getopt format
        oname = name
        name = name.replace('-', '_')

        argmap['-' + short] = argmap['--' + oname] = name
        defmap[name] = default

        # copy defaults to state
        if isinstance(default, list):
            state[name] = default[:]
        elif hasattr(default, '__call__'):
            state[name] = None
        else:
            state[name] = default

        # does it take a parameter?
        if not (default is None or default is True or default is False):
            if short: short += ':'
            if oname: oname += '='
        if short:
            shortlist += short
        if name:
            namelist.append(oname)

    # parse arguments
    if gnu:
        parse = gnugetopt
    else:
        parse = getopt.getopt
    opts, args = parse(args, shortlist, namelist)

    # transfer result to state
    for opt, val in opts:
        name = argmap[opt]
        t = type(defmap[name])
        if t is type(fancyopts):
            state[name] = defmap[name](val)
        elif t is type(1):
            state[name] = int(val)
        elif t is type(''):
            state[name] = val
        elif t is type([]):
            state[name].append(val)
        elif t is type(None) or t is type(False):
            state[name] = True

    # return unparsed args
    return args