Mercurial > traipse_dev
view upmana/mercurial/dirstate.py @ 225:2c6db2043764 alpha
Traipse Alpha 'OpenRPG' {100503-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
---|---|
date | Mon, 03 May 2010 03:28:29 -0500 |
parents | 496dbf12a6cb |
children |
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# dirstate.py - working directory tracking for mercurial # # Copyright 2005-2007 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. from node import nullid from i18n import _ import util, ignore, osutil, parsers import struct, os, stat, errno import cStringIO, sys _unknown = ('?', 0, 0, 0) _format = ">cllll" propertycache = util.propertycache def _finddirs(path): pos = path.rfind('/') while pos != -1: yield path[:pos] pos = path.rfind('/', 0, pos) def _incdirs(dirs, path): for base in _finddirs(path): if base in dirs: dirs[base] += 1 return dirs[base] = 1 def _decdirs(dirs, path): for base in _finddirs(path): if dirs[base] > 1: dirs[base] -= 1 return del dirs[base] class dirstate(object): def __init__(self, opener, ui, root): self._opener = opener self._root = root self._rootdir = os.path.join(root, '') self._dirty = False self._dirtypl = False self._ui = ui @propertycache def _map(self): self._read() return self._map @propertycache def _copymap(self): self._read() return self._copymap @propertycache def _foldmap(self): f = {} for name in self._map: f[os.path.normcase(name)] = name return f @propertycache def _branch(self): try: return self._opener("branch").read().strip() or "default" except IOError: return "default" @propertycache def _pl(self): try: st = self._opener("dirstate").read(40) l = len(st) if l == 40: return st[:20], st[20:40] elif l > 0 and l < 40: raise util.Abort(_('working directory state appears damaged!')) except IOError, err: if err.errno != errno.ENOENT: raise return [nullid, nullid] @propertycache def _dirs(self): dirs = {} for f,s in self._map.iteritems(): if s[0] != 'r': _incdirs(dirs, f) return dirs @propertycache def _ignore(self): files = [self._join('.hgignore')] for name, path in self._ui.configitems("ui"): if name == 'ignore' or name.startswith('ignore.'): files.append(os.path.expanduser(path)) return ignore.ignore(self._root, files, self._ui.warn) @propertycache def _slash(self): return self._ui.configbool('ui', 'slash') and os.sep != '/' @propertycache def _checklink(self): return util.checklink(self._root) @propertycache def _checkexec(self): return util.checkexec(self._root) @propertycache def _checkcase(self): return not util.checkcase(self._join('.hg')) def _join(self, f): # much faster than os.path.join() # it's safe because f is always a relative path return self._rootdir + f def flagfunc(self, fallback): if self._checklink: if self._checkexec: def f(x): p = self._join(x) if os.path.islink(p): return 'l' if util.is_exec(p): return 'x' return '' return f def f(x): if os.path.islink(self._join(x)): return 'l' if 'x' in fallback(x): return 'x' return '' return f if self._checkexec: def f(x): if 'l' in fallback(x): return 'l' if util.is_exec(self._join(x)): return 'x' return '' return f return fallback def getcwd(self): cwd = os.getcwd() if cwd == self._root: return '' # self._root ends with a path separator if self._root is '/' or 'C:\' rootsep = self._root if not util.endswithsep(rootsep): rootsep += os.sep if cwd.startswith(rootsep): return cwd[len(rootsep):] else: # we're outside the repo. return an absolute path. return cwd def pathto(self, f, cwd=None): if cwd is None: cwd = self.getcwd() path = util.pathto(self._root, cwd, f) if self._slash: return util.normpath(path) return path def __getitem__(self, key): ''' current states: n normal m needs merging r marked for removal a marked for addition ? not tracked''' return self._map.get(key, ("?",))[0] def __contains__(self, key): return key in self._map def __iter__(self): for x in sorted(self._map): yield x def parents(self): return self._pl def branch(self): return self._branch def setparents(self, p1, p2=nullid): self._dirty = self._dirtypl = True self._pl = p1, p2 def setbranch(self, branch): self._branch = branch self._opener("branch", "w").write(branch + '\n') def _read(self): self._map = {} self._copymap = {} try: st = self._opener("dirstate").read() except IOError, err: if err.errno != errno.ENOENT: raise return if not st: return p = parsers.parse_dirstate(self._map, self._copymap, st) if not self._dirtypl: self._pl = p def invalidate(self): for a in "_map _copymap _foldmap _branch _pl _dirs _ignore".split(): if a in self.__dict__: delattr(self, a) self._dirty = False def copy(self, source, dest): """Mark dest as a copy of source. Unmark dest if source is None. """ if source == dest: return self._dirty = True if source is not None: self._copymap[dest] = source elif dest in self._copymap: del self._copymap[dest] def copied(self, file): return self._copymap.get(file, None) def copies(self): return self._copymap def _droppath(self, f): if self[f] not in "?r" and "_dirs" in self.__dict__: _decdirs(self._dirs, f) def _addpath(self, f, check=False): oldstate = self[f] if check or oldstate == "r": if '\r' in f or '\n' in f: raise util.Abort( _("'\\n' and '\\r' disallowed in filenames: %r") % f) if f in self._dirs: raise util.Abort(_('directory %r already in dirstate') % f) # shadows for d in _finddirs(f): if d in self._dirs: break if d in self._map and self[d] != 'r': raise util.Abort( _('file %r in dirstate clashes with %r') % (d, f)) if oldstate in "?r" and "_dirs" in self.__dict__: _incdirs(self._dirs, f) def normal(self, f): 'mark a file normal and clean' self._dirty = True self._addpath(f) s = os.lstat(self._join(f)) self._map[f] = ('n', s.st_mode, s.st_size, int(s.st_mtime)) if f in self._copymap: del self._copymap[f] def normallookup(self, f): 'mark a file normal, but possibly dirty' if self._pl[1] != nullid and f in self._map: # if there is a merge going on and the file was either # in state 'm' or dirty before being removed, restore that state. entry = self._map[f] if entry[0] == 'r' and entry[2] in (-1, -2): source = self._copymap.get(f) if entry[2] == -1: self.merge(f) elif entry[2] == -2: self.normaldirty(f) if source: self.copy(source, f) return if entry[0] == 'm' or entry[0] == 'n' and entry[2] == -2: return self._dirty = True self._addpath(f) self._map[f] = ('n', 0, -1, -1) if f in self._copymap: del self._copymap[f] def normaldirty(self, f): 'mark a file normal, but dirty' self._dirty = True self._addpath(f) self._map[f] = ('n', 0, -2, -1) if f in self._copymap: del self._copymap[f] def add(self, f): 'mark a file added' self._dirty = True self._addpath(f, True) self._map[f] = ('a', 0, -1, -1) if f in self._copymap: del self._copymap[f] def remove(self, f): 'mark a file removed' self._dirty = True self._droppath(f) size = 0 if self._pl[1] != nullid and f in self._map: entry = self._map[f] if entry[0] == 'm': size = -1 elif entry[0] == 'n' and entry[2] == -2: size = -2 self._map[f] = ('r', 0, size, 0) if size == 0 and f in self._copymap: del self._copymap[f] def merge(self, f): 'mark a file merged' self._dirty = True s = os.lstat(self._join(f)) self._addpath(f) self._map[f] = ('m', s.st_mode, s.st_size, int(s.st_mtime)) if f in self._copymap: del self._copymap[f] def forget(self, f): 'forget a file' self._dirty = True try: self._droppath(f) del self._map[f] except KeyError: self._ui.warn(_("not in dirstate: %s\n") % f) def _normalize(self, path, knownpath): norm_path = os.path.normcase(path) fold_path = self._foldmap.get(norm_path, None) if fold_path is None: if knownpath or not os.path.exists(os.path.join(self._root, path)): fold_path = path else: fold_path = self._foldmap.setdefault(norm_path, util.fspath(path, self._root)) return fold_path def clear(self): self._map = {} if "_dirs" in self.__dict__: delattr(self, "_dirs"); self._copymap = {} self._pl = [nullid, nullid] self._dirty = True def rebuild(self, parent, files): self.clear() for f in files: if 'x' in files.flags(f): self._map[f] = ('n', 0777, -1, 0) else: self._map[f] = ('n', 0666, -1, 0) self._pl = (parent, nullid) self._dirty = True def write(self): if not self._dirty: return st = self._opener("dirstate", "w", atomictemp=True) try: gran = int(self._ui.config('dirstate', 'granularity', 1)) except ValueError: gran = 1 limit = sys.maxint if gran > 0: limit = util.fstat(st).st_mtime - gran cs = cStringIO.StringIO() copymap = self._copymap pack = struct.pack write = cs.write write("".join(self._pl)) for f, e in self._map.iteritems(): if f in copymap: f = "%s\0%s" % (f, copymap[f]) if e[3] > limit and e[0] == 'n': e = (e[0], 0, -1, -1) e = pack(_format, e[0], e[1], e[2], e[3], len(f)) write(e) write(f) st.write(cs.getvalue()) st.rename() self._dirty = self._dirtypl = False def _dirignore(self, f): if f == '.': return False if self._ignore(f): return True for p in _finddirs(f): if self._ignore(p): return True return False def walk(self, match, unknown, ignored): ''' walk recursively through the directory tree, finding all files matched by the match function results are yielded in a tuple (filename, stat), where stat and st is the stat result if the file was found in the directory. ''' def fwarn(f, msg): self._ui.warn('%s: %s\n' % (self.pathto(f), msg)) return False def badtype(mode): kind = _('unknown') if stat.S_ISCHR(mode): kind = _('character device') elif stat.S_ISBLK(mode): kind = _('block device') elif stat.S_ISFIFO(mode): kind = _('fifo') elif stat.S_ISSOCK(mode): kind = _('socket') elif stat.S_ISDIR(mode): kind = _('directory') return _('unsupported file type (type is %s)') % kind ignore = self._ignore dirignore = self._dirignore if ignored: ignore = util.never dirignore = util.never elif not unknown: # if unknown and ignored are False, skip step 2 ignore = util.always dirignore = util.always matchfn = match.matchfn badfn = match.bad dmap = self._map normpath = util.normpath listdir = osutil.listdir lstat = os.lstat getkind = stat.S_IFMT dirkind = stat.S_IFDIR regkind = stat.S_IFREG lnkkind = stat.S_IFLNK join = self._join work = [] wadd = work.append if self._checkcase: normalize = self._normalize else: normalize = lambda x, y: x exact = skipstep3 = False if matchfn == match.exact: # match.exact exact = True dirignore = util.always # skip step 2 elif match.files() and not match.anypats(): # match.match, no patterns skipstep3 = True files = set(match.files()) if not files or '.' in files: files = [''] results = {'.hg': None} # step 1: find all explicit files for ff in sorted(files): nf = normalize(normpath(ff), False) if nf in results: continue try: st = lstat(join(nf)) kind = getkind(st.st_mode) if kind == dirkind: skipstep3 = False if nf in dmap: #file deleted on disk but still in dirstate results[nf] = None match.dir(nf) if not dirignore(nf): wadd(nf) elif kind == regkind or kind == lnkkind: results[nf] = st else: badfn(ff, badtype(kind)) if nf in dmap: results[nf] = None except OSError, inst: if nf in dmap: # does it exactly match a file? results[nf] = None else: # does it match a directory? prefix = nf + "/" for fn in dmap: if fn.startswith(prefix): match.dir(nf) skipstep3 = False break else: badfn(ff, inst.strerror) # step 2: visit subdirectories while work: nd = work.pop() skip = None if nd == '.': nd = '' else: skip = '.hg' try: entries = listdir(join(nd), stat=True, skip=skip) except OSError, inst: if inst.errno == errno.EACCES: fwarn(nd, inst.strerror) continue raise for f, kind, st in entries: nf = normalize(nd and (nd + "/" + f) or f, True) if nf not in results: if kind == dirkind: if not ignore(nf): match.dir(nf) wadd(nf) if nf in dmap and matchfn(nf): results[nf] = None elif kind == regkind or kind == lnkkind: if nf in dmap: if matchfn(nf): results[nf] = st elif matchfn(nf) and not ignore(nf): results[nf] = st elif nf in dmap and matchfn(nf): results[nf] = None # step 3: report unseen items in the dmap hash if not skipstep3 and not exact: visit = sorted([f for f in dmap if f not in results and matchfn(f)]) for nf, st in zip(visit, util.statfiles([join(i) for i in visit])): if not st is None and not getkind(st.st_mode) in (regkind, lnkkind): st = None results[nf] = st del results['.hg'] return results def status(self, match, ignored, clean, unknown): listignored, listclean, listunknown = ignored, clean, unknown lookup, modified, added, unknown, ignored = [], [], [], [], [] removed, deleted, clean = [], [], [] dmap = self._map ladd = lookup.append madd = modified.append aadd = added.append uadd = unknown.append iadd = ignored.append radd = removed.append dadd = deleted.append cadd = clean.append for fn, st in self.walk(match, listunknown, listignored).iteritems(): if fn not in dmap: if (listignored or match.exact(fn)) and self._dirignore(fn): if listignored: iadd(fn) elif listunknown: uadd(fn) continue state, mode, size, time = dmap[fn] if not st and state in "nma": dadd(fn) elif state == 'n': if (size >= 0 and (size != st.st_size or ((mode ^ st.st_mode) & 0100 and self._checkexec)) or size == -2 or fn in self._copymap): madd(fn) elif time != int(st.st_mtime): ladd(fn) elif listclean: cadd(fn) elif state == 'm': madd(fn) elif state == 'a': aadd(fn) elif state == 'r': radd(fn) return (lookup, modified, added, removed, deleted, unknown, ignored, clean)