view upmana/mercurial/parsers.py @ 228:24769389a7ba alpha

Traipse Alpha 'OpenRPG' {100612-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Preparing to close updates) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created
author sirebral
date Sat, 12 Jun 2010 04:38:29 -0500
parents 033887bb8a86
children
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# parsers.py - Python implementation of parsers.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

from node import bin, nullid, nullrev
import util
import struct, zlib

_pack = struct.pack
_unpack = struct.unpack
_compress = zlib.compress
_decompress = zlib.decompress
_sha = util.sha1

def parse_manifest(mfdict, fdict, lines):
    for l in lines.splitlines():
        f, n = l.split('\0')
        if len(n) > 40:
            fdict[f] = n[40:]
            mfdict[f] = bin(n[:40])
        else:
            mfdict[f] = bin(n)

def parse_index(data, inline):
    def gettype(q):
        return int(q & 0xFFFF)

    def offset_type(offset, type):
        return long(long(offset) << 16 | type)

    indexformatng = ">Qiiiiii20s12x"

    s = struct.calcsize(indexformatng)
    index = []
    cache = None
    nodemap = {nullid: nullrev}
    n = off = 0
    # if we're not using lazymap, always read the whole index
    l = len(data) - s
    append = index.append
    if inline:
        cache = (0, data)
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            if e[1] < 0:
                break
            off += e[1] + s
    else:
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            off += s

    e = list(index[0])
    type = gettype(e[0])
    e[0] = offset_type(0, type)
    index[0] = tuple(e)

    # add the magic null revision at -1
    index.append((0, 0, 0, -1, -1, -1, -1, nullid))

    return index, nodemap, cache

def parse_dirstate(dmap, copymap, st):
    parents = [st[:20], st[20: 40]]
    # deref fields so they will be local in loop
    format = ">cllll"
    e_size = struct.calcsize(format)
    pos1 = 40
    l = len(st)

    # the inner loop
    while pos1 < l:
        pos2 = pos1 + e_size
        e = _unpack(">cllll", st[pos1:pos2]) # a literal here is faster
        pos1 = pos2 + e[4]
        f = st[pos2:pos1]
        if '\0' in f:
            f, c = f.split('\0')
            copymap[f] = c
        dmap[f] = e[:4]
    return parents