Mercurial > traipse_dev
view orpg/orpg_xml.py @ 228:24769389a7ba alpha
Traipse Alpha 'OpenRPG' {100612-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Preparing to close updates)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
author | sirebral |
---|---|
date | Sat, 12 Jun 2010 04:38:29 -0500 |
parents | b633f4c64aae |
children |
line wrap: on
line source
# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: orpg_xml.py # Author: Chris Davis # Maintainer: # Version: # $Id: orpg_xml.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: xml utilies # from orpg import minidom import string from orpg.tools.orpg_log import logger, debug class xml: debug(('Developers note. Deprecated call to orpg_xml!!'), parents=True) def __init__(self): pass def toxml(self, root, pretty=0): return root.toxml(pretty) def parseXml(self, s): "parse and return doc" try: doc = minidom.parseString(s) doc.normalize() return doc except Exception, e: print e return None def safe_get_text_node(self, xml_dom): """ returns the child text node or creates one if doesnt exist """ t_node = xml_dom._get_firstChild() if t_node == None: t_node = minidom.Text("") t_node = xml_dom.appendChild(t_node) return t_node def strip_unicode(self, txt): for i in xrange(len(txt)): if txt[i] not in string.printable: try: txt = txt.replace(txt[i], '&#' + str(ord(txt[i])) + ';') except: txt = txt.replace(txt[i], '{?}') return txt def strip_text(self, txt): # The following block strips out 8-bit characters u_txt = "" bad_txt_found = 0 txt = self.strip_unicode(txt) for c in txt: if ord(c) < 128: u_txt += c else: bad_txt_found = 1 if bad_txt_found: print "Some non 7-bit ASCII characters found and stripped" return u_txt xml = xml()