Mercurial > traipse_dev
view orpg/map/__init__.py @ 142:2345c12d93a7 beta
Traipse Beta 'OpenRPG' {091123-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
---|---|
date | Mon, 23 Nov 2009 12:20:51 -0600 |
parents | 4385a7d0efd1 |
children |
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from threading import Lock import mimetypes import xml.dom.minidom as minidom import wx import orpg.dirpath from orpg.orpgCore import * from orpg.tools.rgbhex import RGBHex import orpg.tools.ButtonPanel as BP from _canvas import MapCanvas class MapWnd(wx.Panel): def __init__(self, parent, openrpg): wx.Panel.__init__(self, parent, wx.ID_ANY) self.openrpg = openrpg self.log = self.openrpg.get_component("log") self.xml = self.openrpg.get_component("xml") self.dir_struct = self.openrpg.get_component("dir_struct") self.validate = self.openrpg.get_component("validate") self.settings = self.openrpg.get_component("settings") self.Freeze() sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.SetEmptyCellSize((0,0)) self.canvas = MapCanvas(self, self.openrpg) sizer.Add(self.canvas, (0,0), flag=wx.EXPAND) self.gmToolBar = BP.ButtonPanel(self, wx.ID_ANY) sizer.Add(self.gmToolBar, (1,0), flag=wx.EXPAND) self.playerToolBar = BP.ButtonPanel(self, wx.ID_ANY) sizer.Add(self.playerToolBar, (2,0), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(0) self.SetSizer(sizer) self.SetAutoLayout(True) self._CreateToolBar() self.Bind(wx.EVT_MOUSEWHEEL, self.canvas.OnZoom) self.Bind(wx.EVT_KEY_DOWN, self.canvas.OnKey) self.Bind(wx.EVT_KEY_UP, self.canvas.OnKey) self.Layout() self.Thaw() wx.CallAfter(self.PostLoad) #Public API def PostLoad(self): self.canvas.Clear() #self.canvas.roleTimer.Start(100) self.canvas.UpdateMap() #Events #Private Methods def _SetColorBtn(self, color, btn): dc = wx.MemoryDC() bmp = wx.EmptyBitmap(16, 16) dc.SelectObject(bmp) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(0,0, 16, 16) del dc btn.SetBitmap(bmp) def _CreateToolBar(self): self.exclusiveToolList = {} self.OpenBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'open.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Load New Map", longHelp="Load New Map") self.gmToolBar.AddButton(self.OpenBtn) self.SaveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'save.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Save Map", longHelp="Save Map") self.gmToolBar.AddButton(self.SaveBtn) self.DefaultBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'defaultmap.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_NORMAL, shortHelp="Load Default Map", longHelp="Load Default Map") self.gmToolBar.AddButton(self.DefaultBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnDefaultBtn, id=self.DefaultBtn.GetId()) self.MapPropsBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'compass.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Map Properties", longHelp="Map Properties") self.gmToolBar.AddButton(self.MapPropsBtn) self.gmToolBar.AddSeparator() self.BGBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'img.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Change Background", longHelp="Change Background") self.gmToolBar.AddButton(self.BGBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnBGBtn, id=self.BGBtn.GetId()) self.BGColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Map Background Color", longHelp="Map Background Color") self.gmToolBar.AddButton(self.BGColorBtn) self._SetColorBtn(wx.GREEN, self.BGColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnBGColorBtn, id=self.BGColorBtn.GetId()) self.TileAddBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'chess.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Map Tile", longHelp="Add Map Tile") self.gmToolBar.AddButton(self.TileAddBtn) self.TileMoveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'crosshair.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Edit Tiles", longHelp="Edit Tiles") self.gmToolBar.AddButton(self.TileMoveBtn) self.exclusiveToolList[self.TileMoveBtn.GetId()] = self.TileMoveBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.TileMoveBtn.GetId()) self.GridBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'grid.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Set Grid", longHelp="Set Grid") self.gmToolBar.AddButton(self.GridBtn) self.gmToolBar.AddSeparator() self.FogBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'fogon.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Turn Fog On", longHelp="Turn Fog On") self.gmToolBar.AddButton(self.FogBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnFogBtn, id=self.FogBtn.GetId()) self.FogToolBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Show Tool", longHelp="Show Tool") self.gmToolBar.AddButton(self.FogToolBtn) self.exclusiveToolList[self.FogToolBtn.GetId()] = self.FogToolBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.FogToolBtn.GetId()) menu = wx.Menu("Fog Tool") item = wx.MenuItem(menu, 1, "Show", "Show") self.Bind(wx.EVT_MENU, self.OnFogSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 2, "Hide", "Hide") self.Bind(wx.EVT_MENU, self.OnFogSelection, item) menu.AppendItem(item) self.currentFog = 'Show' self.FogToolBtn.SetMenu(menu) self.FogColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Fog Color", longHelp="Fog Color") self.gmToolBar.AddButton(self.FogColorBtn) self._SetColorBtn(wx.BLACK, self.FogColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnFogColorBtn, id=self.FogColorBtn.GetId()) self.gmToolBar.AddSeparator() self.MiniPropsBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'questionhead.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Miniture Properties", longHelp="Miniture Properties") self.gmToolBar.AddButton(self.MiniPropsBtn) self.gmToolBar.DoLayout() self.SelectorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'mouse.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Selection Tool", longHelp="Selection Tool") self.playerToolBar.AddButton(self.SelectorBtn) self.exclusiveToolList[self.SelectorBtn.GetId()] = self.SelectorBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.SelectorBtn.GetId()) self.MeasureBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'tape.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Measure Tool", longHelp="Measure Tool") self.playerToolBar.AddButton(self.MeasureBtn) self.exclusiveToolList[self.MeasureBtn.GetId()] = self.MeasureBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.MeasureBtn.GetId()) self.ColorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Select a Color", longHelp="Select a Color") self.playerToolBar.AddButton(self.ColorBtn) self._SetColorBtn(wx.BLACK, self.ColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnColorBtn, id=self.ColorBtn.GetId()) self.DrawBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Freehand Line Tool", longHelp="Freehand Line Tool") self.playerToolBar.AddButton(self.DrawBtn) self.exclusiveToolList[self.DrawBtn.GetId()] = self.DrawBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.DrawBtn.GetId()) menu = wx.Menu("Line Tool") item = wx.MenuItem(menu, 3, "Free Draw", "Free Draw") self.Bind(wx.EVT_MENU, self.OnLineSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 4, "Poly Draw", "Poly Draw") self.Bind(wx.EVT_MENU, self.OnLineSelection, item) menu.AppendItem(item) self.currentLine = 'Free' self.DrawBtn.SetMenu(menu) self.AddTextBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'text.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Text Tool", longHelp="Add Text Tool") self.playerToolBar.AddButton(self.AddTextBtn) self.exclusiveToolList[self.AddTextBtn.GetId()] = self.AddTextBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddTextBtn.GetId()) self.AddShapeBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Shape Tool", longHelp="Add Shape Tool") self.playerToolBar.AddButton(self.AddShapeBtn) self.exclusiveToolList[self.AddShapeBtn.GetId()] = self.AddShapeBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddShapeBtn.GetId()) menu = wx.Menu("Shape Tool") item = wx.MenuItem(menu, 5, "Circle", "Circle") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 6, "Rectangle", "Rectangle") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 7, "Arc", "Arc") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) self.currentShape = 'Circle' self.AddShapeBtn.SetMenu(menu) self.LineWidth = wx.Choice(self.playerToolBar, wx.ID_ANY, choices=["1","2","3","4","5","6","7","8","9","10"]) self.LineWidth.SetSelection(0) self.playerToolBar.AddControl(self.LineWidth) self.playerToolBar.AddSeparator() self.MiniBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'player.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Mini", longHelp="Add Mini") self.playerToolBar.AddButton(self.MiniBtn) self.playerToolBar.DoLayout() def OnShapeSelection(self, event): id = event.GetId() if id == 5: self.currentShape = 'Circle' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG) elif id == 6: self.currentShape = 'Rectangle' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'rectangle.png', wx.BITMAP_TYPE_PNG) elif id == 7: self.currentShape = 'Arc' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'arc.png', wx.BITMAP_TYPE_PNG) def OnLineSelection(self, event): id = event.GetId() if id == 3: self.currentLine = 'Free' self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF) self.DrawBtn.SetShortHelp("Freehand Line Tool") self.DrawBtn.SetLongHelp("Freehand Line Tool") elif id == 4: self.currentLine = 'Poly' self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'dash.png', wx.BITMAP_TYPE_PNG) self.DrawBtn.SetShortHelp("Poly Line Tool") self.DrawBtn.SetLongHelp("Poly Line Tool") def OnFogSelection(self, event): id = event.GetId() if id == 1: self.currentFog = 'Show' self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG) self.FogToolBtn.SetShortHelp("Show Fog Tool") self.FogToolBtn.SetLongHelp("Show Fog Tool") elif id == 2: self.currentFog = 'Hide' self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'hidefog.png', wx.BITMAP_TYPE_PNG) self.FogToolBtn.SetShortHelp("Hide Fog Tool") self.FogToolBtn.SetLongHelp("Hide Fog Tool") ### Test Stuff class BlankFrame(wx.Frame): def __init__(self, openrpg): wx.Frame.__init__(self, None, title="New Map Test Window", size=(740,480)) self.map = MapWnd(self, openrpg) self.basesizer = wx.BoxSizer(wx.VERTICAL) self.basesizer.Add(self.map, 1, wx.EXPAND) self.SetSizer(self.basesizer) self.SetAutoLayout(True) #self.Fit() class BlankApp(wx.App): def OnInit(self): self.frame = BlankFrame() self.frame.Show() self.SetTopWindow(self.frame) return True if __name__ == "__main__": app = BlankApp(0) app.MainLoop()