Mercurial > traipse_dev
view plugins/server/base_plugin.py @ 233:196853e0f455 alpha
Traipse Alpha 'OpenRPG' {100615-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug.
author | sirebral |
---|---|
date | Tue, 15 Jun 2010 16:17:11 -0500 |
parents | 4385a7d0efd1 |
children |
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import sys import os class BasePluginClass(object): def __init__(self): self.__name = "" self.__author = "" self.__help = "" self.__file = __file__ self.__activated = False self.__inputpriority = -1 # -1 = not used; 99 = priority doesn't matter # Any other number is priority, lowest number # executes first self.__outputpriority = -1# -1 = not used; 99 = priority doesn't matter # Any other number is priority, lowest number # executes first self.__pollpriority = -1 # -1 = not used; 99 = priority doesn't matter # Any other number is priority, lowest number # executes first def preParseIncoming(self, xml_dom, data): return xml_dom, data def postParseIncoming(self, data): return data def getPlayer(self): return None def setPlayer(self, playerData): return def preParseOutgoing(self): return [] def _getName(self): return self.__name def _setName(self, val): if isinstance(val, basestring): self.__name = val else: self.__name = str(val) def _getAuthor(self): return self.__author def _setAuthor(self, val): if isinstance(val, basestring): self.__author = val else: self.__author = str(val) def _getHelp(self): return self.__help def _setHelp(self, val): if isinstance(val, basestring): self.__help = val else: self.__help = str(val) def _getFile(self): return self.__file def _setFile(self, val): if isinstance(val, basestring): self.__file = val else: self.__file = str(val) def _getActivated(self): return self.__activated def _setActivated(self, val): if isinstance(val, bool): self.__activated = val elif isinstance(val, int): if val <= 0: self.__activated = False else: self.__activated = True else: self.__activated = False def _getInputPriority(self): return self.__activated def _setInputPriority(self, val): if isinstance(val, int) and val in xrange(-1, 100): self.__inputpriority = val else: self.__inputpriority = -1 def _getOutputPriority(self): return self.__activated def _setOutputPriority(self, val): if isinstance(val, int) and val in xrange(-1, 100): self.__outputpriority = val else: self.__outputpriority = -1 def _getPollPriority(self): return self.__pollpriority def _setPollPriority(self, val): if isinstance(val, int) and val in xrange(-1, 100): self.__pollpriority = val else: self.__pollpriority = -1 Name = property(_getName, _setName) Author = property(_getAuthor, _setAuthor) Help = property(_getHelp, _setHelp) File = property(_getFile, _setFile) Activated = property(_getActivated, _setActivated) InputPriority = property(_getInputPriority, _setInputPriority) OutputPriority = property(_getOutputPriority, _setOutputPriority) PollPriority = property(_getPollPriority, _setPollPriority)