view orpg/mapper/map_prop_dialog.py @ 115:17b64e9133e9 alpha

Traipse Alpha 'OpenRPG' {091012-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code. Fix to remote admin commands Minor fix to texted based server, works in /System/ folder Some Core changes to gametree to correctly disply Pretty Print, thanks David! Fix to Splitter Nodes not being created. Added images to Plugin Control panel for Autostart feature Fix to massive amounts of images loading; from Core {091011} fix to gsclient so with_statement imports Added 'boot' command to remote admin Prep work in Pass tool for remote admin rankings and different passwords, ei, Server, Admin, Moderator, etc. {091012} 00: Remote Admin Commands more organized, more prep work. Added Confirmation window for sent nodes.
author sirebral
date Mon, 12 Oct 2009 01:11:10 -0500
parents 449a8900f9ac
children dcae32e219f1
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/map_prop_dialog.py
# Author: OpenRPG
# Maintainer:
# Version:
#   $Id: map_prop_dialog.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $
#
# Description:
#
__version__ = "$Id: map_prop_dialog.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $"

from orpg.orpg_windows import *
from background import *
from grid import *
from miniatures import *
from whiteboard import *

##-----------------------------
## map prop dialog
##-----------------------------

CTRL_WIDTH = wx.NewId()
CTRL_HEIGHT = wx.NewId()
CTRL_BG_COLOR = wx.NewId()
CTRL_BG_COLOR_VALUE = wx.NewId()
CTRL_TEXTURE = wx.NewId()
CTRL_TEXTURE_PATH = wx.NewId()
CTRL_IMAGE = wx.NewId()
CTRL_IMAGE_PATH  = wx.NewId()
CTRL_GRID = wx.NewId()
CTRL_GRID_SNAP = wx.NewId()
CTRL_GRID_COLOR = wx.NewId()
CTRL_GRID_MODE_RECT = wx.NewId()
CTRL_GRID_MODE_HEX = wx.NewId()
CTRL_GRID_LINE_NONE = wx.NewId()
CTRL_GRID_LINE_DOTTED = wx.NewId()
CTRL_GRID_LINE_SOLID = wx.NewId()

class general_map_prop_dialog(wx.Dialog):
    def __init__(self,parent,size,bg_layer,grid_layer):
        wx.Dialog.__init__(self,parent,-1,"General Map Properties",wx.DefaultPosition,wx.Size(425,405))
        self.size = size
        self.bg_layer = bg_layer
        self.grid_layer = grid_layer
        #build controls
        self.ctrls = {  CTRL_WIDTH : wx.TextCtrl(self, CTRL_WIDTH, str(size[0])),
                        CTRL_HEIGHT : wx.TextCtrl(self, CTRL_HEIGHT, str(size[1])),
                        CTRL_BG_COLOR : wx.RadioButton(self, CTRL_BG_COLOR, "Color", style=wx.RB_GROUP),
                        CTRL_BG_COLOR_VALUE : wx.Button(self, CTRL_BG_COLOR_VALUE, "Color"),
                        CTRL_TEXTURE : wx.RadioButton(self, CTRL_TEXTURE, "Texture"),
                        CTRL_TEXTURE_PATH: wx.TextCtrl(self, CTRL_TEXTURE_PATH,"http://"),
                        CTRL_IMAGE : wx.RadioButton(self, CTRL_IMAGE, "Image"),
                        CTRL_IMAGE_PATH :wx.TextCtrl(self, CTRL_IMAGE_PATH,"http://"),
                        CTRL_GRID : wx.TextCtrl(self, CTRL_GRID),
                        CTRL_GRID_SNAP : wx.CheckBox(self, CTRL_GRID_SNAP, " Snap to grid"),
                        CTRL_GRID_COLOR : wx.Button(self, CTRL_GRID_COLOR, "Grid Color"),
                        CTRL_GRID_MODE_RECT : wx.RadioButton(self, CTRL_GRID_MODE_RECT, "Rectangular", style=wx.RB_GROUP),
                        CTRL_GRID_MODE_HEX : wx.RadioButton(self, CTRL_GRID_MODE_HEX, "Hexagonal"),
                        CTRL_GRID_LINE_NONE : wx.RadioButton(self, CTRL_GRID_LINE_NONE, "No Lines", style=wx.RB_GROUP),
                        CTRL_GRID_LINE_DOTTED : wx.RadioButton(self, CTRL_GRID_LINE_DOTTED, "Dotted Lines"),
                        CTRL_GRID_LINE_SOLID : wx.RadioButton(self, CTRL_GRID_LINE_SOLID, "Solid Lines")
                     }
        # set values of bg controls
        self.ctrls[CTRL_BG_COLOR].SetValue(False)
        self.ctrls[CTRL_TEXTURE].SetValue(False)
        self.ctrls[CTRL_IMAGE].SetValue(False)

        # Begin ted's changes for map bg persistency.
        if bg_layer.bg_color != None: self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(bg_layer.bg_color)
        if bg_layer.img_path != None:
            self.ctrls[CTRL_TEXTURE_PATH].SetValue(bg_layer.img_path)
            self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path)
        # End ted's changes

        if bg_layer.type == BG_COLOR: self.ctrls[CTRL_BG_COLOR].SetValue(True)
        elif bg_layer.type == BG_TEXTURE: self.ctrls[CTRL_TEXTURE].SetValue(True)
        elif bg_layer.type == BG_IMAGE:
            self.ctrls[CTRL_WIDTH].Enable(False)
            self.ctrls[CTRL_HEIGHT].Enable(False)
            self.ctrls[CTRL_IMAGE].SetValue(True)
            # self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path)

        # set grid layer control values
        self.ctrls[CTRL_GRID].SetValue(str(grid_layer.unit_size))
        self.ctrls[CTRL_GRID_SNAP].SetValue(grid_layer.snap)
        self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(grid_layer.color)
        self.ctrls[CTRL_GRID_MODE_RECT].SetValue(grid_layer.mode == GRID_RECTANGLE)
        self.ctrls[CTRL_GRID_MODE_HEX].SetValue(grid_layer.mode == GRID_HEXAGON)
        self.ctrls[CTRL_GRID_LINE_NONE].SetValue(grid_layer.line == LINE_NONE)
        self.ctrls[CTRL_GRID_LINE_DOTTED].SetValue(grid_layer.line == LINE_DOTTED)
        self.ctrls[CTRL_GRID_LINE_SOLID].SetValue(grid_layer.line == LINE_SOLID)

        #create sizers
        sizers = {}
        sizers['main'] = wx.BoxSizer(wx.VERTICAL)

        #size
        sizers['size'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Size"), wx.HORIZONTAL)
        sizers['size'].Add(wx.StaticText(self, -1, "Width: "), 0, wx.ALIGN_CENTER)
        sizers['size'].Add(self.ctrls[CTRL_WIDTH], 0, wx.ALIGN_CENTER)
        sizers['size'].Add(wx.Size(20,25))
        sizers['size'].Add(wx.StaticText(self, -1, "Height: "), 0, wx.ALIGN_CENTER)
        sizers['size'].Add(self.ctrls[CTRL_HEIGHT], 0, wx.ALIGN_CENTER)

        #bg
        sizers['bg'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Background"), wx.HORIZONTAL)
        sizers['bg_layout'] = wx.FlexGridSizer(3, 2,10,10)
        sizers['bg_layout'].AddMany([(self.ctrls[CTRL_BG_COLOR],0,wx.EXPAND),
                              (self.ctrls[CTRL_BG_COLOR_VALUE],1,wx.EXPAND),
                              (self.ctrls[CTRL_TEXTURE],0,wx.EXPAND),
                              (self.ctrls[CTRL_TEXTURE_PATH],1,wx.EXPAND),
                              (self.ctrls[CTRL_IMAGE],0,wx.EXPAND),
                              (self.ctrls[CTRL_IMAGE_PATH],1,wx.EXPAND)
                            ])
        sizers['bg_layout'].AddGrowableCol(1)
        sizers['bg'].Add(sizers['bg_layout'], 0, wx.EXPAND)

        #grid
        sizers['grid'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Grid"), wx.HORIZONTAL)
        sizers['grid_layout'] = wx.FlexGridSizer(2, 3,10,10)
        sizers['grid_layout'].AddMany([(wx.StaticText(self, -1, "Pixels per Square: "),2,wx.ALIGN_CENTER),
                              (self.ctrls[CTRL_GRID],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_COLOR],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_SNAP],2,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_MODE_RECT],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_MODE_HEX],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_NONE],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_DOTTED],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_SOLID],1,wx.EXPAND)
                            ])
        sizers['grid'].Add(sizers['grid_layout'], 0, wx.EXPAND)

        # buttons
        sizers['but'] = wx.BoxSizer(wx.HORIZONTAL)
        sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND)
        sizers['but'].Add(wx.Size(10,10))
        sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND)
        self.sizers = sizers

        #main sizer
        self.sizers['main'].Add(sizers['size'],1, wx.EXPAND)
        self.sizers['main'].Add(sizers['bg'], 1, wx.EXPAND)
        self.sizers['main'].Add(sizers['grid'], 1, wx.EXPAND)
        self.sizers['main'].Add(sizers['but'], 0, wx.EXPAND)
        self.SetSizer(self.sizers['main'])
        self.SetAutoLayout(True)
        self.Fit()

        #event handlers
        self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_BG_COLOR)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_TEXTURE)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_IMAGE)
        self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_BG_COLOR_VALUE)
        self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_GRID_COLOR)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_RECT)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_HEX)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_NONE)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_DOTTED)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_SOLID)

    def on_click(self,evt):
        id = evt.GetId()
        if id == CTRL_BG_COLOR or id == CTRL_TEXTURE:
            self.ctrls[CTRL_WIDTH].Enable(True)
            self.ctrls[CTRL_HEIGHT].Enable(True)
        elif id == CTRL_IMAGE:
            self.ctrls[CTRL_WIDTH].Enable(False)
            self.ctrls[CTRL_HEIGHT].Enable(False)
        elif id == CTRL_BG_COLOR_VALUE:
            data = wx.ColourData()
            data.SetChooseFull(True)
            dlg = wx.ColourDialog(self, data)
            if dlg.ShowModal() == wx.ID_OK:
                data = dlg.GetColourData()
                self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(data.GetColour())
            dlg.Destroy()
        elif id == CTRL_GRID_COLOR:
            data = wx.ColourData()
            data.SetChooseFull(True)
            dlg = wx.ColourDialog(self, data)
            if dlg.ShowModal() == wx.ID_OK:
                data = dlg.GetColourData()
                self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(data.GetColour())
            dlg.Destroy()

    def on_ok(self,evt):
        try: self.size = (int(self.ctrls[CTRL_WIDTH].GetValue()),int(self.ctrls[CTRL_HEIGHT].GetValue()))
        except: pass
        if self.ctrls[CTRL_BG_COLOR].GetValue() == True:
            self.bg_layer.set_color(self.ctrls[CTRL_BG_COLOR_VALUE].GetBackgroundColour())
        elif self.ctrls[CTRL_TEXTURE].GetValue() == True:
            self.bg_layer.set_texture(self.ctrls[CTRL_TEXTURE_PATH].GetValue())
        elif self.ctrls[CTRL_IMAGE].GetValue() == True:
            self.size = self.bg_layer.set_image(self.ctrls[CTRL_IMAGE_PATH].GetValue(),self.grid_layer.mapscale)
        else: self.bg_layer.clear()
        if self.ctrls[CTRL_GRID_MODE_RECT].GetValue() == True: grid_mode = GRID_RECTANGLE
        else: grid_mode = GRID_HEXAGON
        if self.ctrls[CTRL_GRID_LINE_NONE].GetValue() == True: grid_line = LINE_NONE
        elif self.ctrls[CTRL_GRID_LINE_DOTTED].GetValue() == True: grid_line = LINE_DOTTED
        else: grid_line = LINE_SOLID
        self.grid_layer.set_grid(int(self.ctrls[CTRL_GRID].GetValue()),
                                 self.ctrls[CTRL_GRID_SNAP].GetValue(),
                                 self.ctrls[CTRL_GRID_COLOR].GetBackgroundColour(),
                                 grid_mode,
                                 grid_line)
        self.EndModal(wx.ID_OK)