view plugins/xxinit.py @ 212:13054be69834 beta

Traipse Beta 'OpenRPG' {100428-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up
author sirebral
date Wed, 28 Apr 2010 08:08:09 -0500
parents c54768cffbd4
children
line wrap: on
line source

import os
import orpg.pluginhandler
from string import find, replace
from orpg.dirpath import dir_struct

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Initiative Tool'
        self.author = 'Woody, Darloth, updated by mDuo13'
        self.help = "This is the ever-popular init tool. To learn how to use it, type\n"
        self.help += "'/init help'. It will load the a help node into your game tree."

        self.toggle = ''
        self.init_list = ''
        self.backup_list = ''
        self.tool_type = ''
        self.wod_counter = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts

        self.plugin_addcommand('/init', self.on_init, '[help|type|clear|new|start|add|del|list|sortlow|sorthigh|run|go|change] - Init tool. Use /init help to get details about how to use the tool')


        self.toggle = 1
        self.init_list = []
        self.backup_list = []
        self.tool_type = 'std'
        self.wod_counter = 0

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/init')

    def on_init(self, cmdargs):
        #this is just an example function for a command you create create your own
        args = cmdargs.split(None,-1)

        if len(args) == 0:
            if self.toggle:
                self.toggle = 0
                self.post_my_msg("<font color='#ff0000'>Init recording off</font>")
            else:
                self.post_my_msg("<font color='#ff0000'>Init recording on</font>")
                self.toggle = 1
        elif args[0] == 'help':
            f = open(dir_struct["plugins"]+ "inittool.xml","r")
            self.gametree.insert_xml(f.read())
            f.close()
        elif args[0] == 'type':
            if len(args) == 2:
                if args[1] == 'std' or args[1] == 'wod' or args[1] == '3e' or args[1] == 'srun':
                    self.tool_type = args[1]
                    self.post_my_msg("<font color='#ff0000'>Initiative tool now set to '" + self.tool_type + "'</font>")
                else:
                    self.post_my_msg("<font color='#ff0000'>Unknown Initiative tool type: " + args[1])
            else:
                self.chat.Post("<font color='#ff0000'>currently using the '" + self.tool_type + "' Initiative tool type</font>")
        elif args[0] == 'clear' or args[0] == 'new' or args[0] == 'start':
            self.init_list = []
            self.backup_list = []
            self.post_my_msg("<hr><font color='#ff0000'>New Initiative</font><br /><font color='#0000ff'>Roll new Initiatives</font>",1)
        elif args[0] == 'add':
            try:
                new_init = int(args[1])
                self.init_list += [[new_init, args[2]]]
                self.backup_list += [[new_init, arge[2]]]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /add init_number description</font>")
        elif args[0] == 'del':
            try:
                del self.init_list[int(args[1])-1]
                del self.backup_list[int(args[1])-1]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /del list_number</font>")
        elif args[0] == 'list':
            self.list_inits()
        elif args[0] == 'backuplist':
            self.list_backups()
        elif args[0] == 'sortlow':
            self.init_list.sort()
            self.backup_list.sort()
            self.list_inits()
        elif args[0] == 'sorthigh':
            self.init_list.sort()
            self.init_list.reverse()
            self.backup_list.sort()
            self.backup_list.reverse()
            self.list_inits()
        elif args[0] == 'run' or args[0] == 'go':
            if len(self.init_list):
                id = str(self.init_list[0][0])
                player = str(self.init_list[0][1])
                del self.init_list[0]
                self.post_my_msg("<hr><font color='#ff0000'>Next init:</font><br /><font color='#0000ff'><b>("+id+")</b>: "+player+"</font>",1)
            else:
                if self.tool_type == 'std' or (self.tool_type == 'wod' and self.wod_counter == 1):
                    self.backup_list = []
                    self.init_list = []
                    self.wod_counter = 0
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round</font>",1)
                elif self.tool_type == '3e':
                    self.init_list += self. backup_list
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round, Starting New Initiative Round</font>",1)
                elif self.tool_type == 'wod' and self.wod_counter == 0 and len(self.backup_list) > 0:
                    self.post_my_msg("<hr><font color='#ff0000'>Starting physical initiatives:</font>",1)
                    self.wod_counter = 1
                    self.init_list = self.backup_list
                    self.init_list.sort()
                    self.init_list.reverse()
                elif self.tool_type == 'srun':
                    for m in self.backup_list[:]:
                        m[0] -= 10
                        if m[0] <= 10:
                            self.backup_list.remove(m)
                    if len(self.backup_list):
                        self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Pass, starting next Pass</font>",1)
                        self.init_list += self.backup_list
                    else:
                        self.post_my_msg("<hr><font color='#ff0000'>End of Combat Turn, roll new initiatives please</font>",1)
                        self.init_list = []
                        self.backup_list = []
        elif args[0] == 'change':
            try:
                id = int(args[1])
                new_init = int(args[2])
                self.init_list[id][0] = new_init
                self.backup_list[id][0] = new_init
                self.list_inits()
            except:
                self.post_my_msg("<font color='#0000ff'>Invalid format.  correct command is: /change list_# new_init_# (example: /change 1 4)</font>")
        else:
            self.post_my_msg("<font color='#0000ff'>Invalid Command, type /init help and read the manual please</font>")

    def post_msg(self, text, myself):
        if self.toggle:
            if myself == 1:
                if text.lower().find("init") != -1:
                    player = text[:text.find("[")]
                    init = text[text.rfind("(")+1:text.rfind(")")]
            else:
                if text.lower().find("init") != -1:
                    player=text[text.find("</B>")+4:text.find("[")]
                    init=text[text.rfind("(")+1:text.rfind(")")]
            try:
                if text.lower().find("init") != -1:
                    init = int(init)
                    self.init_list += [[init,player]]
                    self.backup_list += [[init,player]]
            except:
                pass
        return text


    def post_my_msg(self, msg, send=0):
        tmp = self.toggle
        self.toggle = 0
        self.chat.Post(msg,send)
        self.toggle = tmp


    def list_inits(self):
        msg = 'Initiatives:<br />'
        for m in self.init_list:
            msg += " <font color='#ff0000'>" + str(self.init_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)


    def list_backups(self):
        msg = 'backup list:<br />'
        for m in self.backup_list:
            msg += " <font color='#ff0000'>" + str(self.backup_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)