view data/tips.txt @ 212:13054be69834 beta

Traipse Beta 'OpenRPG' {100428-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up
author sirebral
date Wed, 28 Apr 2010 08:08:09 -0500
parents dcae32e219f1
children 2c6db2043764
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Traipse OpenRPG is a fork of the original OpenRPG software. Traipse has been designed to be easy to use while offering superb functionality and strong stability.

You can find other OpenRPG users by clicking "Game Server/Browse Servers" and then double clicking on one of the servers. Try the top one: it has the most active users.

For a technical question about OpenRPG try the RPGObjects OpenRPG forum here: http://www.rpgobjects.com/forum/index.php?action=vtopic&forum=1

Many of the OpenRPG servers have associated web sites that help players find campaigns, find OpenRPG resources such as miniatures and charachter sheets, and can answer other questions.

The Traipes Suite has a debug console that allows you to see what would appear in a regular console. The debug console allows you to copy and paste any errors that occur, and the Bug Report button allows you to submit your bug while still playing.

You may observe an OpenRPG session in progress by entering a room that someone else has created. Be careful not to annoy people. If you have questions use "Whisper". Red rooms are private.

The Traipse Update Manager allows you to download source code from any OpenRPG fork in the Repos tab. Just give the repository a name, then add the url and press refresh. Here are two to try it with: Traipse-Dev: http://hg.assembla.com/traipse_dev and OpenRPG-Core: http://hg.assembla.com/openrpg

Room Moderation helps prevent annyoing lurkers from disrupting your game. Turn on Room Moderation by right clicking on your name in the player list and find the Moderation sub menu.

OpenRPG servers are maintained by private individuals. When you connect to a new server please take a moment to read any rules they might have, such as not posting images while in the lobby.

OpenRPG images are hosted in one of three ways: by a URL to any image hosting site such as Photobucket or Imageshack, by a URL to an image served by your own client program (CherryPy) or by a file uploaded to OpenRPG's dedicated image server from your local file system.

You can drag an image file straight from your file system to OpenRPG's map using the Remote Image Server. In Pious Paladin this feature will be added to Traipse using CherryPy so will be able to drag and drop locally as well.

If you want to create a large background image for your map you can make it using OpenRPG's whiteboard features or by loading many dungeon "tile" images and then save the entire map as a .jpg file. 

Locking a miniature means that it is ignored when you click around the map. Useful for images of terrain or objects.

Hold down Ctrl to select or right-click a locked miniature on the map. On a Mac use the Command / Apple button.

OpenRPG's main four windows are all sizeable, movable and dockable. In addition by editing the layout.xml file you can put two or more of them on a tab.

You can customise OpenRPG's behaviour in four ways: plugins, custom die rollers, game system specific nodes and by using filters.

The Traipse EZ Tree is a quick way to create node references.

OpenRPG is not written for any one role playing system, but custom features have been written to aid game play for about a dozen systems. Ask around to see what might be availble, and if nothing is, consider creating your own.

OpenRPG automatically saves an html log of your entire game session and saves it in the folder myfiles/logs

Thanks for selecting the Traipse distribution of OpenRPG. Traipse users are growing in number and often express joy about the stability of the software. If you see a bug, any bug, please report it with the Debug Console in Traipse Suite.

Die roller notes are available on the Features Node. Right click on the top of the game tree, "Insert features Node" and double click on "Load Die Roller Notes"

You can search your chat session by opening the text view of it (click the button to the right of the dice). Type in the search term and hit "find".

The map has a tape measure. Hold down SHIFT and drag with the left mouse button down.