Mercurial > traipse_dev
view orpg/minidom.py @ 180:12ba14d30baa alpha
Traipse Alpha 'OpenRPG' {100115-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Fri, 15 Jan 2010 00:09:39 -0600 |
parents | 551cd440acce |
children |
line wrap: on
line source
"""\ minidom.py -- a lightweight DOM implementation based on SAX. parse( "foo.xml" ) parseString( "<foo><bar/></foo>" ) Todo: ===== * convenience methods for getting elements and text. * more testing * bring some of the writer and linearizer code into conformance with this interface * SAX 2 namespaces """ from orpg import pulldom import string from StringIO import StringIO import types class Node: ELEMENT_NODE = 1 ATTRIBUTE_NODE = 2 TEXT_NODE = 3 CDATA_SECTION_NODE = 4 ENTITY_REFERENCE_NODE = 5 ENTITY_NODE = 6 PROCESSING_INSTRUCTION_NODE = 7 COMMENT_NODE = 8 DOCUMENT_NODE = 9 DOCUMENT_TYPE_NODE = 10 DOCUMENT_FRAGMENT_NODE = 11 NOTATION_NODE = 12 allnodes = {} _debug = 0 _makeParentNodes = 1 debug = None def __init__(self): self.childNodes = [] self.ownerDocument = None if Node._debug: index = repr(id(self)) + repr(self.__class__) Node.allnodes[index] = repr(self.__dict__) if Node.debug is None: Node.debug = StringIO() #open( "debug4.out", "w" ) Node.debug.write("create %s\n" % index) def __getattr__(self, key): if key[0:2] == "__": raise AttributeError # getattr should never call getattr! if self.__dict__.has_key("inGetAttr"): del self.inGetAttr raise AttributeError, key prefix, attrname = key[:5], key[5:] if prefix == "_get_": self.inGetAttr = 1 if hasattr(self, attrname): del self.inGetAttr return (lambda self=self, attrname=attrname: getattr(self, attrname)) else: del self.inGetAttr raise AttributeError, key else: self.inGetAttr = 1 try: func = getattr(self, "_get_" + key) except AttributeError: raise AttributeError, key del self.inGetAttr return func() def __nonzero__(self): return 1 def toxml(self,pretty=0): writer = StringIO() self.writexml(writer,pretty) return str(writer.getvalue()) def hasChildNodes(self): if self.childNodes: return 1 else: return 0 def getChildren(self): return self.childNodes def _get_firstChild(self): if self.hasChildNodes(): return self.childNodes[0] else: return None def _get_lastChild(self): return self.childNodes[-1] def insertBefore(self, newChild, refChild): if refChild == None: return self.appendChild(newChild) index = self.childNodes.index(refChild) self.childNodes.insert(index, newChild) if self._makeParentNodes: newChild.parentNode = self newChild.ownerDocument = self.ownerDocument return newChild def appendChild(self, node): if self.childNodes: last = self.lastChild node.previousSibling = last last.nextSibling = node else: node.previousSibling = None node.nextSibling = None node.ownerDocument = self.ownerDocument node.parentNode = self self.childNodes.append(node) return node def replaceChild(self, newChild, oldChild): index = self.childNodes.index(oldChild) self.childNodes[index] = newChild newChild.ownerDocument = self.ownerDocument return oldChild def removeChild(self, oldChild): index = self.childNodes.index(oldChild) del self.childNodes[index] return oldChild def cloneNode(self, deep=0): newNode = Node() if deep: self.deep_clone(newNode) return newNode def deep_clone(self, newNode): for child in self.childNodes: new_child = child.cloneNode(1) newNode.appendChild(new_child) def normalize(self): """Join adjacent Text nodes and delete empty Text nodes in the full depth of the sub-tree underneath this Node. """ i = 0 while i < len(self.childNodes): cn = self.childNodes[i] if cn.nodeType == Node.TEXT_NODE: i = i + 1 # join adjacent Text nodes while i < len(self.childNodes) and self.childNodes[i].nodeType == Node.TEXT_NODE: cn.nodeValue = cn.data = cn.data + self.childNodes[i].data del self.childNodes[i] # delete empty nodes if cn.nodeValue.strip() == "": i = i - 1 del self.childNodes[i] continue elif cn.nodeType == Node.ELEMENT_NODE: cn.normalize() i = i + 1 def unlink(self): self.parentNode = None while self.childNodes: self.childNodes[-1].unlink() del self.childNodes[-1] # probably not most efficient! self.childNodes = None self.previousSibling = None self.nextSibling = None if self.attributes: for attr in self._attrs.values(): self.removeAttributeNode(attr) assert not len(self._attrs) assert not len(self._attrsNS) if Node._debug: index = repr(id(self)) + repr(self.__class__) self.debug.write("Deleting: %s\n" % index) del Node.allnodes[index] def _write_data(writer, data): "Writes datachars to writer." data = string.replace(data, "&", "&") data = string.replace(data, "<", "<") data = string.replace(data, "\"", """) data = string.replace(data, ">", ">") writer.write(data) def _getElementsByTagNameHelper(parent, name, rc): for node in parent.childNodes: if node.nodeType == Node.ELEMENT_NODE and \ (name == "*" or node.tagName == name): rc.append(node) _getElementsByTagNameHelper(node, name, rc) return rc def _getElementsByTagNameNSHelper(parent, nsURI, localName, rc): for node in parent.childNodes: if node.nodeType == Node.ELEMENT_NODE: if ((localName == "*" or node.tagName == localName) and (nsURI == "*" or node.namespaceURI == nsURI)): rc.append(node) _getElementsByTagNameNSHelper(node, name, rc) class Attr(Node): nodeType = Node.ATTRIBUTE_NODE def __init__(self, qName, namespaceURI="", localName=None, prefix=None): # skip setattr for performance self.__dict__["localName"] = localName or qName self.__dict__["nodeName"] = self.__dict__["name"] = qName self.__dict__["namespaceURI"] = namespaceURI self.__dict__["prefix"] = prefix self.attributes = None Node.__init__(self) # nodeValue and value are set elsewhere def __setattr__(self, name, value): if name in ("value", "nodeValue"): self.__dict__["value"] = self.__dict__["nodeValue"] = value else: self.__dict__[name] = value def cloneNode(self, deep=0): newNode = Attr(self.__dict__["name"],self.__dict__["namespaceURI"], self.__dict__["localName"],self.__dict__["prefix"]) newNode.__dict__["value"] = newNode.__dict__["nodeValue"] = self.value if deep: self.deep_clone(newNode) return newNode class AttributeList: """the attribute list is a transient interface to the underlying dictionaries. mutations here will change the underlying element's dictionary""" def __init__(self, attrs, attrsNS): self._attrs = attrs self._attrsNS = attrsNS self.length = len(self._attrs.keys()) def copy(self): clone = AttributeList(self._attrs.copy(),self._attrsNS.copy()) return clone def item(self, index): try: return self[self.keys()[index]] except IndexError: return None def items(self): return map(lambda node: (node.tagName, node.value), self._attrs.values()) def itemsNS(self): return map(lambda node: ((node.URI, node.localName), node.value), self._attrs.values()) def keys(self): return self._attrs.keys() def keysNS(self): return self._attrsNS.keys() def values(self): return self._attrs.values() def __len__(self): return self.length def __cmp__(self, other): if self._attrs is getattr(other, "_attrs", None): return 0 else: return cmp(id(self), id(other)) #FIXME: is it appropriate to return .value? def __getitem__(self, attname_or_tuple): if type(attname_or_tuple) is types.TupleType: return self._attrsNS[attname_or_tuple] else: return self._attrs[attname_or_tuple] # same as set def __setitem__(self, attname, value): if type(value) is types.StringType: node = Attr(attname) node.value=value else: assert isinstance(value, Attr) or type(value) is types.StringType node = value old = self._attrs.get(attname, None) if old: old.unlink() self._attrs[node.name] = node self._attrsNS[(node.namespaceURI, node.localName)] = node def __delitem__(self, attname_or_tuple): node = self[attname_or_tuple] node.unlink() del self._attrs[node.name] del self._attrsNS[(node.namespaceURI, node.localName)] class Element(Node): nodeType = Node.ELEMENT_NODE def __init__(self, tagName, namespaceURI="", prefix="", localName=None): Node.__init__(self) self.tagName = self.nodeName = tagName self.localName = localName or tagName self.prefix = prefix self.namespaceURI = namespaceURI self.nodeValue = None self._attrs={} # attributes are double-indexed: self._attrsNS={}# tagName -> Attribute # URI,localName -> Attribute # in the future: consider lazy generation of attribute objects # this is too tricky for now because of headaches # with namespaces. def cloneNode(self, deep=0): newNode = Element(self.tagName,self.namespaceURI,self.prefix,self.localName ) keys = self._attrs.keys() for k in keys: attr = self._attrs[k].cloneNode(1) newNode.setAttributeNode(attr) if deep: self.deep_clone(newNode) return newNode def _get_tagName(self): return str(self.tagName) def getAttributeKeys(self): result = [] if self._attrs: return self._attrs.keys() else: return None def getAttribute(self, attname): if self.hasAttribute(attname): return str(self._attrs[attname].value) else: return "" def getAttributeNS(self, namespaceURI, localName): return self._attrsNS[(namespaceURI, localName)].value def setAttribute(self, attname, value): attr = Attr(attname) # for performance attr.__dict__["value"] = attr.__dict__["nodeValue"] = value self.setAttributeNode(attr) def setAttributeNS(self, namespaceURI, qualifiedName, value): prefix, localname = _nssplit(qualifiedName) # for performance attr = Attr(qualifiedName, namespaceURI, localname, prefix) attr.__dict__["value"] = attr.__dict__["nodeValue"] = value self.setAttributeNode(attr) # FIXME: return original node if something changed. def getAttributeNode(self, attrname): return self._attrs.get(attrname) def getAttributeNodeNS(self, namespaceURI, localName): return self._attrsNS[(namespaceURI, localName)] def setAttributeNode(self, attr): old = self._attrs.get(attr.name, None) if old: old.unlink() self._attrs[attr.name] = attr self._attrsNS[(attr.namespaceURI, attr.localName)] = attr # FIXME: return old value if something changed def removeAttribute(self, name): attr = self._attrs[name] self.removeAttributeNode(attr) def removeAttributeNS(self, namespaceURI, localName): attr = self._attrsNS[(namespaceURI, localName)] self.removeAttributeNode(attr) def removeAttributeNode(self, node): node.unlink() del self._attrs[node.name] del self._attrsNS[(node.namespaceURI, node.localName)] def hasAttribute(self, name): return self._attrs.has_key(name) def hasAttributeNS(self, namespaceURI, localName): return self._attrsNS.has_key((namespaceURI, localName)) def getElementsByTagName(self, name): return _getElementsByTagNameHelper(self, name, []) def getElementsByTagNameNS(self, namespaceURI, localName): _getElementsByTagNameNSHelper(self, namespaceURI, localName, []) def __repr__(self): return "<DOM Element: %s at %s>" % (self.tagName, id(self)) # undocumented def writexml(self, writer, tabs=0): tab_str = "" if tabs: tab_str = "\n" + (" "*(tabs-1)) tabs += 1 writer.write(tab_str + "<" + self.tagName) a_names = self._get_attributes().keys() a_names.sort() for a_name in a_names: writer.write(" %s=\"" % a_name) _write_data(writer, self._get_attributes()[a_name].value) writer.write("\"") if self.childNodes: writer.write(">") for node in self.childNodes: node.writexml(writer,tabs) if self.childNodes[0].nodeType == Node.TEXT_NODE: tab_str = "" writer.write(tab_str + "</%s>" % self.tagName) else: writer.write("/>") def _get_attributes(self): return AttributeList(self._attrs, self._attrsNS) class Comment(Node): nodeType = Node.COMMENT_NODE def __init__(self, data): Node.__init__(self) self.data = self.nodeValue = data self.nodeName = "#comment" self.attributes = None def writexml(self, writer, tabs=0): writer.write("<!--%s-->" % self.data) def cloneNode(self, deep=0): newNode = Comment(self.data) if deep: self.deep_clone(newNode) return newNode class ProcessingInstruction(Node): nodeType = Node.PROCESSING_INSTRUCTION_NODE def __init__(self, target, data): Node.__init__(self) self.target = self.nodeName = target self.data = self.nodeValue = data self.attributes = None def writexml(self, writer, tabs=0): writer.write("<?%s %s?>" % (self.target, self.data)) def cloneNode(self, deep=0): newNode = ProcessingInstruction(self.target, self.data) if deep: self.deep_clone(newNode) return newNode class Text(Node): nodeType = Node.TEXT_NODE nodeName = "#text" def __init__(self, data): Node.__init__(self) self.data = self.nodeValue = data self.attributes = None def __repr__(self): if len(self.data) > 10: dotdotdot = "..." else: dotdotdot = "" return "<DOM Text node \"%s%s\">" % (self.data[0:10], dotdotdot) def writexml(self, writer, tabs=0): _write_data(writer, self.data) def _get_nodeValue(self): return str(self.nodeValue) def _set_nodeValue(self,data): self.data = self.nodeValue = data def cloneNode(self, deep=0): newNode = Text(self.data) if deep: self.deep_clone(newNode) return newNode def _nssplit(qualifiedName): fields = string.split(qualifiedName,':', 1) if len(fields) == 2: return fields elif len(fields) == 1: return ('', fields[0]) class Document(Node): nodeType = Node.DOCUMENT_NODE documentElement = None def __init__(self): Node.__init__(self) self.attributes = None self.nodeName = "#document" self.nodeValue = None self.ownerDocument = self def appendChild(self, node): if node.nodeType == Node.ELEMENT_NODE: if self.documentElement: raise TypeError, "Two document elements disallowed" else: self.documentElement = node Node.appendChild(self, node) return node createElement = Element createTextNode = Text createComment = Comment createProcessingInstruction = ProcessingInstruction createAttribute = Attr def createElementNS(self, namespaceURI, qualifiedName): prefix,localName = _nssplit(qualifiedName) return Element(qualifiedName, namespaceURI, prefix, localName) def createAttributeNS(self, namespaceURI, qualifiedName): prefix,localName = _nssplit(qualifiedName) return Attr(qualifiedName, namespaceURI, localName, prefix) def getElementsByTagNameNS(self, namespaceURI, localName): _getElementsByTagNameNSHelper(self, namespaceURI, localName) def unlink(self): self.documentElement = None Node.unlink(self) def getElementsByTagName(self, name): rc = [] _getElementsByTagNameHelper(self, name, rc) return rc def writexml(self, writer): for node in self.childNodes: node.writexml(writer) def _doparse(func, args, kwargs): events = apply(func, args, kwargs) toktype, rootNode = events.getEvent() events.expandNode(rootNode) return rootNode def parse(*args, **kwargs): "Parse a file into a DOM by filename or file object" return _doparse(pulldom.parse, args, kwargs) def parseString(*args, **kwargs): "Parse a file into a DOM from a string" return _doparse(pulldom.parseString, args, kwargs)