view plugins/xxinit.py @ 94:118fbe111922 beta

Traipse Beta 'OpenRPG' {090919-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Using majority of 'Grumpy' network folder to correct server lag. 01: Where is the update? 02: Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning.
author sirebral
date Sat, 19 Sep 2009 12:17:06 -0500
parents c54768cffbd4
children
line wrap: on
line source

import os
import orpg.pluginhandler
from string import find, replace
from orpg.dirpath import dir_struct

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Initiative Tool'
        self.author = 'Woody, Darloth, updated by mDuo13'
        self.help = "This is the ever-popular init tool. To learn how to use it, type\n"
        self.help += "'/init help'. It will load the a help node into your game tree."

        self.toggle = ''
        self.init_list = ''
        self.backup_list = ''
        self.tool_type = ''
        self.wod_counter = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts

        self.plugin_addcommand('/init', self.on_init, '[help|type|clear|new|start|add|del|list|sortlow|sorthigh|run|go|change] - Init tool. Use /init help to get details about how to use the tool')


        self.toggle = 1
        self.init_list = []
        self.backup_list = []
        self.tool_type = 'std'
        self.wod_counter = 0

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/init')

    def on_init(self, cmdargs):
        #this is just an example function for a command you create create your own
        args = cmdargs.split(None,-1)

        if len(args) == 0:
            if self.toggle:
                self.toggle = 0
                self.post_my_msg("<font color='#ff0000'>Init recording off</font>")
            else:
                self.post_my_msg("<font color='#ff0000'>Init recording on</font>")
                self.toggle = 1
        elif args[0] == 'help':
            f = open(dir_struct["plugins"]+ "inittool.xml","r")
            self.gametree.insert_xml(f.read())
            f.close()
        elif args[0] == 'type':
            if len(args) == 2:
                if args[1] == 'std' or args[1] == 'wod' or args[1] == '3e' or args[1] == 'srun':
                    self.tool_type = args[1]
                    self.post_my_msg("<font color='#ff0000'>Initiative tool now set to '" + self.tool_type + "'</font>")
                else:
                    self.post_my_msg("<font color='#ff0000'>Unknown Initiative tool type: " + args[1])
            else:
                self.chat.Post("<font color='#ff0000'>currently using the '" + self.tool_type + "' Initiative tool type</font>")
        elif args[0] == 'clear' or args[0] == 'new' or args[0] == 'start':
            self.init_list = []
            self.backup_list = []
            self.post_my_msg("<hr><font color='#ff0000'>New Initiative</font><br /><font color='#0000ff'>Roll new Initiatives</font>",1)
        elif args[0] == 'add':
            try:
                new_init = int(args[1])
                self.init_list += [[new_init, args[2]]]
                self.backup_list += [[new_init, arge[2]]]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /add init_number description</font>")
        elif args[0] == 'del':
            try:
                del self.init_list[int(args[1])-1]
                del self.backup_list[int(args[1])-1]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /del list_number</font>")
        elif args[0] == 'list':
            self.list_inits()
        elif args[0] == 'backuplist':
            self.list_backups()
        elif args[0] == 'sortlow':
            self.init_list.sort()
            self.backup_list.sort()
            self.list_inits()
        elif args[0] == 'sorthigh':
            self.init_list.sort()
            self.init_list.reverse()
            self.backup_list.sort()
            self.backup_list.reverse()
            self.list_inits()
        elif args[0] == 'run' or args[0] == 'go':
            if len(self.init_list):
                id = str(self.init_list[0][0])
                player = str(self.init_list[0][1])
                del self.init_list[0]
                self.post_my_msg("<hr><font color='#ff0000'>Next init:</font><br /><font color='#0000ff'><b>("+id+")</b>: "+player+"</font>",1)
            else:
                if self.tool_type == 'std' or (self.tool_type == 'wod' and self.wod_counter == 1):
                    self.backup_list = []
                    self.init_list = []
                    self.wod_counter = 0
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round</font>",1)
                elif self.tool_type == '3e':
                    self.init_list += self. backup_list
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round, Starting New Initiative Round</font>",1)
                elif self.tool_type == 'wod' and self.wod_counter == 0 and len(self.backup_list) > 0:
                    self.post_my_msg("<hr><font color='#ff0000'>Starting physical initiatives:</font>",1)
                    self.wod_counter = 1
                    self.init_list = self.backup_list
                    self.init_list.sort()
                    self.init_list.reverse()
                elif self.tool_type == 'srun':
                    for m in self.backup_list[:]:
                        m[0] -= 10
                        if m[0] <= 10:
                            self.backup_list.remove(m)
                    if len(self.backup_list):
                        self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Pass, starting next Pass</font>",1)
                        self.init_list += self.backup_list
                    else:
                        self.post_my_msg("<hr><font color='#ff0000'>End of Combat Turn, roll new initiatives please</font>",1)
                        self.init_list = []
                        self.backup_list = []
        elif args[0] == 'change':
            try:
                id = int(args[1])
                new_init = int(args[2])
                self.init_list[id][0] = new_init
                self.backup_list[id][0] = new_init
                self.list_inits()
            except:
                self.post_my_msg("<font color='#0000ff'>Invalid format.  correct command is: /change list_# new_init_# (example: /change 1 4)</font>")
        else:
            self.post_my_msg("<font color='#0000ff'>Invalid Command, type /init help and read the manual please</font>")

    def post_msg(self, text, myself):
        if self.toggle:
            if myself == 1:
                if text.lower().find("init") != -1:
                    player = text[:text.find("[")]
                    init = text[text.rfind("(")+1:text.rfind(")")]
            else:
                if text.lower().find("init") != -1:
                    player=text[text.find("</B>")+4:text.find("[")]
                    init=text[text.rfind("(")+1:text.rfind(")")]
            try:
                if text.lower().find("init") != -1:
                    init = int(init)
                    self.init_list += [[init,player]]
                    self.backup_list += [[init,player]]
            except:
                pass
        return text


    def post_my_msg(self, msg, send=0):
        tmp = self.toggle
        self.toggle = 0
        self.chat.Post(msg,send)
        self.toggle = tmp


    def list_inits(self):
        msg = 'Initiatives:<br />'
        for m in self.init_list:
            msg += " <font color='#ff0000'>" + str(self.init_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)


    def list_backups(self):
        msg = 'backup list:<br />'
        for m in self.backup_list:
            msg += " <font color='#ff0000'>" + str(self.backup_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)