view plugins/xxstatus.py @ 196:0bc44a57ae6c alpha

Traipse Alpha 'OpenRPG' {100425-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues
author sirebral
date Sun, 25 Apr 2010 23:26:55 -0500
parents 4385a7d0efd1
children
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import os
import orpg.pluginhandler
from random import randint
from time import time

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Idle Time'
        self.author = 'Woody, mDuo13'
        self.help = "When you haven't sent a message to chat for a minute or more, this\n"
        self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n"
        self.help += "minutes you've been inactive. You can also set a custom message for the timed\n"
        self.help += "idle by typing '/idle status *text*' where *text* is that message."

        self.idle_timer_status = ''
        self.start_time = ''
        self.minutes = ''
        self.last_update = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type')
        self.reset_time()

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/idle')

    def on_idle(self, cmdargs):
        args = cmdargs.split(None,1)

        if args[0] == 'status':
            self.idle_timer_status = cmdargs[7:]
        else:
            self.chat.InfoPost("Invalid syntax for /idle command")

    def reset_time(self):
        self.start_time = time()
        self.minutes = 0
        self.last_update = 0

    def pre_parse(self, text):
        #This is called just before a message is parsed by openrpg
        self.reset_time()
        return text

    def refresh_counter(self):
        if self.idle_timer_status == '':
            self.idle_timer_status = self.settings.get_setting("IdleStatusAlias")

        current_time = time()
        self.minutes = round((current_time - self.start_time)/60,1)

        if self.minutes > 1:
            plur = 's'
        else:
            plur = ''

        if current_time - self.last_update >= 30:
            self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')')
            self.last_update = time()