view plugins/xxstatus.py @ 48:0aeee1992423 traipse_dev

This updates fixes three things. Branch names are now current to your udpate and updates take place before the program starts and minor error in update code (unremarked, removed '.')
author sirebral
date Thu, 06 Aug 2009 04:26:02 -0500
parents 4385a7d0efd1
children
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line source

import os
import orpg.pluginhandler
from random import randint
from time import time

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Idle Time'
        self.author = 'Woody, mDuo13'
        self.help = "When you haven't sent a message to chat for a minute or more, this\n"
        self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n"
        self.help += "minutes you've been inactive. You can also set a custom message for the timed\n"
        self.help += "idle by typing '/idle status *text*' where *text* is that message."

        self.idle_timer_status = ''
        self.start_time = ''
        self.minutes = ''
        self.last_update = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type')
        self.reset_time()

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/idle')

    def on_idle(self, cmdargs):
        args = cmdargs.split(None,1)

        if args[0] == 'status':
            self.idle_timer_status = cmdargs[7:]
        else:
            self.chat.InfoPost("Invalid syntax for /idle command")

    def reset_time(self):
        self.start_time = time()
        self.minutes = 0
        self.last_update = 0

    def pre_parse(self, text):
        #This is called just before a message is parsed by openrpg
        self.reset_time()
        return text

    def refresh_counter(self):
        if self.idle_timer_status == '':
            self.idle_timer_status = self.settings.get_setting("IdleStatusAlias")

        current_time = time()
        self.minutes = round((current_time - self.start_time)/60,1)

        if self.minutes > 1:
            plur = 's'
        else:
            plur = ''

        if current_time - self.last_update >= 30:
            self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')')
            self.last_update = time()