view orpg/mapper/fog_msg.py @ 48:0aeee1992423 traipse_dev

This updates fixes three things. Branch names are now current to your udpate and updates take place before the program starts and minor error in update code (unremarked, removed '.')
author sirebral
date Thu, 06 Aug 2009 04:26:02 -0500
parents 072ffc1d466f
children 449a8900f9ac
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/fog_msg.py
# Author: Mark Tarrabain
# Maintainer:
# Version:
#   $Id: fog_msg.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $
#
__version__ = "$Id: fog_msg.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $"

from base_msg import *
from region import *
from orpg.minidom import Element
import string

class fog_msg(map_element_msg_base):

    def __init__(self,reentrant_lock_object = None):
        self.tagname = "fog"
        map_element_msg_base.__init__(self,reentrant_lock_object)
        self.use_fog = 0
        self.fogregion=IRegion()
        self.fogregion.Clear()

    def get_line(self,outline,action,output_act):
        elem = Element( "poly" )
        if ( output_act ): elem.setAttribute( "action", action )
        if ( outline == 'all' ) or ( outline == 'none' ): elem.setAttribute( "outline", outline )
        else:
            elem.setAttribute( "outline", "points" )
            for pair in string.split( outline, ";" ):
                p = string.split( pair, "," )
                point = Element( "point" )
                point.setAttribute( "x", p[ 0 ] )
                point.setAttribute( "y", p[ 1 ] )
                elem.appendChild( point )
        str = elem.toxml()
        elem.unlink()
        return str

    # convenience method to use if only this line is modified
    #   outputs a <map/> element containing only the changes to this line
    def standalone_update_text(self,update_id_string):
        buffer = "<map id='" + update_id_string + "'>"
        buffer += "<fog>"
        buffer += self.get_changed_xml()
        buffer += "</fog></map>"
        return buffer

    def get_all_xml(self,action="new",output_action=1):
        return self.toxml(action,output_action)

    def get_changed_xml(self,action="update",output_action=1):
        return self.toxml(action,output_action)

    def toxml(self,action,output_action):
        #print "fog_msg.toxml called"
        #print "use_fog :",self.use_fog
        #print "output_action :",output_action
        #print "action :",action
        if not (self.use_fog): return ""
        fog_string = ""
        if self.fogregion.isEmpty(): fog_string=self.get_line("all","del",output_action)
        for ri in self.fogregion.GetRectList():
            x1=ri.GetX()
            x2=x1+ri.GetW()-1
            y1=ri.GetY()
            y2=y1+ri.GetH()-1
            fog_string += self.get_line(str(x1)+","+str(y1)+";"+
                                         str(x2)+","+str(y1)+";"+
                                         str(x2)+","+str(y2)+";"+
                                         str(x1)+","+str(y2),action,output_action)
        s = "<fog"
        if fog_string:
            s += ">"
            s += fog_string
            s += "</fog>"
        else: s+="/>"
        return s

    def interpret_dom(self,xml_dom):
        self.use_fog=1
        #print 'fog_msg.interpret_dom called'
        children = xml_dom._get_childNodes()
        #print "children",children
        for l in children:
            action = l.getAttribute("action")
            outline = l.getAttribute("outline")
            #print "action/outline",action, outline
            if (outline=="all"):
                polyline=[]
                self.fogregion.Clear()
            elif (outline=="none"):
                polyline=[]
                self.use_fog=0
                self.fogregion.Clear()
            else:
                polyline=[]
                list = l._get_childNodes()
                for node in list:
                    polyline.append( IPoint().make( int(node.getAttribute("x")), int(node.getAttribute("y")) ) )
                # pointarray = outline.split(";")
                # for m in range(len(pointarray)):
                #     pt=pointarray[m].split(",")
                #     polyline.append(IPoint().make(int(pt[0]),int(pt[1])))
            #print "length of polyline", len(polyline)
            if (len(polyline)>2):
                if action=="del": self.fogregion.FromPolygon(polyline,0)
                else: self.fogregion.FromPolygon(polyline,1)

    def init_from_dom(self,xml_dom):
        self.interpret_dom(xml_dom)