Mercurial > traipse_dev
view orpg/map/_object.py @ 93:04a6bf54f258 beta
Traipse Beta 'OpenRPG' {090919-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon)
Traipse URL is not included in the repos tab and is set as default.
Fixes Copy for Windows and Linux (finally!!) users.
Fixes incomplete update to Grid and List nodes.
Fixes incomplete update to Chat Commands.
Fixes problems with Remote Image Upload.
Fixes Drop and Drag of Minis to Map.
CherryPy can now use any image in the webfiles/ folder and sub-folders.
CherryPy can now Drop and Drag Minis to the Map.
Minor changes to Update Manager's GUI.
Expert recommendation warning added to Revision Update.
Step down compatibility with open_rpg & component added to orpgCore.
Using majority of 'Grumpy' network folder to correct server lag.
01:
Where is the update?
author | sirebral |
---|---|
date | Sat, 19 Sep 2009 06:58:26 -0500 |
parents | 4385a7d0efd1 |
children |
line wrap: on
line source
from math import sqrt import wx import orpg.dirpath from orpg.orpgCore import * from orpg.tools.rgbhex import RGBHex wxEVT_ENTER_OBJECT = wx.NewEventType() wxEVT_LEAVE_OBJECT = wx.NewEventType() wxEVT_SELECT_OBJECT = wx.NewEventType() wxEVT_DESELECT_OBJECT = wx.NewEventType() EVT_ENTER_OBJECT = wx.PyEventBinder(wxEVT_ENTER_OBJECT) EVT_LEAVE_OBJECT = wx.PyEventBinder(wxEVT_LEAVE_OBJECT) EVT_SELECT_OBJECT = wx.PyEventBinder(wxEVT_SELECT_OBJECT) EVT_DESELECT_OBJECT = wx.PyEventBinder(wxEVT_DESELECT_OBJECT) class ObjectEvent(wx.PyCommandEvent): def __init__(self, eventType, object): wx.PyCommandEvent.__init__(self, eventType) self._object = object self._eventType = eventType self.notify = wx.NotifyEvent(eventType, -1) def GetNotifyEvent(self): return self.notify def GetObject(self): return self._object def GetId(self): return self._object.GetId() class MapObject: def __init__(self, **kwargs): self.id = -1 self.start = wx.Point(0,0) self.color = "#000000" self.hcolor = "#ffffff" self.lineWidth = 1 self.zOrder = 'front' self.selected = False self.inObject = False self.highlighed = False self.isshown = True self.canvas = None self.RGBHex = RGBHex() self.trans = 1 for atter, value in kwargs.iteritems(): setattr(self, atter, value) try: if self.id == wx.ID_ANY: self.id = wx.NewId() except: self.id = wx.NewId() #Public Methods def HitTest(self, pos): if self.InObject(pos) and not self.inObject and not self.selected: self.inObject = True evt = ObjectEvent(wxEVT_ENTER_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) elif not self.InObject(pos) and self.inObject and not self.selected: self.inObject = False evt = ObjectEvent(wxEVT_LEAVE_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def GetId(self): return self.id def IsShown(self): return self.isshown def Show(self, event=None, show=True): self.isshown = show self.Update(send=True, action="update") def Hide(self, event=None): self.isshown = False self.Update(send=True, action="update") def IsSelected(self): return self.selected def Select(self, select=True): self.selected = select if select: evt = ObjectEvent(wxEVT_SELECT_OBJECT, self) else: evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def Deselect(self): self.selected = False evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def Update(self, send=False, action="update"): self.canvas.UpdateMap() if send: self.canvas.session.send(self._toxml(action)) def GetName(self): return 'ID: ' + str(self.id) + ' Color: ' + self.color def InObject(self, pos): pass def Draw(self, dc): if self.selected: self.DrawSelected(dc) def DrawSelected(self, dc): pass def Highlight(self): self.highlighed = True self.Update() def UnHighlight(self): self.highlighed = False self.Update() def OnLeftDown(self, pos): if self.inObject and self.selected: self.start = pos self.Deselect() elif self.inObject and not self.selected: self.Select() else: self.start = pos self.Update() def OnMotion(self, pos): cdc = wx.ClientDC(self.canvas) self.canvas.PrepareDC(cdc) dc = wx.GraphicsContext.Create(cdc) if self.selected: self.start = pos self.Draw(dc) def OnLeftUp(self, pos): pass def OnRightDown(self, pos): pass def OnLeftDClick(self, pos): pass def ShowProperties(self, event): pass def _toxml(self, action="update"): return ''