Mercurial > traipse_dev
diff orpg/mapper/map.py @ 140:e842a5f1b775 beta
Traipse Beta 'OpenRPG' {091123-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the
software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
---|---|
date | Mon, 23 Nov 2009 03:36:26 -0600 |
parents | dcf4fbe09b70 |
children | 9f4d6f7eab8d |
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--- a/orpg/mapper/map.py Tue Nov 10 14:11:28 2009 -0600 +++ b/orpg/mapper/map.py Mon Nov 23 03:36:26 2009 -0600 @@ -62,7 +62,6 @@ self.session = component.get("session") wx.ScrolledWindow.__init__(self, parent, ID, style=wx.HSCROLL | wx.VSCROLL | wx.FULL_REPAINT_ON_RESIZE | wx.SUNKEN_BORDER ) - self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM) self.frame = parent self.MAP_MODE = 1 #Mode 1 = MINI, 2 = DRAW, 3 = TAPE MEASURE self.layers = {} @@ -109,15 +108,6 @@ # miniatures drag self.drag = None - #self.Bind(wx.EVT_MOUSEWHEEL, self.MouseWheel) - - def MouseWheel(self, evt): - if evt.CmdDown(): - print evt.GetWheelRotation() - if evt.GetWheelRotation() > 0: self.on_zoom_in(None) - elif evt.GetWheelRotation() < 0: self.on_zoom_out(None) - else: pass - def better_refresh(self, event=None): self.Refresh(True) @@ -126,21 +116,43 @@ def processImages(self, evt=None): self.session = component.get("session") - tabs = ['Background', 'Grid', 'Miniatures', 'Whiteboard', 'Fog', 'General'] if self.session.my_role() == self.session.ROLE_LURKER or (str(self.session.group_id) == '0' and str(self.session.status) == '1'): - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - self.parent.tabs.EnableTab(cidx, False) - elif self.session.my_role() == self.session.ROLE_PLAYER: - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - if tab == "Miniatures" or tab == "Whiteboard": - self.parent.tabs.EnableTab(cidx, True) - else: self.parent.tabs.EnableTab(cidx, False) - elif self.session.my_role() == self.session.ROLE_GM and str(self.session.group_id) != '0': - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - self.parent.tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Miniatures") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Whiteboard") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, False) + else: + cidx = self.parent.get_tab_index("Background") + if not self.parent.layer_tabs.GetEnabled(cidx): + cidx = self.parent.get_tab_index("Miniatures") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Whiteboard") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, False) + if self.session.my_role() == self.session.ROLE_GM: + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, True) if not self.cacheSizeSet: self.cacheSizeSet = True cacheSize = component.get('settings').get_setting("ImageCacheSize") @@ -149,15 +161,18 @@ if not ImageHandler.Queue.empty(): (path, image_type, imageId) = ImageHandler.Queue.get() img = wx.ImageFromMime(path[1], path[2]) - # Now, apply the image to the proper object - if image_type == "miniature": - min = self.layers['miniatures'].get_miniature_by_id(imageId) - if min: min.set_bmp(img) - elif image_type == "background" or image_type == "texture": - self.layers['bg'].bg_bmp = img.ConvertToBitmap() - if image_type == "background": self.set_size([img.GetWidth(), img.GetHeight()]) + try: + # Now, apply the image to the proper object + if image_type == "miniature": + min = self.layers['miniatures'].get_miniature_by_id(imageId) + if min: min.set_bmp(img) + elif image_type == "background" or image_type == "texture": + self.layers['bg'].bg_bmp = img.ConvertToBitmap() + if image_type == "background": self.set_size([img.GetWidth(), img.GetHeight()]) + except: pass # Flag that we now need to refresh! self.requireRefresh += 1 + """ Randomly purge an item from the cache, while this is lamo, it does keep the cache from growing without bounds, which is pretty important!""" if len(ImageHandler.Cache) >= self.cacheSize: @@ -238,9 +253,6 @@ topleft1 = self.GetViewStart() topleft = [topleft1[0]*scrollsize[0], topleft1[1]*scrollsize[1]] if (clientsize[0] > 1) and (clientsize[1] > 1): - #dc = wx.MemoryDC() - #bmp = wx.EmptyBitmap(clientsize[0]+1, clientsize[1]+1) - #dc.SelectObject(bmp) dc = wx.AutoBufferedPaintDC(self) dc.SetPen(wx.TRANSPARENT_PEN) dc.SetBrush(wx.Brush(self.GetBackgroundColour(), wx.SOLID)) @@ -256,20 +268,11 @@ self.layers['fog'].layerDraw(dc, topleft, clientsize) dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) - #dc.SelectObject(wx.NullBitmap) - #del dc - #wdc = self.preppaint() - #wdc.DrawBitmap(bmp, topleft[0], topleft[1]) if settings.get_setting("AlwaysShowMapScale") == "1": self.showmapscale(dc) try: evt.Skip() except: pass - def preppaint(self): - dc = wx.PaintDC(self) - self.PrepareDC(dc) - return (dc) - def showmapscale(self, dc): scalestring = "Scale x" + `self.layers['grid'].mapscale`[:3] (textWidth, textHeight) = dc.GetTextExtent(scalestring) @@ -707,35 +710,30 @@ self.top_frame = component.get('frame') self.root_dir = os.getcwd() self.current_layer = 2 - self.tabs = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON|FNB.FNB_BOTTOM|FNB.FNB_NO_NAV_BUTTONS) - self.handlers = {} - self.handlers[0]=(background_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[0],"Background") - self.handlers[1]=(grid_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[1],"Grid") - self.handlers[2]=(miniatures_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[2],"Miniatures", True) - self.handlers[3]=(whiteboard_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[3],"Whiteboard") - self.handlers[4]=(fog_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[4],"Fog") - self.handlers[5]=(map_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[5],"General") - self.tabs.SetSelection(2) + self.layer_tabs = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON|FNB.FNB_BOTTOM|FNB.FNB_NO_NAV_BUTTONS) + self.layer_handlers = [] + self.layer_handlers.append(background_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[0],"Background") + self.layer_handlers.append(grid_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[1],"Grid") + self.layer_handlers.append(miniatures_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[2],"Miniatures", True) + self.layer_handlers.append(whiteboard_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[3],"Whiteboard") + self.layer_handlers.append(fog_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[4],"Fog") + self.layer_handlers.append(map_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[5],"General") + self.layer_tabs.SetSelection(2) self.sizer = wx.BoxSizer(wx.VERTICAL) self.sizer.Add(self.canvas, 1, wx.EXPAND) - self.sizer.Add(self.tabs, 0, wx.EXPAND) + self.sizer.Add(self.layer_tabs, 0, wx.EXPAND) self.SetSizer(self.sizer) self.Bind(FNB.EVT_FLATNOTEBOOK_PAGE_CHANGED, self.on_layer_change) #self.Bind(wx.EVT_SIZE, self.on_size) self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave) self.load_default() - ## Components for making Map Based plugins that create new tabs. - component.add('map_tabs', self.tabs) - component.add('map_layers', self.handlers) - component.add('map_wnd', self) - def OnLeave(self, evt): if "__WXGTK__" in wx.PlatformInfo: wx.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) @@ -789,41 +787,41 @@ os.chdir(self.root_dir) def get_current_layer_handler(self): - return self.handlers[self.current_layer] + return self.layer_handlers[self.current_layer] def get_tab_index(self, layer): """Return the index of a chatpanel in the wxNotebook.""" - for i in xrange(self.tabs.GetPageCount()): - if (self.tabs.GetPageText(i) == layer): + for i in xrange(self.layer_tabs.GetPageCount()): + if (self.layer_tabs.GetPageText(i) == layer): return i return 0 def on_layer_change(self, evt): - layer = self.tabs.GetPage(evt.GetSelection()) - for i in xrange(0, len(self.handlers)): - if layer == self.handlers[i]: self.current_layer = i + layer = self.layer_tabs.GetPage(evt.GetSelection()) + for i in xrange(0, len(self.layer_handlers)): + if layer == self.layer_handlers[i]: self.current_layer = i if self.current_layer == 0: - bg = self.handlers[0] + bg = self.layer_handlers[0] if (self.session.my_role() != self.session.ROLE_GM): bg.url_path.Show(False) else: bg.url_path.Show(True) self.canvas.Refresh(False) evt.Skip() def on_left_down(self, evt): - self.handlers[self.current_layer].on_left_down(evt) + self.layer_handlers[self.current_layer].on_left_down(evt) #double click handler added by Snowdog 5/03 def on_left_dclick(self, evt): - self.handlers[self.current_layer].on_left_dclick(evt) + self.layer_handlers[self.current_layer].on_left_dclick(evt) def on_right_down(self, evt): - self.handlers[self.current_layer].on_right_down(evt) + self.layer_handlers[self.current_layer].on_right_down(evt) def on_left_up(self, evt): - self.handlers[self.current_layer].on_left_up(evt) + self.layer_handlers[self.current_layer].on_left_up(evt) def on_motion(self, evt): - self.handlers[self.current_layer].on_motion(evt) + self.layer_handlers[self.current_layer].on_motion(evt) def MapBar(self, id, data): self.canvas.MAP_MODE = data @@ -840,8 +838,8 @@ except: pass def update_tools(self): - for h in self.handlers: - self.handlers[h].update_info() + for h in self.layer_handlers: + h.update_info() def on_hk_map_layer(self, evt): id = self.top_frame.mainmenu.GetHelpString(evt.GetId()) @@ -851,7 +849,7 @@ elif id == "Whiteboard Layer": self.current_layer = self.get_tab_index("Whiteboard") elif id == "Fog Layer": self.current_layer = self.get_tab_index("Fog") elif id == "General Properties": self.current_layer = self.get_tab_index("General") - self.tabs.SetSelection(self.current_layer) + self.layer_tabs.SetSelection(self.current_layer) def on_flush_cache(self, evt): ImageHandler.flushCache()