Mercurial > traipse_dev
diff orpg/mapper/map_msg.py @ 135:dcf4fbe09b70 beta
Traipse Beta 'OpenRPG' {091010-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on
code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to
offer more advanced features and enhance the productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and
look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author | sirebral |
---|---|
date | Tue, 10 Nov 2009 14:11:28 -0600 |
parents | 449a8900f9ac |
children | e842a5f1b775 |
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--- a/orpg/mapper/map_msg.py Fri Sep 25 20:47:16 2009 -0500 +++ b/orpg/mapper/map_msg.py Tue Nov 10 14:11:28 2009 -0600 @@ -34,6 +34,11 @@ from miniatures_msg import * from whiteboard_msg import * from fog_msg import * +import traceback +from orpg.dirpath import dir_struct + +from xml.etree.ElementTree import ElementTree, Element, iselement +from xml.etree.ElementTree import fromstring, tostring, parse """ <map name=? id=? > @@ -46,25 +51,37 @@ """ +def Crash(type, value, crash): + crash_report = open(dir_struct["home"] + 'crash-report.txt', "w") + traceback.print_exception(type, value, crash, file=crash_report) + crash_report.close() + msg = '' + crash_report = open(dir_struct["home"] + 'crash-report.txt', "r") + for line in crash_report: msg += line + print msg + crash_report.close() + class map_msg(map_element_msg_base): def __init__(self,reentrant_lock_object = None): + print 'class map_msg' self.tagname = "map" - map_element_msg_base.__init__(self,reentrant_lock_object) + map_element_msg_base.__init__(self, reentrant_lock_object) - def init_from_dom(self,xml_dom): + def init_from_dom(self, xml_dom): + print 'init_from_dom', self.tagname self.p_lock.acquire() - if xml_dom.tagName == self.tagname: + if xml_dom.tag == self.tagname: # If this is a map message, look for the "action=new" # Notice we only do this when the root is a map tag - if self.tagname == "map" and xml_dom.hasAttribute("action") and xml_dom.getAttribute("action") == "new": + if self.tagname == "map" and xml_dom.get("action") == "new": self.clear() # Process all of the properties in each tag - if xml_dom.getAttributeKeys(): - for k in xml_dom.getAttributeKeys(): - self.init_prop(k,xml_dom.getAttribute(k)) - for c in xml_dom._get_childNodes(): - name = c._get_nodeName() + if xml_dom.keys(): + for k in xml_dom.keys(): + self.init_prop(k, xml_dom.get(k)) + for c in xml_dom.getchildren(): + name = c.tag if not self.children.has_key(name): if name == "miniatures": self.children[name] = minis_msg(self.p_lock) elif name == "grid": self.children[name] = grid_msg(self.p_lock) @@ -84,18 +101,19 @@ self.p_lock.release() def set_from_dom(self,xml_dom): + print 'set_from_dom' self.p_lock.acquire() - if xml_dom.tagName == self.tagname: + if xml_dom.tag == self.tagname: # If this is a map message, look for the "action=new" # Notice we only do this when the root is a map tag - if self.tagname == "map" and xml_dom.hasAttribute("action") and xml_dom.getAttribute("action") == "new": + if self.tagname == "map" and xml_dom.get("action") == "new": self.clear() # Process all of the properties in each tag - if xml_dom.getAttributeKeys(): - for k in xml_dom.getAttributeKeys(): - self.set_prop(k,xml_dom.getAttribute(k)) - for c in xml_dom._get_childNodes(): - name = c._get_nodeName() + if xml_dom.keys(): + for k in xml_dom.keys(): + self.set_prop(k,xml_dom.get(k)) + for c in xml_dom.getchildren(): + name = c.tag if not self.children.has_key(name): if name == "miniatures": self.children[name] = minis_msg(self.p_lock) elif name == "grid": self.children[name] = grid_msg(self.p_lock) @@ -119,3 +137,4 @@ def get_changed_xml(self, action="update", output_action=1): return map_element_msg_base.get_changed_xml(self, action, output_action) +crash = sys.excepthook = Crash