diff orpg/dieroller/die.py @ 164:d263c8ff4d7c beta

Traipse Beta 'OpenRPG' {091202-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller. Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed.
author sirebral
date Wed, 02 Dec 2009 21:21:34 -0600
parents 3b6888bb53b5
children
line wrap: on
line diff
--- a/orpg/dieroller/die.py	Sat Nov 28 01:25:58 2009 -0600
+++ b/orpg/dieroller/die.py	Wed Dec 02 21:21:34 2009 -0600
@@ -37,64 +37,43 @@
 
 class die_base(UserList.UserList):
 
-    
     def __init__(self,source = []):
         if isinstance(source, (int, float, basestring)):
             s = []
             s.append(di(source))
-        else:
-            s = source
+        else: s = source
         UserList.UserList.__init__(self,s)
 
-
-    
     def sum(self):
         s = 0
         for a in self.data:
             s += int(a)
         return s
 
-    
     def __lshift__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            o = other
-        elif hasattr(other,"sum"):
-            o = other.sum()
-        else:
-            return None
-
+        if type(other) == type(3) or type(other) == type(3.0): o = other
+        elif hasattr(other,"sum"): o = other.sum()
+        else: return None
         result = []
         for die in self:
-            if die < o:
-                result.append(die)
+            if die < o: result.append(die)
         return self.__class__(result)
 
-    
     def __rshift__(self,other):
-
-        if type(other) == type(3) or type(other) == type(3.0):
-            o = other
-        elif hasattr(other,"sum"):
-            o = other.sum()
-        else:
-            return None
-
+        if type(other) == type(3) or type(other) == type(3.0): o = other
+        elif hasattr(other,"sum"): o = other.sum()
+        else: return None
         result = []
         for die in self:
-            if die > o:
-                result.append(die)
+            if die > o: result.append(die)
         return self.__class__(result)
 
-    
     def __rlshift__(self,other):
         return self.__rshift__(other)
 
-    
     def __rrshift__(self,other):
         return self.__lshift__(other)
 
-
-    
     def __str__(self):
         if len(self.data) > 0:
             myStr = "[" + str(self.data[0])
@@ -102,102 +81,60 @@
                 myStr += ","
                 myStr += str(a)
             myStr += "] = (" + str(self.sum()) + ")"
-        else:
-            myStr = "[] = (0)"
+        else: myStr = "[] = (0)"
         return myStr
 
-    
     def __lt__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() < other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() < other.sum())
-        else:
-            return UserList.UserList.__lt__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() < other)
+        elif hasattr(other,"sum"): return  (self.sum() < other.sum())
+        else: return UserList.UserList.__lt__(self,other)
 
-    
     def __le__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() <= other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() <= other.sum())
-        else:
-            return UserList.UserList.__le__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() <= other)
+        elif hasattr(other,"sum"): return  (self.sum() <= other.sum())
+        else: return UserList.UserList.__le__(self,other)
 
-    
     def __eq__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() == other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() == other.sum())
-        else:
-            return UserList.UserList.__eq__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() == other)
+        elif hasattr(other,"sum"): return  (self.sum() == other.sum())
+        else: return UserList.UserList.__eq__(self,other)
 
-    
     def __ne__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() != other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() != other.sum())
-        else:
-            return UserList.UserList.__ne__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() != other)
+        elif hasattr(other,"sum"):return  (self.sum() != other.sum())
+        else: return UserList.UserList.__ne__(self,other)
 
-    
     def __gt__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() > other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() > other.sum())
-        else:
-            return UserList.UserList.__gt__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() > other)
+        elif hasattr(other,"sum"): return  (self.sum() > other.sum())
+        else: return UserList.UserList.__gt__(self,other)
 
-    
     def __ge__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return (self.sum() >= other)
-        elif hasattr(other,"sum"):
-            return  (self.sum() >= other.sum())
-        else:
-            return UserList.UserList.__ge__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return (self.sum() >= other)
+        elif hasattr(other,"sum"): return  (self.sum() >= other.sum())
+        else: return UserList.UserList.__ge__(self,other)
 
-    
     def __cmp__(self,other):
         #  this function included for backwards compatibility
         #  As of 2.1, lists implement the "rich comparison"
         #  methods overloaded above.
-        if type(other) == type(3) or type(other) == type(3.0):
-            return cmp(self.sum(), other)
-        elif hasattr(other,"sum"):
-            return  cmp(self.sum(), other.sum())
-        else:
-            return UserList.UserList.__cmp__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return cmp(self.sum(), other)
+        elif hasattr(other,"sum"): return  cmp(self.sum(), other.sum())
+        else: return UserList.UserList.__cmp__(self,other)
 
-
-    
     def __rcmp__(self,other):
         return self.__cmp__(other)
 
-    
     def __add__(self,other):
         mycopy = copy.deepcopy(self)
-        if type(other) == type(3) or type(other) == type(3.0):
-            #if other < 0:
-            #    return self.__sub__(-other)
-            #other = [di(other,other)]
-            other = [static_di(other)]
-            #return self.sum() + other
-
-        elif type(other) == type("test"):
-            return self
+        if type(other) == type(3) or type(other) == type(3.0): other = [static_di(other)]
+        elif type(other) == type("test"): return self
         mycopy.extend(other)
-        #result = UserList.UserList.__add__(mycopy,other)
         return mycopy
 
-    
     def __iadd__(self,other):
         return self.__add__(other)
 
-    
     def __radd__(self,other):
         mycopy = copy.deepcopy(self)
         if type(other) == type(3) or type(other) == type(3.0):
@@ -207,27 +144,20 @@
         mycopy.insert(0,other)
         return mycopy
 
-    
     def __int__(self):
         return self.sum()
 
-    
     def __sub__(self,other):
         mycopy = copy.deepcopy(self)
         if type(other) == type(3) or type(other) == type(3.0):
             neg_die = static_di(-other)
-            #neg_die.set_value(-other)
             other = [neg_die]
-            #return self.sum() - other
-        else:
-            other = -other
+        else: other = -other
         mycopy.extend(other)
         return mycopy
 
-    
     def __rsub__(self,other):
         mycopy = -copy.deepcopy(self)
-        #print type(other)
         if type(other) == type(3) or type(other) == type(3.0):
             new_die = di(0)
             new_die.set_value(other)
@@ -235,18 +165,13 @@
         mycopy.insert(0,other)
         return mycopy
 
-    
     def __isub__(self,other):
         return self.__sub__(other)
 
-    
     def __mul__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return self.sum() * other
-        elif hasattr(other,"sum"):
-            return other.sum() * self.sum()
-        else:
-            return UserList.UserList.__mul__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return self.sum() * other
+        elif hasattr(other,"sum"): return other.sum() * self.sum()
+        else: return UserList.UserList.__mul__(self,other)
 
     
     def __rmul__(self,other):
@@ -254,21 +179,15 @@
 
     
     def __div__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return float(self.sum()) / other
-        elif hasattr(other,"sum"):
-            return  float(self.sum()) / other.sum()
-        else:
-            return UserList.UserList.__div__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return float(self.sum()) / other
+        elif hasattr(other,"sum"): return  float(self.sum()) / other.sum()
+        else: return UserList.UserList.__div__(self,other)
 
     
     def __rdiv__(self,other):
-        if type(other) == type(3) or type(other) == type(3.0):
-            return other / float(self.sum())
-        elif hasattr(other,"sum"):
-            return  other.sum() / float(self.sum())
-        else:
-            return UserList.UserList.__rdiv__(self,other)
+        if type(other) == type(3) or type(other) == type(3.0): return other / float(self.sum())
+        elif hasattr(other,"sum"): return  other.sum() / float(self.sum())
+        else: return UserList.UserList.__rdiv__(self,other)
 
     
     def __mod__(self,other):