diff upmana/validate.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 52f6a38f8885
children 8bc955faf819
line wrap: on
line diff
--- a/upmana/validate.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/upmana/validate.py	Tue Aug 18 06:33:37 2009 -0500
@@ -6,23 +6,23 @@
 # Misc. config file service methods
 #
 
-import orpg.dirpath
+from orpg.dirpath import dir_struct
 import os
 
 class Validate:
     def __init__(self, userpath=None):
         if userpath is None:
-            userpath = orpg.dirpath.dir_struct["user"]
+            userpath = dir_struct["user"]
         self.__loadUserPath = userpath
 
     def config_file(self, user_file, template_file):
         #STEP 1: verify the template exists
-        if (not os.path.exists(orpg.dirpath.dir_struct["template"] + template_file)):
+        if (not os.path.exists(dir_struct["template"] + template_file)):
             return 0
 
         #STEP 2: verify the user file exists. If it doesn't then create it from template
         if (not os.path.exists(self.__loadUserPath + user_file)):
-            default = open(orpg.dirpath.dir_struct["template"] + template_file,"r")
+            default = open(dir_struct["template"] + template_file,"r")
             file = default.read()
             newfile = open(self.__loadUserPath + user_file,"w")
             newfile.write(file)