Mercurial > traipse_dev
diff upmana/validate.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 52f6a38f8885 |
children | 8bc955faf819 |
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--- a/upmana/validate.py Mon Aug 17 06:56:31 2009 -0500 +++ b/upmana/validate.py Tue Aug 18 06:33:37 2009 -0500 @@ -6,23 +6,23 @@ # Misc. config file service methods # -import orpg.dirpath +from orpg.dirpath import dir_struct import os class Validate: def __init__(self, userpath=None): if userpath is None: - userpath = orpg.dirpath.dir_struct["user"] + userpath = dir_struct["user"] self.__loadUserPath = userpath def config_file(self, user_file, template_file): #STEP 1: verify the template exists - if (not os.path.exists(orpg.dirpath.dir_struct["template"] + template_file)): + if (not os.path.exists(dir_struct["template"] + template_file)): return 0 #STEP 2: verify the user file exists. If it doesn't then create it from template if (not os.path.exists(self.__loadUserPath + user_file)): - default = open(orpg.dirpath.dir_struct["template"] + template_file,"r") + default = open(dir_struct["template"] + template_file,"r") file = default.read() newfile = open(self.__loadUserPath + user_file,"w") newfile.write(file)