Mercurial > traipse_dev
diff plugins/xxnamesound.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 4385a7d0efd1 |
children |
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--- a/plugins/xxnamesound.py Mon Aug 17 06:56:31 2009 -0500 +++ b/plugins/xxnamesound.py Tue Aug 18 06:33:37 2009 -0500 @@ -1,9 +1,9 @@ import os import orpg.pluginhandler -import orpg.dirpath +from orpg.dirpath import dir_struct import re import string -from orpg.orpgCore import open_rpg +from orpg.orpgCore import component class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. @@ -39,13 +39,13 @@ self.names = self.plugindb.GetList("xxnamesound", "names", []) - self.soundplayer = self.sound_player = open_rpg.get_component('sound') + self.soundplayer = self.sound_player = component.get('sound') tmp = self.plugindb.GetString('xxnamesound', 'wnotify', str(self.notify)) if tmp == 'True': self.on_wnotify(None) - self.soundfile = self.plugindb.GetString('xxnamesound', 'soundfile', orpg.dirpath.dir_struct['plugins'] + 'heya.wav') + self.soundfile = self.plugindb.GetString('xxnamesound', 'soundfile', dir_struct['plugins'] + 'heya.wav') reg = []