Mercurial > traipse_dev
diff orpg/orpgCore.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 73d9286c22cf |
children | b84e0799fed2 68c7bd272f27 |
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--- a/orpg/orpgCore.py Mon Aug 17 06:56:31 2009 -0500 +++ b/orpg/orpgCore.py Tue Aug 18 06:33:37 2009 -0500 @@ -60,20 +60,16 @@ class ORPGStorage(object): __components = {} - def add_component(self, key, com): + def add(self, key, com): self.__components[key] = com - def get_component(self, key): - if self.__components.has_key(key): - return self.__components[key] - else: - return None + def get(self, key): + if self.__components.has_key(key): return self.__components[key] + else: return None - def del_component(self, key): - if self.__components.has_key(key): - del self.__components[key] - else: - return + def delete(self, key): + if self.__components.has_key(key): del self.__components[key] + else: return def singleton(cls): instances = {} @@ -84,4 +80,4 @@ return getinstance ORPGStorage = singleton(ORPGStorage) -open_rpg = ORPGStorage() +component = ORPGStorage()