Mercurial > traipse_dev
diff orpg/mapper/miniatures_handler.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 5aff3ef1ae46 |
children | 449a8900f9ac |
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--- a/orpg/mapper/miniatures_handler.py Mon Aug 17 06:56:31 2009 -0500 +++ b/orpg/mapper/miniatures_handler.py Tue Aug 18 06:33:37 2009 -0500 @@ -164,10 +164,10 @@ y = dc.DeviceToLogicalY(0) thread.start_new_thread(self.canvas.layers['miniatures'].upload, (postdata, dlg.GetPath()), {'pos':cmpPoint(x,y)}) else: - try: min_url = open_rpg.get_component("cherrypy") + filename + try: min_url = component.get("cherrypy") + filename except: return min_url = dlg.GetDirectory().replace(orpg.dirpath.dir_struct["user"]+'webfiles' + os.sep, - open_rpg.get_component("cherrypy")) + '/' + filename + component.get("cherrypy")) + '/' + filename # build url if min_url == "" or min_url == "http://": return if min_url[:7] != "http://": min_url = "http://" + min_url @@ -355,7 +355,7 @@ if self.sel_rmin.label: node_begin += self.sel_rmin.label + "'" else: node_begin += "Unnamed Miniature'" node_begin += ">" - gametree = open_rpg.get_component('tree') + gametree = component.get('tree') node_xml = node_begin + min_xml + '</nodehandler>' #print "Sending this XML to insert_xml:" + node_xml gametree.insert_xml(str(node_xml)) @@ -746,7 +746,7 @@ ## helper functions def infoPost(self, message): - open_rpg.get_component("chat").InfoPost(message) + component.get("chat").InfoPost(message) def role_is_gm_or_player(self): session = self.canvas.frame.session