diff orpg/mapper/grid_handler.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 072ffc1d466f
children dcae32e219f1 81d0bfd5e800
line wrap: on
line diff
--- a/orpg/mapper/grid_handler.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/orpg/mapper/grid_handler.py	Tue Aug 18 06:33:37 2009 -0500
@@ -89,7 +89,7 @@
     def on_apply(self, evt):
         session=self.canvas.frame.session
         if (session.my_role() != session.ROLE_GM):
-            open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
+            component.get("chat").InfoPost("You must be a GM to use this feature")
             return
 
         self.canvas.layers['grid'].set_grid(int(self.grid_size.GetValue()),self.grid_snap.GetValue(),