Mercurial > traipse_dev
diff orpg/gametree/nodehandlers/voxchat.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 4385a7d0efd1 |
children | 06f10429eedc |
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--- a/orpg/gametree/nodehandlers/voxchat.py Mon Aug 17 06:56:31 2009 -0500 +++ b/orpg/gametree/nodehandlers/voxchat.py Tue Aug 18 06:33:37 2009 -0500 @@ -39,10 +39,10 @@ import orpg.tools.rgbhex import orpg.tools.inputValidator -import orpg.dirpath +from orpg.dirpath import dir_struct import orpg.minidom import orpg.networking.mplay_client -from orpg.orpgCore import open_rpg +from orpg.orpgCore import component # # Good things to add: @@ -55,14 +55,14 @@ def __init__(self, xml_dom, tree_node): core.node_handler.__init__( self, xml_dom, tree_node) self.node = xml_dom - self.xml = open_rpg.get_component('xml') + self.xml = component.get('xml') def get_design_panel( self, parent ): - aliasLib = open_rpg.get_component('alias') + aliasLib = component.get('alias') aliasLib.ImportFromTree(self.node) return None def get_use_panel( self, parent ): - aliasLib = open_rpg.get_component('alias') + aliasLib = component.get('alias') aliasLib.ImportFromTree(self.node) return None