diff orpg/gametree/nodehandlers/minilib.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 4385a7d0efd1
children 449a8900f9ac
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/minilib.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/orpg/gametree/nodehandlers/minilib.py	Tue Aug 18 06:33:37 2009 -0500
@@ -32,7 +32,7 @@
 miniatures as sending them to the map singly or in batches.
 """
 from core import *
-import orpg.dirpath
+from orpg.dirpath import dir_struct
 import string
 import map_miniature_nodehandler
 import orpg.mapper.map_msg
@@ -189,11 +189,11 @@
         if mini.getAttribute( ATTRIBUTE_URL ) == '' or mini.getAttribute( ATTRIBUTE_URL ) == 'http://':
             self.chat.ParsePost( self.chat.colorize(self.chat.syscolor, '"%s" is not a valid URL, the mini "%s" will not be added to the map' % ( mini.getAttribute( ATTRIBUTE_URL ), mini.getAttribute( ATTRIBUTE_NAME ) )) )
             return
-        session = open_rpg.get_component( COMPONENT_SESSION )
+        session = component.get( COMPONENT_SESSION )
         if (session.my_role() != session.ROLE_GM) and (session.my_role() != session.ROLE_PLAYER):
-            open_rpg.get_component("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
+            component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
             return
-        map = open_rpg.get_component(COMPONENT_MAP)
+        map = component.get(COMPONENT_MAP)
         for loop in range( count ):
             msg = self.get_miniature_XML( mini, addName)
             msg = str("<map action='update'><miniatures>" + msg + "</miniatures></map>")
@@ -202,8 +202,8 @@
 
     def get_miniature_XML( self, mini, addName = True ):
         msg = orpg.mapper.map_msg.mini_msg()
-        map = open_rpg.get_component( COMPONENT_MAP )
-        session = open_rpg.get_component( COMPONENT_SESSION )
+        map = component.get( COMPONENT_MAP )
+        session = component.get( COMPONENT_SESSION )
         msg.init_prop( ATTRIBUTE_ID, session.get_next_id() )
         for k in mini.getAttributeKeys():
             # translate our attributes to map attributes
@@ -272,7 +272,7 @@
         self.handler = handler
         self.frame = frame
 
-        self.map = open_rpg.get_component('map')
+        self.map = component.get('map')
         names = self.buildList()
         # self.keys = self.list.keys()
         # self.keys.sort()