diff orpg/gametree/nodehandlers/StarWarsd20.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 3b2cfa13b610
children c5bc2abaf7f8
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/StarWarsd20.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/orpg/gametree/nodehandlers/StarWarsd20.py	Tue Aug 18 06:33:37 2009 -0500
@@ -107,7 +107,7 @@
     """
     def __init__(self,xml_dom,tree_node):
         node_handler.__init__(self,xml_dom,tree_node)
-        self.frame = open_rpg.get_component('frame')
+        self.frame = component.get('frame')
         self.child_handlers = {}
         self.new_child_handler('howtouse','HowTO use this tool',SWd20howto,'note')
         self.new_child_handler('general','General Information',SWd20general,'gear')
@@ -291,7 +291,7 @@
         node_handler.__init__(self,xml_dom, tree_node)
         self.char_hander = parent
         self.drag = False
-        self.frame = open_rpg.get_component('frame')
+        self.frame = component.get('frame')
         self.myeditor = None